Author Topic: Dev Blog 23/05/19  (Read 11675 times)

0 Members and 1 Guest are viewing this topic.

BNS Marko

  • Q&A Lover
  • Modification Area Moderator
  • *
    • Steam - markalone
    • Twitter - BadNameStudios
    • Twitch.tv - badnamestudios
    • YouTube - UCYSn5Pt6U6Aro-6_bSNWDgA
    • View Profile
    • Star Wars: Bear Force II
  • Faction: Nord
  • MP nick: BNS_Marko
  • WBNWM&BWF&SVC
Re: Dev Blog 23/05/19
« Reply #15 on: May 23, 2019, 10:38:21 PM »
Another f*cking multiplayer blog. This game sounds like it focusing more and more on becoming the new overwatch, and there is a declining number of singleplayer blogs. Have you already exausted all the features you can write for the singleplayer that you resort to multiplayer? Or focusing on multiplayer more to change your brand to multiplayer battles? Or both?

The last seven blogs were not Multiplayer. Get a grip.

The_BlackThorn

  • Sergeant
  • *
    • View Profile
  • Faction: Nord
Re: Dev Blog 23/05/19
« Reply #16 on: May 23, 2019, 10:46:01 PM »
This blog was a bit. Disappointing.
I’ll chalk this one down to be the official captain mode blog. But now all players new and old know as much as we need to know about it thanks.
MOAR NU information next time please.
Maybe time for a video?  (Not of captain mode by the way  :) )

Footbeard

  • Veteran
  • *
  • Not just a foot. Not just a beard
    • Steam - https://steamcommunity.com/id/torbuckfootbeard/
    • View Profile
  • Faction: Rhodok
  • MP nick: Footbeard
  • WBNWVC
Re: Dev Blog 23/05/19
« Reply #17 on: May 23, 2019, 10:46:40 PM »
I think this mode will be top notch. It combines personal combat skill, awareness, unit command, team communication and tactics. Very excited to utilise the Empire's superior discipline to reign in the upstart barbarian factions.
It'll be interesting to see what factions and units do well vs other factions and how these disadvantages can be overcome with guile and thoughtful play.
So very excited for this mode.
Bring on Bannerlord  :party:

HUMMAN

  • Master Knight
  • *
  • Gunshot Riddim
    • YouTube - UCVOHUIEseiRqoLe4kPVi3EQ
    • View Profile
  • Faction: Bandit
Re: Dev Blog 23/05/19
« Reply #18 on: May 23, 2019, 10:58:20 PM »
Yeah this game mode can be like moba's, i feel there's potential. By the way, am i the only who gets annoyed by fancy words like "exciting, a lot, very important" while the concepts they're decribing is empty.  :mrgreen:

Do troops retreat or fight worse with low morale? Or morale is mainly to determine winner? Is morale same for all troops, or is it also a tactical variable for units?(Like having a high morale unit would encourage patient strategies more) Are there troops(low disciplined) that may charge and fire without order? 

Rabies

  • Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
Re: Dev Blog 23/05/19
« Reply #19 on: May 23, 2019, 11:12:37 PM »
Quote
As Bannerlord’s multiplayer beta draws ever closer, we thought it would be a good time to discuss another of the game’s exciting game modes: Captain Mode.

So is Captain Mode going to be in the Beta, then?
I thought it was going to be Skirmish mode only?

Rhugar

  • Sergeant at Arms
  • *
  • Lorekeeper
    • Steam - http://steamcommunity.com/id/Rhugar/
    • View Profile
  • Faction: Nord
Re: Dev Blog 23/05/19
« Reply #20 on: May 23, 2019, 11:16:48 PM »
What the ****? We already learned of this **** 2 years ago from captain mode videos. Why repost the same **** in text format? No mention of any improvements to the videos shown 2 years ago? No video gameplay?

+1

I actually laughed out loud. All hyped up hoping for something cool or new in the dev blogs, maybe even some gameplay (imagine that!). And then it's this.
The foolish man thinks he will live forever if he keeps away from fighting; but old age won’t grant him a truce, even if the spears do.

AmateurHetman

  • Knight
  • *
  • Pro Fide, Lege et Rege
    • Steam - HetmanAmatorski
    • View Profile
  • Faction: Rhodok
  • WBNWWF&SM&B
Re: Dev Blog 23/05/19
« Reply #21 on: May 23, 2019, 11:17:28 PM »
After reading some of the responses to this blog (ie. lack of new information), I had to make this:

« Last Edit: May 25, 2019, 04:59:14 PM by AmateurHetman »

FBohler

  • Knight
  • *
    • View Profile
  • Faction: Swadian
  • WBNWWF&S
Re: Dev Blog 23/05/19
« Reply #22 on: May 23, 2019, 11:31:15 PM »
This one is amongst the worst blogs ever.

