Sumtingwong said:
I've already done that and it doesn't behave as i'd like. I've already messed with files in this game that isn't an issue. I just want to know where the offset function is as stated, nothing more, nothing less.
Since it's pretty obvious that you guys are refusing to really listen to the players and do what you want with the mod (no surprise there) I doubt you'll freely tell me what i'm looking for anyway. No surprise since AAA companies are and have been doing the same thing for years.
First I am not a dev for the game. See my name? Not in red. I replied with a quick fix that could work, based on no extra information from you, so how can you jump from THAT to "you guys suck" is beyond me
Second the code is available for download, you can study and change pretty much anything you like. I (member of the community) even created a thread to help modders learn how to start, you can visit the Q&A (sticky thread)
If you want edit the .txt file that is quite hard to do. You need to spend a few hours (2 to 30, depends on your modding skill) with the .py files first, to check the specifics.
About this particular feature: start from module_mission_templates.py, check the battle_triggers, find the ones related to formations (the names should indicated this) and then read the code on module_scripts.py. Formations uses a lot of math and geometry to maintain the positions, so you will need to have some basic math skills to adapt it
Have fun modding