I'd like to see an Arma 3 style game, in a smooth working, not yet existing engine.
Where even the multiplayer part would run very good and without major hickups, and up to
800 players could comfortably participate in battles over huge land masses, lets say like up to 600km².
It should also be highly moddable, and mods like "Whole Lotta Altis" and "Dynamic Universal War System"
should come as a standard game mode with the base game, but then hugely expanded with more civilian population and the possibility for coop players to drop/in drop/out of the game into different roles.
(For those who don't know what those mods contain, you can play as a squad leader in them,
trying to retake the island.
One can recruit civilians and set up stationary firing positions etc.)
It should be possible to take on roles like a civilian with a job (but not like Altis Life, there would still
be AI around and the main objective would be for the human military coop team to liberate
the island or country from the AI military).
Those playing as civilians could act as snitches when encountering a human military coop team and tell the AI
and get money rewards for it for example. Or they could side with the human military and reveal locations
of enemy AI positions. That could mean for the coop team trying to avoid any civilians if possible or
go out and kill "traitors". Or one could try to bribe civilians and so on.
This is a just a loose idea I had when playing those aforementioned mods.
Next:
I want to see Skyrim in the Bannerlord engine.
Naturally it would use the M&B combat system. And then there would be a possibility, again,
for other human players to take on jobs in the game world. So Skyrim with a coop possibility.
And the map should be larger.
Last but not least:
"Sea of Thieves" (I know it's not out yet) with better graphics and stuff going on on land, with towns, forts populated with AI and real players. With M&B combat.
Thats all for now.