Author Topic: Carribean: Pirates (personal mod discussion)  (Read 1354 times)

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kalarhan

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Carribean: Pirates (personal mod discussion)
« on: December 11, 2016, 04:16:15 PM »
Carribean: Pirates

I am planning a new personal mod for this fun game. It won't be made public (available for download).

Inspiration:
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Note: this is my opinion, I don't expect any other player to agree on any of these points.


Design:
So what I would like to see/do for my own edition of the game (and can be done in ~20hours of modding)

0) Remove all features from the game to start from zero (scratch).
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1) Setting
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2) World
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3) Economy
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4) Pool/manpower
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--> I will check some sources to try to find real life numbers for them, and keep this balanced.

5) Sea combat
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--> another topic to research. How long combat took in real life. Damage. Rate of casualities.

6) Field battle
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7) Sieges
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--> this one is still early WIP


8.) Capturing lords
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9) Cargo, trade goods, food
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10) Troop trees
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11) Items
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12) Companions
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13) Game start and skills
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This is a WIP (work in progress). I will review this for some weeks, and use the time to read references/watch movies/etc to learn more about the time period and use them as inspiration. Also remember I plan on invest about 20 hours of development.

Any ideas/suggestion for game mechanics, features or research sources are appreciated. PM or reply here.

Have fun raiding!

kalarhan

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Re: Carribean: Pirates (personal mod discussion)
« Reply #1 on: January 08, 2017, 02:33:15 AM »
I got some interesting PMs and messages (here, website and Steam), so thanks for all sugestions!

I finished the coding and now I will be raiding with my pirate crew for the rest of the month  :twisted: