Cordon Sanitaire: Play-by-Post RP Interest Check/OCC WIP!!!

Users who are viewing this thread

If nobody minds, I prep some NA history.

Not much to be expected, mind you. Just post-apocalyptic wild west, with the urban centers overrun with mors plauge. 
 
Teofish said:
I own a very nice IKEA bookshelf.
It's not the same Teo. You only own one because you're duty bound by the Riksgränsen Declaration.

Úlfheðinn said:
Communist.

A true capitalist would own at least a tasteful IKEA shelf.
I said I'd consume several sub-optimal style meatballs in his honor. What greater sacrifice can there be ?
 
Yes.



A_Mustang said:
If nobody minds, I prep some NA history.

Not much to be expected, mind you. Just post-apocalyptic wild west, with the urban centers overrun with mors plauge.

Canada reigns supreme, end of story.



WIP stuff, mostly posting so I can access it tomorrow without having to deal with transferring it.  :iamamoron:

Name: Lev Ivanovich Yakovlev (Лев Ива́нович Я́ковлев), usually goes by "Brother Lev"

Gender: Male

Age: 27

Nationality: Russian by birth, but now identifies only as a knight of the Order of Saint ______, and no longer considers himself to owe allegiance to any other country or organization.

Experience: Elite

Appearance:

Personality:

Talents:

Trained knight (soldier)
bloodied (has taken part in minor skirmishes, major battles, and lenghty campaigns to remove the threat posed by heretics)
Speaks Russian (native speaker) and English (fluently) , conversational speaker in Polish and Ukrainian, has learned enough French/German to communicate

Biography:

WIP: Working on a biography post with Gamma which will work as the biography section.

Quick Summary:
operating on official business of his order
traveling with/accompanied by Brother Pа́vel
recently arrived at Couilly-Pont-aux-Dames

Equipment:

Worn (includes civilian clothing and any personal armour):


Weapons:
- Dragunov sniper rifle (SVD), regular ammo for daily use (carries a small supply of marksman grade ammunition)

-PP-2000 (chambered for 9×19mm Parabellum), 44 round magazine (carries spares), wire folding stock, optics (deciding what sort)

Miscellaneous (anything else worthy of note): carries a well-worn Bible with him, simple cover, handwritten, and elaborately illuminated inside.
 
A_Mustang said:
If nobody minds, I prep some NA history.

Not much to be expected, mind you. Just post-apocalyptic wild west, with the urban centers overrun with mors plauge.
Have a chat with Rallix. He's American, too.

Name: Edward Bellamy

Gender: Male

Age: 26

Nationality: English

Experience: Experienced fighter

Appearance: Of middling height (5'8”), suntanned beneath fair hair, unshaven face marked by scars and lines of pain and grief.

Personality: Charismatic, introspective and attentive, he is friendly, warm and a pleasure to drink with. Motivated by comradeship, and in its absence, Faith. Still a nationalist but able to hold his mouth.

Talents: Native speaker of English, fluent in French, and conversational in German.

Biography: Edward was born and raised in 2042 in the East Anglian countryside. His father was an Anglican priest, and his mother a nurse. He was an only child until the birth of his younger sister when he was three. The isolation and small size of the parish meant that it was a peaceful existence.

When the Second Great Mors Pandemic finally reached Britain in 2055, the government responded by cracking down and interning refugees. One of the new internment camps was built nearby. The problems arose when there was an outbreak of Mors within the camp, and the immigrants revolted leading to a mass breakout. Edward's father, ever a peaceful man, was killed when the breakout reached the parish.
Although the Army, Immigration Enforcement and Police caught those that escaped and liquidated the camp, the breakout caused the Mors Plague to spread into the local population. Whilst caring for those infected, Edward's mother caught the virus and died two months later.

Now orphaned, both Edward and his sister lived with their aunty in a rougher part of the county. Edward came under the influence of a nationalist paramilitary group, so that when he joined Immigration Enforcement at sixteen, he was able to provide intelligence to the group. Likewise, he was also able to manoeuvre the group into perform operations that IE would rather not have been linked to.

In 2063, after his sister found out and they had a quarrel, he left both organisations. After hearing of possible well-paid employment through friends, he left for the continent and joined a group of English private military contractors, spending the past five years doing the odd contract across France and Germany.

Equipment:(picture incoming)
Worn: A plain cream thermal, khaki fatigue trousers, wool Army pullover, woolly hat, gloves, scarf, surplus Army combat vest, drawstring duffel bag, large green hikers rucksack, and a windproof smock.

Weapons: M4 w/ 150 rounds, Glock 17 (car pistol) w/102 rounds, a bayonet and a collapsible baton

Miscellaneous (anything else worthy of note): Windup torch and radio, water canteen and bottles, hip flask, vacuum flask, fire striker, journal and Bible, multi-tool, cutlery, bowl and cup, Anglican rosary, compass and travel map, spare clothing, sleeping bag, and blankets.

(Possible: His personal 'Company' car is a dark blue Ford Focus Saloon. Caked in dirt and mud, covered in dents and scratches, most of the body panels are salvaged and thus of different colours, and most of the interior trim is missing. Still is good nick. Has slotted covers on the headlights and a bull bar.)
 
Updates Character sheet with Equipment.
Name: Walter Holden Junger

Gender: Male

Age: Born 2017

Nationality: American

Experience
: Elite
Appearance: Large, leathered hands. 6'3"/190cm tall. Sunken, pale blue eyes. Fair, rough, sunbeaten skin. Tight cropped graying brown-blonde hair, trimmed beard extending across jawline and covering mouth on all sides. Prominent extended brow, just behind his chin, then his tall nose.

Personality: Extremely calm and collected. Studious and technical. Positive, approachable, eloquent, and charismatic. Horrifically brutal, aggressive, and merciless towards his enemies.

Talents: Former army officer, expertly trained with small arms, and heavily studied in weapons technology. Functional but non-fluent French language skills. Fluent German.

Equipment: Olive Green Chest Rig & Backpack, Watch, Handheld Radio, French Maps, Compass.
Worn: See image.
2B886E9556974FF129EFF82830F8D09A89335555
Weapons: BCM Jack Carbine AR-15 with 8 USGI Magazines, mk17 Holosight, rail mounted flashlight, Mid length suppressor. M9 Bayonet.

Biography: Disordered Scribbles in an old Journal. Quotations from various authors.
"Alik, maybe while it's not too late, tell your guys to retreat. Don't do this, don't do this. In any case, Alik, you and I will die. What's the point of all this? Who will win this? You and I will not win this, understand? If we or I see you in the action, I won't show you mercy, just like you won't, understand? It's better if you come to me as a guest. Retreat your guys. Have pity for their mothers, have pity for your guys, retreat them. Give the order."
"I'm not that big of a boss to give such an order."
"Alik, from my heart, I wish that you survive this, but you better leave."
"I don't have this choice. I have orders and I will obey them in any case."

"We were a family. How'd it break up and come apart, so that now we're turned against each other? Each standing in the other's light. How'd we lose that good that was given us? Let it slip away. Scattered it, careless. What's keepin' us from reaching out, touching the glory?"
"You will die someday too."

"Mankind is not realizing their gasping ignorance. They are drugged into a stupor by propaganda from infancy. No state, no religion, no ideology can justify murder in its name. Mankind must lose the tentacles of propaganda for all time, or it shall begin sleep eternal. We must become civilized."

"To put it metaphorically, in political philosophy war is compared to a game of strategy (like chess); in eschatological philosophy, to a mission or the dénouement of a drama; in cataclysmic philosophy, to a fire or an epidemic.

These do not, of course, exhaust the views of war prevailing at different times and at different places. For example, war has at times been viewed as a pastime or an adventure, as the only proper occupation for a nobleman, as an affair of honor (for example, the days of chivalry), as a ceremony (e.g. among the Aztecs), as an outlet of aggressive instincts or a manifestation of a "death wish", as nature's way of ensuring the survival of the fittest, as an absurdity (e.g. among Eskimos), as a tenacious custom, destined to die out like slavery, and as a crime. (On War, Rapoport's introduction, 17)"

"None of the above do I espouse. War is violence and counter-violence. Aggression and defense. Its reasoning and justification are found in the specifics of the conflict. There is no single nature of War except its removal of peace, the removal of men. Peace is man's great food. What do we fast for? What are we fighting for? The only thing certain in fighting a war is not that you will die, but that some of your friends definitely will."

I will take their heroes and soldiers, judges and prophets, fortunetellers and statesmen, army officers and high officials, advisers, skilled craftsmen, and astrologers. I will make boys their leaders. Children will govern them.
....
You will be pierced with sharp arrows and burned with glowing coals.
...
We are given no signs from God; no prophets are left, and none of us knows how long this will be.

"The good book says that he that lives by the sword shall perish by the sword, said the black.

The judge smiled. What right man would have it any other way? he said.

The good book does indeed count war an evil, said Irving. Yet there's many a bloody tale of war inside it.

It makes no difference what men think of war, said the judge. War endures. As well ask men what they think of stone. War was always here. Before man was, war waited for him. The ultimate trade awaiting its ultimate practitioner. That is the way it was and will be. That way and not some other way.
.....
Men are born for games. Nothing else. Every child knows that play is nobler than work. He knows too that the worth or merit of a game is not inherent in the game itself but rather in the value of that which is put at hazard. Games of chance require a wager to have meaning at all. Games of sport involve the skill and strength of the opponents and the humiliation of defeat and the pride of victory are in themselves sufficient stake because they inhere in the worth of the principals and define them. But trial of chance or trial of worth, all games aspire to the condition of war, for here that which is wagered swallows up game, player, all.

Suppose two men at cards with nothing to wager save their lives. Who has not heard such a tale? A turn of the card. The whole universe for such a player has labored clanking to this moment, which will tell if he is to die at that man's hand or that man at his. What more certain validation of a man's worth could there be? This enhancement of the game to its ultimate state admits no argument concerning the notion of fate. The selection of one man over another is a preference absolute and irrevocable, and it is a dull man indeed who could reckon so profound a decision without agency or significance either one. In such games as have for their stake the annihilation of the defeated, the decisions are quite clear. This man, holding this particular arrangement of cards in his hand, is thereby removed from existence. This is the nature of war, whose stake is at once the game, the authority, and the justification. Seen so, war is the truest form of divination. It is the testing of one's will and the will of another within that larger will, which because it binds them is therefore forced to select. War is the ultimate game because war is at last a forcing of the unity of existence. War is god. "
 
Any opinions on the three above? My character was going to be dressed a similar way, Rallix :cry:


Jhessail said:
Name: Cassandra Gava

Gender: Female

Age: 32

Nationality: Swedish passport

Experience: Veteran

Appearance: 3rd generation daughter of Mongolian immigrants in Sweden, Cassandra still maintains an exotic appearance. Standing at exactly 170 cm tall, she appears to be of a typical Mesomorph build - fit, somewhat slim, with extremely long dark brown hair, usually kept in an elaborate braid. Her eyes are brown and her complexion pale.
Face:
yXmgL.jpg
Hair:
b1Pbd.jpg

Personality: Cassandra comes across as sombre and quiet, even cold.

Talents: Cassandra has a good knowledge of various plants and herbs, alongside with rudimentary first-aid and healing skills. Over the years, she has had to defend herself on occasion, so she can operate a rifle and how to swing a knife.

Biography: Cassandra was born in 2036, which spared her from the first MORS outbreak but ensured that her childhood, even in prosperous Sweden, was marked by poverty, austerity and frugality. As a little girl, she was taught how to make small traps to catch rabbits and squirrels that were prolific in the forests of northern Sweden. As the general situation in Europe and Sweden became worse and worse, she experienced the growing racism first hand, which led her embrace alternative sub-cultures instead of the mainstream. This was how she found out the neo-pagan Wiccans, with whom she could escape from the daily toil required for survival and from the increasingly rigid gender roles.

While she occasionally entertained thoughts of marrying and settling down, the bitter jealousy of the local blonds and the mundane racism she encountered on a daily basis made her forget that and to embrace fully the emerging role of a village soothsayer and lay healer, taking a larger role in her Wiccan coven as well. After years of often uneasy cohabitation, she was eventually accused of withcraft. Barely escaping the zealous fanatics, she made her way south, hoping that things would be better in more civilized parts of Europe. So far, she has been disillusioned, repeatedly, and the villages of Couilly-Pont-aux-Dames are just the latest stop on her aimless wandering. She has picked up bits of German, Dutch and French as she travels, earning her living through soothsaying, healing the minor ailments of the locals, and utilizing her hunting and trapping skills when no settlements were near.

Equipment: A rabbit skin satchel containing her medical equipment - gauze and other bandages, natural remedies like specific bark and berries, a surgery-level scalpel, scissors, number of actual drugs like antibiotics. A dark-green Fjällräven backpack containing two spare sets of clothes, a Trangia set for cooking, a sleeping bag, a crank flashlight, and ammunition for her .22LR Sako rifle plus a cleaning kit. A hunting/working knife "puukko" and a Leatherman multitool carried on her belt.

Worn: Brown hiking boots, forest camo trousers with side pockets, a brown leather belt, dark green hiking jacket with multiple pockets and grey fur lining covering the neck and wrists, black leather gloves, a wolf fur hat.

Weapons: Sako Finnfire .22LR hunting rifle with a rugged x2 optical scope. Basic knife.

Miscellaneous: Filling this in later if/when necessary.
Kliponious-green-tick.png


Teofish said:
Name: Eirik Vatna Thorstensen

Gender: Male

Age: 36

Nationality: Northern Norwegian/part Sami.

