Pumpkin Lord
"Hello,
I think that is about all the interviews. One of an inspiring project for me. Hope you enjoyed meeting greats and vets as much as I enjoyed interviewing them. Some fine people and they prove that modding warband is just another way to reach out to people, make connections, learn skills and make an impact. Also, a little about proving my biased opinion about modding is indeed a valid medium to craft a creative project upon and share it with a worldwide audience because this game has a WORLDWIDE audience even after 8 solid years with over 9.000+ people playing on a daily basis, which TaleWorlds owes at least half of to its mods. So to remember that, I want to shout out a HUGE thank you and congratulations to all the modders, greats and aspiring modders alike, for their unpaid time, discipline and vision in bringing their projects alive.
I encourage all the new modders to read these interviews, when you feel down and remember that motivation is a luxury in whatever you do, let alone modding. It is the discipline that counts, even if you do it just for fun of it.
You can read rest of the interviews I have not shared or done here.
https://drive.google.com/drive/folders/1Qap5GeyzOBeWc8aVQ_HInLQ38EnRVjSR?usp=sharing"
Modders' Interviews
To learn to inspire to create
Hello Forge!
I will be reaching out and conducting friends and modders of old who did great deal for this game's modding scene over the years. These guys helmed, founded and created some of the greatest warband mods that is played by thousands of players. Some created the assets, some wrote the codes for the amazing new gameplay mechanics and some created its worlds. So, without further ado - read what they had to say about their experiences they had, challenges they overcame and how all these influenced them in their professional career or life.
My aim is to inspire you with the stories that went behind in development of these projects and people behind it, and how modding influences one's life in a way, whether it is for professional or not, whether it is for entertainment industry or not. We all mod for a reason.
Hope you enjoy and get inspired!
Interviews
(Interviews are being done regularly.)
Hatboy
3D Artist.
[size=12pt]gsanders
Great coder.
[size=12pt]Csatadi
With fire and sword modder.
[size=12pt]Nord Invasion Team
Developers of Nord Invasion.
[size=12pt]DrTomas
Coder, maker of 1257AD.
[size=12pt]mat2rvis
Coder, maker of Wheels of Time.
[size=12pt]K700
Latest developer of WSE.
[size=12pt]k@nrad
Coder, 3D artist, designer. There is nothing this guy cannot do. One of the lead devs of Prophesy of Pendor, also long-time contributor of Forge with assets and tools.
[size=12pt]Albertus Magnus
Maker of famous Age of Blades project. See how he made a mod based on another game!
[size=12pt]mtarini
The legend. Maker of openBRF, one of the original developers of TLD and guy with tremendous amount of knowledge. One of the most talented guys that touched this game.
[size=12pt]rejenorst
One of the composers who did great amount of work for modding community.
[size=12pt]Lumos
The legend who created ones of the most useful OSPs, helped teach tens of modders and worked in many sophisticated mod projects.
[size=12pt]Mandible
Famous 3D artist who worked in projects such as Vikingr, TLD - also the creator of Redwall: Vermin Resurgence.
[size=12pt]Winter
Creator of StoryMod, first modding documentations and first modder to work on Mount&Blade sequel. He is one of the first great modders, goes way back to 2006! Also - an author and game developer.
[size=12pt]Quintillius
Creator of Nova Aetas.
[size=12pt]Duh
One of the greatest coders, who co-created famous Floris Mod Pack.
[size=12pt]John Monahan
Aspiring 3D artist who is also the lead developer of the upcoming "Kingdoms of Arda", one of the most anticipated bannerlord mods.
[size=12pt]Papa Lazarou
Legendary animator. Maker of the great'ol animation packs!
[size=12pt]Narf of Picklestink
Famous 3D artist who released OSPs that featured some of the finest armors ever made for this game!
[size=12pt]Idibil
Founder and creator of Brytenwalda, the project that went on to become an official DLC - Viking Conquest! Meet the amazingly enthusiastic man behind it all!
[size=12pt]Triglav
A shadow from ancient times. Famous 3D artist and coordinator of first iteration of one of the best works this community has to offer - The Last Days: Third Age!
[size=12pt]Arch3r
Creator of famous Full Invasion, the veteran modder since 2010 and one of the first modders who did serious work and tutorials in Multiplayer aspect of the game. Here is an extra, a conversation between me and him about his time in Larian Studios.
[size=12pt]Cozur
Creator and maker of famous, A Clash of Kings. The Game of Thrones project that was featured in many professional gaming websites and regarded as one of the best Warband mods and Game of Thrones experiences.
[size=12pt]Yoshiboy
Another Legendary-level modder who did projects such as HuntMod and Pirates! & Fishmod which had features done for the first time for its time. Also, created in-depth tutorials about complex mechanics.
[size=12pt]Highelf
Legendary-level modder with great projects and tutorials under his belt. Amazing artist.
[size=12pt]Sebastian
Lead developer of Battle of Europe, lead coder of Bear Force 2. Did shader magic.
[size=12pt]Padda
Lead developer of Assassin Hunt(Assassination MP project) and Race Wars: Bloodshed (Dungeon MP project)
[size=12pt]Adorno
Scener / 3D artist of Brytenwalda and Viking Conquest DLC
faradon
Great 3D artist who worked in number of legendary-status projects and amazing OSPs
Swyter
Released amazing modding softwares, ported TLD to warband and creator of Star Wars - Conquest
saxondragon
Creator of one of the most succesful mods ever made, Prophesy of Pendor
motomataru
Coder of one of the most sought-out mechanics and released many OSPs, main coder of Brytenwalda and game developer of Viking Conquest DLC
Havoc
Creator of Fantasy Persistent World and Land of Bleeding Ice, also released OSPs
[size=12pt]Merlkir
Concept Artist/Lead Developer of The Last Days - Third Age
Comrade Temuzu
Amazing scener whose works were used in many projects since 2010
Stories
(Stories are from an old thread of mine, which encouraged modders to share their stories about modding and how they first got to it.)
ithillienranger
Most famous for his autofire script, which was used over thousand times now. Amazing coder.
Lumos
Badass developer of Outposts Kit, a few modding tools and developer of the sick project, The Blue Stone which never made it to release.
xenoargh
Jack-of-all-trade, shader magician. Also the creator of Blood and Steel.
MadVader
Legendary coder who worked in a few one of the best projects ever made - Prophesy of Pendor and The Last Days.
Swyter
Creator of Star Wars Conquest, great modder who also did softwares and contributed a lot to the community.
mr.master
Creator of Finland at war project, great 3D artist with great amount of experience.
Flanged
Creator of Decapitation kit, bringer of a dream to many players.
Ikaguia
Advanced coder who did quite a bit of modding work, specially Barebones MS.
Sayd Uthman
Modder who has been around for many years, mainly a researcher and with a couple of unreleased mod projects under his belt.
N0ught
Been developing his own fantasy mods for ages now, huge amount of experience, discipline and knowledge.
cwr
Been developing his own fantasy mods as well - one of the developers of Perisno, too.