Am i the only one thinking that Aldea Dumar is sandi with other textures?
HKP said:Am i the only one thinking that Aldea Dumar is sandi with other textures?
I agree with that but what I meant to say what that I'd dislike to have the same map twice in the mappool.Hero_of_Ferelden said:HKP said:Am i the only one thinking that Aldea Dumar is sandi with other textures?
imo it's a better version of sandi.
this goes for pretty much every flag, on every map, silly.Fietta said:I'm unsure as to why Naval Outpost has been put on the map pool over Mountain Fortress, not only is Naval Outpost a rather large 'closed' map (far more open), there's extreme unbalances when it comes to boat flag. The people on the boat always have an advantage when it comes to flag and positions, It's really hard to push, you can't just go to that flag willy nilly like you can on pretty much every other map. You have to push it with some decent support and tactics.
HKP said:I agree with that but what I meant to say what that I'd dislike to have the same map twice in the mappool.Hero_of_Ferelden said:HKP said:Am i the only one thinking that Aldea Dumar is sandi with other textures?
imo it's a better version of sandi.
this goes for pretty much every flag, on every map, silly.Fietta said:I'm unsure as to why Naval Outpost has been put on the map pool over Mountain Fortress, not only is Naval Outpost a rather large 'closed' map (far more open), there's extreme unbalances when it comes to boat flag. The people on the boat always have an advantage when it comes to flag and positions, It's really hard to push, you can't just go to that flag willy nilly like you can on pretty much every other map. You have to push it with some decent support and tactics.
We have discussed this already before the tournament, we wanted to have at least one "new" closed map in the map pool for this tournament, therefore we will not add Legacy Town I'm afraid.RobinWar said:Maybe you could consider adding Legacy Town into the captain map vote thread?
They are similar but not the same. From my experience they play out differently in the actual fights because positions are arguably more accessible on Aldea Dumar. That being said, first it would have the get the majority of the votes anyway.HKP said:I agree with that but what I meant to say what that I'd dislike to have the same map twice in the mappool.
I think Mountain Fortress is equally large in scale, the open flag alone already makes it a mixed map imo, let alone the ruins flag. I agree, on Naval Outpost boat is not easy to push, but it's definitely doable. There are unbalances with most flag spawns if not all, because usually they offer some defensive positions that one team reaches before the other. We are confident that Naval Outpost is the superior choice for the tournament.Fietta said:I'm unsure as to why Naval Outpost has been put on the map pool over Mountain Fortress, not only is Naval Outpost a rather large 'closed' map (far more open), there's extreme unbalances when it comes to boat flag. The people on the boat always have an advantage when it comes to flag and positions, It's really hard to push, you can't just go to that flag willy nilly like you can on pretty much every other map. You have to push it with some decent support and tactics.
That solves exactly nothing, because the defensive positions will still be there, and one team will reach them first.OurGloriousLeader said:Perhaps if there was some way to know which flag was coming so you could prepare in advance and take advantageous positions, that would solve the problem of both Mountain Fortress and Naval Outpost...
OurGloriousLeader said:More time to deal with it, and foreknowledge that you'll have to allows different positions and builds. Also a lot of flags are able to be reached at roughly equal times, but when it's random teams simply move to the best defensive flag and hope it spawns there rather than contesting the enemy's defensive flag (after all why would you, unless you absolutely had to). Almost like having random objective is still terrible and not in any other game...
The two flags in question here, boat flag on Naval Outpost and open flag on Mountain Fortress will never be reached by both teams at the same time should they know flags will spawn there the next round, simply because of their positions relative to both spawns.OurGloriousLeader said:There often is, but there's still nothing that randomisation improves in that regard, and no team will ever abandon their defensive flag if it remains a possibility.
Lord Rich said:
Couldn't agree more. This would be quite interesting indeed.Lord Rich said: