Hello everyone,
A thought have just crossed my mind regarding diseases and stuff like that. I was thinking that it would be really cool feature that would add diseases.
Basically, there would be some centers from which it would spread, every country having bigger chance for a disease spawning and it would be carried trough caravans, peasants, lords, everyone. There would be a chance of it spawning in sieges and if it did so you would be able to fire the bodies over the wall to the enemy to get him infected, which would give a point to sieging for long preiods of time. But be aware, if you would attack too soon with the plague still in the city it could just as easily spread onto your people, this would also give more buildings to build which apart from sanitation could give you some income.
I don´t like alchemy in games for any potions that would cure it as it wouldn´t make much sense but there should be things defending you from it, like buying vegetables and fruit, setting some sliders if you want your soldiers to be clean a lot but on the other had it would decrease morale a bit (there could also be some wage slider, maybe a set of them).
After the disease is is out you could scortch earth to get rid of it and maybe even get money off of it? In medieval times lord sometimes bought these devasted villages as most of the population was dead and then they build industry (so you would have to own the village just part of it) and made some good cash, increasing thier strenght.
The plage could also kill your main charcter if not carefull which would add you more reasons to run from it as fast as you can, this would asco cripple the nation/land it touched and so no money for anyone and a great drop in army numbers, this could be devastating for a nation and in turn help others.
Lastly you could pay money to bring settlers from other villages to your to increase its population back again (this would need a population count which you would have to manage which for me I would enjoy managing population to grow as I like strategy but for most people it would be more conviniet to just get the settlers out of thin air, you pay money and boom, they are there)
What do you think?
A thought have just crossed my mind regarding diseases and stuff like that. I was thinking that it would be really cool feature that would add diseases.
Basically, there would be some centers from which it would spread, every country having bigger chance for a disease spawning and it would be carried trough caravans, peasants, lords, everyone. There would be a chance of it spawning in sieges and if it did so you would be able to fire the bodies over the wall to the enemy to get him infected, which would give a point to sieging for long preiods of time. But be aware, if you would attack too soon with the plague still in the city it could just as easily spread onto your people, this would also give more buildings to build which apart from sanitation could give you some income.
I don´t like alchemy in games for any potions that would cure it as it wouldn´t make much sense but there should be things defending you from it, like buying vegetables and fruit, setting some sliders if you want your soldiers to be clean a lot but on the other had it would decrease morale a bit (there could also be some wage slider, maybe a set of them).
After the disease is is out you could scortch earth to get rid of it and maybe even get money off of it? In medieval times lord sometimes bought these devasted villages as most of the population was dead and then they build industry (so you would have to own the village just part of it) and made some good cash, increasing thier strenght.
The plage could also kill your main charcter if not carefull which would add you more reasons to run from it as fast as you can, this would asco cripple the nation/land it touched and so no money for anyone and a great drop in army numbers, this could be devastating for a nation and in turn help others.
Lastly you could pay money to bring settlers from other villages to your to increase its population back again (this would need a population count which you would have to manage which for me I would enjoy managing population to grow as I like strategy but for most people it would be more conviniet to just get the settlers out of thin air, you pay money and boom, they are there)
What do you think?