https://imgur.com/1ZfONnJ
I've put that DDS file in the Resource file and also put it in the Texture folder, but the skin still does not come out normally. Color and light effects do not come alive like L'aigle and are somewhat awkward. What's the problem?
looks like you're usung the "standart shader"; this'll make texture look flat and ****. you'll want to use a rigged cloth one such as "specular_shader_skin_bump_colorspec_high" (or similar if you don't need a specular shader and just the normal)
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