Totally old stuff, bad screenshot, uninspired text.

It's a bit depressing tbh.

 :dead:
Nitpickers gonna nitpick.
Video games aren't perfect counterparts of reality.

Ibn Karim al-Muwallad

  • Regular
  • *
  • Arabo-Swabian Muslim Socialist
    • View Profile
  • Faction: Sarranid
Re: Dev Blog 23/05/19
« Reply #23 on: May 23, 2019, 11:33:08 PM »
Maybe it would be a good idea to stop making dev blogs so there is less of a community outrage because this is likely by far the worst dev blog: it is obvious you don't have anything to say. If you anger the community you run the risk of retaliations such as large scale piracy and just because people generally like Taleworlds doesn't mean that will last forever.


Exactly. This Blog is barely any new information. Captain Mode was like your main thing of 2017. It's the part of the game we know the best, we are well informed about it. To say it in a harsh way: It is a boring blog post. Guys listen. You're great developers. Regarding your actual "craft", I am certain that you know what you're doing. I won't **** about the release date. Take your time. I won't accuse you of being bad developers, because you cut content. Cutting content is a normal process during development. You guys have passion for your work, we see it and we love it. But honestly: You guys have no clue about marketing. That's my biggest point of criticism. You obviously don't know what kind of information we want to hear. Get yourselves a consultant. And don't take this as an "order". It is a well-meant advice.
"Abundance distracts you. Until you visit the graveyards." At-Takathur 1-2

Rodrigo Ribaldo

  • Duke
  • *
  • See you in August 20xx
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Dev Blog 23/05/19
« Reply #24 on: May 23, 2019, 11:33:52 PM »
So, MP beta intensifies. Good for them, but not interesting to us SP people. I hope they all ragequit and teamkill and whatever MP people like to do. :evil:

The next blog is bound to be much more interesting, as it's about the campaign team that works on the SP meat of the game.
Just please stop doing these insubstantial interview questions like what was most fun or what did you have for breakfast. We need hard info on new features.
I'm not going to bother and post my questions as they'll be ignored as too substantial or something.
« Last Edit: May 23, 2019, 11:36:08 PM by Rodrigo Ribaldo »

DevilDog

  • Recruit
  • *
    • View Profile
  • Faction: Nord
Re: Dev Blog 23/05/19
« Reply #25 on: May 23, 2019, 11:39:31 PM »
Here’s my question: if you are going into MP beta soon will SP be a part of that?

Follow up question: if SP is done or at a beta stage why not roll it out before MP? That way you guys could make some seriously good cash flow and make a great MP product in the process  :D


Better butter up

Insider

  • Sergeant at Arms
  • *
    • View Profile
  • Faction: Neutral
Re: Dev Blog 23/05/19
« Reply #26 on: May 23, 2019, 11:41:05 PM »
In next week's blog, we will show a new addition to the game: reins

Rodrigo Ribaldo

  • Duke
  • *
  • See you in August 20xx
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Dev Blog 23/05/19
« Reply #27 on: May 23, 2019, 11:56:50 PM »
Here’s my question: if you are going into MP beta soon will SP be a part of that?
This is not hard to figure out even without the internet.
And no, SP is not done yet, that's what all these delays are about.

Insider

  • Sergeant at Arms
  • *
    • View Profile
  • Faction: Neutral
Re: Dev Blog 23/05/19
« Reply #28 on: May 23, 2019, 11:59:57 PM »
Here’s my question: if you are going into MP beta soon will SP be a part of that?
This is not hard to figure out even without the internet.
And no, SP is not done yet, that's what all these delays are about.

Callum said on Discord like an hour ago that SP is the game mode that needs more work, and that no game mode is fully finished

Actual quote: "no part is entirely finished, everything is being worked on still and improved. SP still probably has most work to be done on it though"
« Last Edit: May 24, 2019, 12:06:58 AM by Insider »

Rodrigo Ribaldo

  • Duke
  • *
  • See you in August 20xx
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Dev Blog 23/05/19
« Reply #29 on: May 24, 2019, 12:09:55 AM »
Here’s my question: if you are going into MP beta soon will SP be a part of that?
This is not hard to figure out even without the internet.
And no, SP is not done yet, that's what all these delays are about.

Callum said on Discord like an hour ago that SP is the game mode that needs more work, and that no game mode is fully finished
I wouldn't call SP a "mode", it's the bulk of the game. MP is basically a feature that uses very limited SP functionality.
They could wrap up MP in a month if they wanted to. Unless their formations and bot AI need more work, since they are used in the Captain mode.
Actual quote: "no part is entirely finished, everything is being worked on still and improved. SP still probably has most work to be done on it though"
Vague pronouncements are the best.