Taleworlds a suggestion when it is time to make more blogs...review what has been officially published and what information you know the fan knows.
Considering the above...is it necessary to make a monothematic blog of the party speed? Absolutely not.
Duh before becoming
Duh_Taleworlds made this great video (Gamescom 201
very important for the community as it provided much more information than we could find in more than 10 devblogs together (and no, I'm not exaggerating). If you go to min. 2:14 (
link) you will find the "new" info that we are told today (March 2019) in this "new" devblog.
Apart from this in the devblog
05/10/17 we were told:
[...]
When an army is gathered it becomes almost like a moving settlement, with its own UI overlay on the campaign map. The UI shows:
Army morale
Lords and their parties
Food supplies
Marching speed (players can see factors affecting the marching speed from a tooltip)
[...]
[...]
Another aspect of the new army system is that armies use pooled resources to support their campaigns. This means that if one lord brings some food, butter, for instance, then the rest of the army will be fed. Likewise, horses and mules are shared, increasing the movement speed of the entire army. [...]
I hope that those who thought that the devblogs were previously prepared have dropped the blessing of their eyes because today it has been shown that the improvisation that was noticed in the blogs was not an unfounded fact.
Personally I think it would have been better to postpone-delay the devblog for next week than to have published all this devblog that could easily be summarized in a phrase like "party speed on the map UI with face lifting".
Things like today are what make your relationships with your fans even worse. Do what you want...I'm just another unimportant fan.
#ConstructiveCriticism