Hello everyone and welcome to Scramble League America! After MT ended I wanted to host another tourney, something a bit more casual to get more players involved in the NA community, some of the feedback from WFL really brought on some of the changes I am implementing in this tourney. Rosters will be only 12 players, ideally I would like 144 players for 12 teams, I am expecting more so around 120 total for 10 teams. Also this tourney will be completely NA based, so all matches will take place on US central servers, I want to encourage more NAs to sign up, so reach out to anyone who may be interested! I am also thinking about implementing a minimum number of sets played rule, that will be decided at a later date. Also after the initial sign up phase, if we don't have a shortage of players, there will be a pool of unclaimed players that may be used as mercs in regular season matches, you may only use 1 per match, so it is only to be used if you have 7 players.
Bottom line, I want new faces in NA, so tell everyone about it! I hope you all sign up to play and get some of your friends, regardless of skill to sign up with them!
RULESET
§ 1 RULES
§ 1.1 GENERAL
[list type=decimal]
[*]Players are expected to be respectful of their fellow players and staff, both on the forums and in a official match.
[*]The rules are not all-encompassing; you are required to follow the letter of the rules and expected to follow the spirit of the rules. Do not act against your own better judgement.
[*]Each team is allowed 2 trades, if they want to be used they must be done before the end of week 2.
[/list]
§ 1.2 ROSTER
[list type=decimal]
[*]Team rosters will consist of 12 players.
[*]After the initial sign ups end, any player can still sign up as a reserve, said player may fill in for any team in any regular season match.
[*]Team banners must abide by the TaleWorlds forum rules.
[/list]
§ 1.3 MATCHES
[list type=decimal]
[*]You will have until Tuesday, 11:59PM (EST) to finish your match for the week.
[*]By entering your team into the tournament, you understand the obligation of playing at least 7 weeks of matches as a team; joining the tournament and leaving during the ladder stage is harmful to the proceedings of the tournament.
[*]Only team members, referees, administrators and streamers are permitted to be on the server during a SLA match.
[*]Any discriminate or malicious language used during an official match will result in a punishment for the offending party or team.
[*]All matches will be played on Central US servers
[/list]
§ 2 FORMAT
§ 2.1 GENERAL
[list type=decimal]
[*]Khergit Khanate is not a usable faction.
[*]Each match will consist of two maps, each map consisting of two first-to-three sets. Rounds will count both towards the match win and towards the round differential, which acts as a tiebreaker in the standings.
[*]The lower seeded team will start their match as the top spawn of the map of their respective choosing. They will then swap spawns for the second set of their map. The higher seeded team will start the map of their choosing after the first map as top spawn, and then swap sides on the next set.
[*]Each team is required to play 8 players; should a team be unable to do so, the other team must match for 7v7, anything under that the opposing team doesn't have to match.
[*]If a team forfeits mid-match, all remaining rounds shall be scored for the opposing team.
[*]Upon the change of the map, the first round will not be live.
[*]Teams are granted 5 minutes of preparation between each set, and 10 minutes between each map. After this period ends, either team may request for a "live on re" meaning the match will be considered live upon reset even if one side is not ready to play.
[*]Substitutions are allowed between rounds, meaning you can substitute any player at any time during the match.
[*]Every player who shows must be played 1 set
[*]Captains must tell all players about any scrims and officials
[/list]
§ 2.2 LADDER STAGE
[list type=decimal]
[*]The groupstage will be played over 5 weeks and 8 teams will make it to the playoffs. The playoffs will be single elimination with winners advancing to the next round until the finals.
[*]The groupstage uses a swiss group stage
[*]Factions and maps will be pre-determined each week by the administrative team.
[/list]
§ 2.2 ELIMINATION STAGE
[list type=decimal]
[*]The final seeding from the ladder stage(determined by RD) will determine the bracket for the elimination stage.
[*]The top 8 teams will advance into playoffs.
[*]The playoffs will consist of a quarter finals, semi finals, finals and 3rd place match using single elimination.
[*]There will be picks and bans to determine maps and factions
[*]Higher seed picks whether they want to ban or pick first
[*]If the score is tied at the end of a match, a third map will be randomized from the unpicked or unbanned maps, as will factions.
