Author Topic: [Submod] Dark Age for Viking Conquest (released 3.4)  (Read 35715 times)

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ha3481

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #90 on: February 21, 2019, 01:33:40 AM »
version,  new game/savegame?

Drax70

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #91 on: February 25, 2019, 06:33:41 PM »
Version Mount & Blade: Warband 1.174
Viking Conquest Reforged Edition 2.044
Dark Age 3.1
New game ( After I messed up with the millions of income every day...  :P )

Edit 1: I have also noticed, some villages, when they are being Raided or they are Looted, they get the city port map icon, or other random ones like a boar or a bandit.
Edit 2: Tournaments in castles bug?! Contestants spawn next to me or realy far away from me.
Edit 3: Trade is almost impossible, a lot of items look really dark and I have noticed the NPCs look dark in the search screen as well.

By the way, you have done an excellent job and optimization with the flora in scenes, I hardly get any lag, like I had before which made the game quite unplayable!

Thank you!
« Last Edit: March 12, 2019, 02:32:20 PM by Drax70 »
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Viking-AllFather

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #92 on: March 14, 2019, 11:57:04 PM »
Dark Age 3.1 works with Balance Mod 10.0 ? Because ive played Dark Age and ive added in Balance Mod 10.0 and i get problem now when i want to load my game,it says - Cant open textures brf....

Tingyun

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #93 on: March 15, 2019, 03:16:02 AM »
To combine Balance Mod and Dark Age you need to use the compatibility version of Dark Age (Dark Age graphics modpack 1.1, NOT the main version of Dark Age), as well as also install the compatibility patch.

The directions are in the description of the compatibility patch here: https://www.moddb.com/mods/vc-balance-mod/downloads/vc-balance-moddark-age-graphics-mod-compatibility-patch

“To use ha3481's Dark Age mod together with VC Balance Mod, follow these steps in this order:

1) Download and install VC Balance Mod by copying into Viking Conquest directory, overwriting.

2) Download and install ha3481's Dark Age mod compatibility version here at the Viking Conquest ModDB page called "Optional: Graphic Modpack for VC 1.1" by copying into Viking Conquest directory, overwriting. https://www.moddb.com/mods/dark-age-for-viking-conquest/downloads/graphic-mod-pack-for-vc-11

3) Download and install the module.ini file from this download (compatibility patch) by copying into Viking Conquest directory, overwriting.

Make sure to do those steps in that exact order.”

If you have tried to install the main version of Dark Age already, you need to completely uninstall and delete Viking Conquest, reinstall, then follow the installation instructions above for using the compatibility version.
« Last Edit: March 15, 2019, 03:22:40 AM by Tingyun »

Viking-AllFather

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #94 on: March 15, 2019, 11:26:38 AM »
I did as you said and everything works well. 
Just the 3th step,where can i find that module.ini?

Tingyun

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #95 on: March 15, 2019, 05:28:17 PM »
Those directions are quoting the description of the linked compatibility patch. The compatibility patch is module.ini

Here is the link to the compatibility patch/module.ini again: https://www.moddb.com/mods/vc-balance-mod/downloads/vc-balance-moddark-age-graphics-mod-compatibility-patch

Viking-AllFather

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #96 on: March 15, 2019, 05:46:31 PM »
Got it,everything works well. Thank you good man.
Skaaall

Tingyun

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #97 on: March 15, 2019, 07:20:40 PM »
Glad to hear it!

The thanks goes to Ha3481 for creating the compatibility version and patch that allows Balance Mod and Dark Age to be enjoyed together. It was really great of him to do so.

Drax70

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #98 on: March 21, 2019, 02:24:43 PM »
I have found another bug,
I see riders with horses in taverns and on benches, in villages and towns.

Thanks!
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ha3481

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #99 on: March 22, 2019, 12:56:18 PM »
I have found another bug,
I see riders with horses in taverns and on benches, in villages and towns.
version, screenshot, new game/savegame, experiments?
(click to show/hide)

------------------
Tingyun, thanks for the answers

Drax70

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Re: [Submod] Dark Age for Viking Conquest (released 3.1)
« Reply #100 on: April 02, 2019, 10:50:09 PM »
I have found another bug,
I see riders with horses in taverns and on benches, in villages and towns.
version, screenshot, new game/savegame, experiments?
(click to show/hide)
No no, unmodded. This happened since the beginning of your mod and I forgot to mention from the start.. sorry!
« Last Edit: April 08, 2019, 09:31:59 PM by Drax70 »
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ha3481

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Re: [Submod] Dark Age for Viking Conquest (released 3.2)
« Reply #101 on: May 17, 2019, 11:00:24 AM »
Update
Dark Age 867AD
Current version: 3.2
« Last Edit: June 05, 2019, 10:34:55 PM by ha3481 »

ha3481

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Re: [Submod] Dark Age for Viking Conquest (released 3.3)
« Reply #102 on: June 05, 2019, 10:38:18 PM »
Update
Dark Age 867AD
Current version: 3.3

I've played 546 hours at Mount&Blade in these 3 years
therefore, in my mod can be lags and bugs
excuse  8-)
« Last Edit: June 05, 2019, 10:40:42 PM by ha3481 »

ha3481

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Re: [Submod] Dark Age for Viking Conquest (released 3.3)
« Reply #103 on: June 06, 2019, 12:54:12 PM »
knives, seaxes, broadseaxes, axes, long axes, war/heavy spears have two types: throw/melee and melee (press X)

throw/melee is the default throwing (1 ammo) to switch to melee press X.. now you can throw your long battle axe  :mrgreen:
melee version for units and companions so they can't throw it

both types are sold and dropped from enemies..

Drax70

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Re: [Submod] Dark Age for Viking Conquest (released 3.3)
« Reply #104 on: June 11, 2019, 01:56:59 PM »
Excellent!!! Thank you!  :party:
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