Texture alignment

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Hello everyone !
I played a little bit with OpenBrF in order to customise certain items but I got a problem with texture, they seem not to be aligned correctly ingame althought the model looks good in OpenBrF.

For example I wanted to associate le saxon hussard mirliton with a pipe (I want to do this with many other headgear)

Asyou can see, in OpenBrF it looks good :
sd19ut.png

But ingame the textures look like this :
1zwya9y.jpg
szwhg5.jpg
11vi0sy.jpg

Any idea ? Is there something I forgot to do in OpenBrF ?
 
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