Large Battles Unwinnable

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WilsonMG

Knight
I have four Templar armies including my own small contingent engaging Salah ad-Din's force plus another.  It's 666 (us) vs. 498 (them).  We usually beat them 2 or 3-1 in kills depending on some variables, but every battle is unwinnable because the enemy gets endless reinforcements and ours stop so I usually end up being the last man and having to retreat or get knocked unconscious.  Either way, what should be a win is counting as a loss, making the mod unplayable with battles of any decent size.  I've already gone into the Commander mod settings and changed the reinforcement waves from 6 to 20, but that didn't seem to fix it.

Example:

Our Losses: 77 dead, 76 wounded
Their Losses: 264 dead, 18 wounded

Result: Our forces are utterly crushed and I'm taken captive.

Eventually we just stop getting reinforced and they overwhelm us because their reinforcements do not stop.

Any advice on how to fix this?
 
Temporarily solved this problem by increasing the battle size to CPU-melting sizes in rgl_config.txt.  :cool:
 
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