[/list]
§ 3 SERVER SETTINGS
§ 4 RULINGS
§ 4.1 VIOLATIONS
[list type=decimal]
[*]Altering files for an advantage. Cosmetic changes, such as round timers and crosshairs, do not count.
[*]Exploiting glitches on maps. Glitches are defined as areas in match which, if exploited, gives one team an advantage over the other that was not intended by the map maker.
[*]Joining of another teams voice communication to gather information.
[*]When requested by the match referee (at the beginning of the round) players should take a screenshot of their game view while holding their primary weapon. Players should ensure the screenshot contains the referee message, the scoreboard and buildings/other textures/players and post it on the forum within 30 minutes of the match ending. Failing to comply with any part of this rule will result in a 1 match ban for that player.
[*]Playing for a team which you are not on the roster of.
[*]Spawning in a eighth player for the purpose of dropping gear for his team.
[*]Impersonation of staff members.
[*]The admin team is not all-knowing and as such if an instance comes up that does not necessarily fit any of the points shown above, they still reserve the right to deem it cheating, and thus to take the appropriate actions.
[/list]
§ 4.2 DISPUTES
[list type=decimal]
[*]If a dispute arises by either participating teams during any match, the tournament administrators will review it privately with the team captains. If no solution comes of this, the administrators will discuss the situation amongst themselves, and decide whether the match must be repeated. If no administrators are present both teams must finish the match and contact an administrator afterwards.
[*]Tournament administrators are ineligible to make rulings on matters directly affecting their own team.
[/list]
§ 4.3 PUNISHMENTS
[list type=decimal]
[*]Any violation that occurs during a live round of the tournament and is determined to have an effect on the outcome of that round will result in the immediate or retroactive loss of that round for the offending party.
[*]Penalties will follow a severity system, and for every repeat offense, the severity will increase. The levels of severity are the following:
[/list]
§ 1.1 GENERAL
[list type=decimal]
[*]Players are expected to be respectful of their fellow players and staff, both on the forums and in a official match.
[*]The rules are not all-encompassing; you are required to follow the letter of the rules and expected to follow the spirit of the rules. Do not act against your own better judgement.
[*]Each team is allowed 2 trades, if they want to be used they must be done before the end of week 2.
[/list]
§ 1.2 ROSTER
[list type=decimal]
[*]Team rosters will consist of 12 players.
[*]After the initial sign ups end, any player can still sign up as a reserve, said player may fill in for any team in any regular season match.
[*]Team banners must abide by the TaleWorlds forum rules.
[/list]
§ 1.3 MATCHES
[list type=decimal]
[*]You will have until Tuesday, 11:59PM (EST) to finish your match for the week.
[*]By entering your team into the tournament, you understand the obligation of playing at least 7 weeks of matches as a team; joining the tournament and leaving during the ladder stage is harmful to the proceedings of the tournament.
[*]Only team members, referees, administrators and streamers are permitted to be on the server during a SLA match.
[*]Any discriminate or malicious language used during an official match will result in a punishment for the offending party or team.
[*]All matches will be played on Central US servers
[/list]
§ 2 FORMAT
§ 2.1 GENERAL
[list type=decimal]
[*]Khergit Khanate is not a usable faction.
[*]Each match will consist of two maps, each map consisting of two first-to-three sets. Rounds will count both towards the match win and towards the round differential, which acts as a tiebreaker in the standings.
[*]The lower seeded team will start their match as the top spawn of the map of their respective choosing. They will then swap spawns for the second set of their map. The higher seeded team will start the map of their choosing after the first map as top spawn, and then swap sides on the next set.
[*]Each team is required to play 8 players; should a team be unable to do so, the other team must match for 7v7, anything under that the opposing team doesn't have to match.
[*]If a team forfeits mid-match, all remaining rounds shall be scored for the opposing team.
[*]Upon the change of the map, the first round will not be live.
[*]Teams are granted 5 minutes of preparation between each set, and 10 minutes between each map. After this period ends, either team may request for a "live on re" meaning the match will be considered live upon reset even if one side is not ready to play.
[*]Substitutions are allowed between rounds, meaning you can substitute any player at any time during the match.
[*]Every player who shows must be played 1 set
[*]Captains must tell all players about any scrims and officials
[/list]
§ 2.2 LADDER STAGE
[list type=decimal]
[*]The groupstage will be played over 5 weeks and 8 teams will make it to the playoffs. The playoffs will be single elimination with winners advancing to the next round until the finals.
[*]The groupstage uses a swiss group stage
[*]Factions and maps will be pre-determined each week by the administrative team.
[/list]
§ 2.2 ELIMINATION STAGE
[list type=decimal]
[*]The final seeding from the ladder stage(determined by RD) will determine the bracket for the elimination stage.
[*]The top 8 teams will advance into playoffs.
[*]The playoffs will consist of a quarter finals, semi finals, finals and 3rd place match using single elimination.
[*]There will be picks and bans to determine maps and factions
[*]Higher seed picks whether they want to ban or pick first
[*]If the score is tied at the end of a match, a third map will be randomized from the unpicked or unbanned maps, as will factions.
[/list]
§ 3 SERVER SETTINGS
Module: | TBR |
ENL Mode: | Private |
Combat Speed: | Medium |
Block Direction: | Manual |
Auto-Balance Limit: | Off |
Disallow Ranged Weapons: | Off |
Ranged Friendly Fire: | On |
Melee Friendly Fire: | On |
Damage to Friend: | 100% |
Damage to Self: | 0% |
Gold: | 100% |
Combat Bonus: | 100% |
Round Bonus: | 100% |
Respawn Time: | 8 seconds |
Max Round Time: | 180 seconds |
Map Time: | 120 minutes |
Spectator Mode: | Locked to team member's view. |
Flag Spawn: | 40 seconds |
§ 4 RULINGS
§ 4.1 VIOLATIONS
[list type=decimal]
[*]Altering files for an advantage. Cosmetic changes, such as round timers and crosshairs, do not count.
[*]Exploiting glitches on maps. Glitches are defined as areas in match which, if exploited, gives one team an advantage over the other that was not intended by the map maker.
[*]Joining of another teams voice communication to gather information.
[*]When requested by the match referee (at the beginning of the round) players should take a screenshot of their game view while holding their primary weapon. Players should ensure the screenshot contains the referee message, the scoreboard and buildings/other textures/players and post it on the forum within 30 minutes of the match ending. Failing to comply with any part of this rule will result in a 1 match ban for that player.
[*]Playing for a team which you are not on the roster of.
[*]Spawning in a eighth player for the purpose of dropping gear for his team.
[*]Impersonation of staff members.
[*]The admin team is not all-knowing and as such if an instance comes up that does not necessarily fit any of the points shown above, they still reserve the right to deem it cheating, and thus to take the appropriate actions.
[/list]
§ 4.2 DISPUTES
[list type=decimal]
[*]If a dispute arises by either participating teams during any match, the tournament administrators will review it privately with the team captains. If no solution comes of this, the administrators will discuss the situation amongst themselves, and decide whether the match must be repeated. If no administrators are present both teams must finish the match and contact an administrator afterwards.
[*]Tournament administrators are ineligible to make rulings on matters directly affecting their own team.
[/list]
§ 4.3 PUNISHMENTS
[list type=decimal]
[*]Any violation that occurs during a live round of the tournament and is determined to have an effect on the outcome of that round will result in the immediate or retroactive loss of that round for the offending party.
[*]Penalties will follow a severity system, and for every repeat offense, the severity will increase. The levels of severity are the following:
- Low severity; A warning or suspension lasting one match.
- Moderate severity; A suspension lasting three matches.
- High severity; A suspension for the whole MOLE'S TOLL CLASH OF THE CLANS SEASON 1 season.
[/list]
MAP POOL
CLOSED:
FORT OF HONOR
LEGACY TOWN
SAN'DI'BOUSH
VERLOREN
NAVAL OUTPOST
MOUNTAIN FORTRESS
OPEN:
FROSTHAVEN
REVERAN VILLAGE
CASTELLUM
RUINS
FIELD BY THE RIVER
RIVER VILLAGE
FORT OF HONOR
LEGACY TOWN
SAN'DI'BOUSH
VERLOREN
NAVAL OUTPOST
MOUNTAIN FORTRESS
OPEN:
FROSTHAVEN
REVERAN VILLAGE
CASTELLUM
RUINS
FIELD BY THE RIVER
RIVER VILLAGE
SPONSORS
Code:
[b]Name:[/b]
[b]Steam:[/b]
[b]ID:[/b]
[b]Main Class:[/b]
[b]Do you want to be a captain? (Yes/No)[/b]