Experience: Veteran

Appearance: Tall and broad, standing at 1.92m with thick shoulders, toned arms and weathered skin pocked with scars, especially a long one running down his jawline from his ear to his chin. Dark blond hair pulled back in a short ponytail and a thick handlebar mustache. Both with premature streaks of grey. His arms and torso are covered in tattoos. Many obviously home-made, depicting anything from classic burning skull motives and anchors to norse runes, snippets of verses, chains, a swirling ivy down his left arm, and inbetween the leaves, the name Aishah in small, barely noticeable letters. Has a slight limp, but doesn't seem hindered by it to any significant degree.

Personality: Can seem callous and blustering at first glance. But shows deep personal warmth and a caring nature once someone's "in the pack". Fiercely tribalistic in nature, loud, bordering on raucous, uncouth and irreverent. He often puts people who don't know him off with his brash nature. In spite of this he is slow to anger, and trying to argue with him can be like "shouting at a rock" as his mother once said. But once his fury is unleashed it's a terrifying spectacle. Chain-smokes his roll-up cigarettes from he wakes up til he goes to sleep.

Talents: Good driver, decent mechanic, superb boatsman, and a disastrously terrible cook. Knows well how to fish, and to a lesser extent hunt. Capable marksman, though not outstanding. His intuitive mechanical understanding also makes his a decent gunsmith. Nearly unbeatable in a direct physical confrontation both due to size, strength and experience.

Biography: Born on Herøy in the Northern Norwegian coastal region known as Helgeland to a fisherman. It wasd remote enough for them not to be affected much by the troubles during his early childhood. And he had an unusually "normal" upbringing. But when he was thirteen his father was lost during a fearsome storm in the north sea. At the same time the growing influx of refugees, and the government trying to alleviate pressure on the urban centres by spreading them out across the country, brought the first cases of the various pandemics to his home town. His mother succumbed to a suspected case of Cincinnati flu the following winter, and he was sent off to an institution in Bodø. He spent the next three years being shuffled between different orphanages and other institutions, including several stints of juvenile detention, due to increasingly difficult and often violent bahaviour. Until he finally escaped and began living on the, by then, rather dangerous streets of Oslo.

He first made his living pickpocketing on the Metro, breaking into cars, mugging fellow teenagers and other petty crime. He also came into contact with heavy drugs. His surprising rescue from a presumable fate of OD'ing in a backalley at seventeen came through one of the Neo-nazi groups that had become gradually more prevalent and numerous during the last years. He was already a prime candidate for recruitment into such extremist environments both due to lack of a social network, and the fact that in his adolescent mind the immigrants were directly responsible for his mother's death and all his ensuing misery. The group who picked him up were an offshoot of the Vigrid organisation. A group identifying heavily with old norse mythology and symbology, coupled with barely veiled neo-nazi doctrines. He got clean of drugs, moved into a collective with several other members, and was put to work in a garage owned by one of the senior members. He was also active in the unofficial vigilante activities such groups had begun performing. When the second great Mors epidemic hit four years later he had risen to become one of the main liutenants in the group that now largely controlled most of central and eastern Oslo, as well as a prominent member of a local biker gang affiliated with the organisation and functioning as its strong-arm. They worked actively to keep foreigners contained in almost ghetto-like sectors, all the time fighting downright street-wars with the Albanian, Vietnamese and Pakistani gang elements in the areas. Policing the areas they controlled themselves in what was pretty much death-squads in all but name. That was when he met Aishah. A girl of fourth generation Pakistani descent, she was educated as an intensive-care nurse and had worked at the national university hospital until the area got red-flagged by the government and was cordoned off. She was living with her parents in one of the ghettos at the time. Through some quirk of fate they fell deeply in love, though they both had to hide it from their respective circles. She forced him to reevaluate all his core beliefs and the entire way he lived his life. They lived together secretly for almost two years, while Erik began to try his best to instead work within his own group for the betterment of the non-ethnic and immigrant population in his sectors, earning their respect and gratitude. Eventually he decided it was time to try to leave the organisation alltogether. But this was not exactly well received. One night his flat was broken into and he was beat mercilessly to the brink of death and dumped in a public square as a warning with the words "blood traitor" carved into his arm. He awoke several weeks later in an ICU. He quickly found his flat had been all but stripped, all his friends were now enemies, and Aishah was gone. After arduous searching he learned from a friend of her brothers that her parents had panicked when he turned up almost dead and decided Oslo was no longer safe for them. They'd cleared out all their accounts and fled southwards to the continent. Likely hoping to escape direct reprisals from Vigrid.

At first he decided it was for the better. And that she was likely better off in any case. But as two more years passed and society and central authority gradually collapsed ever more, even in Norway, he decided there was no longer anything holding him there. The few friends he'd had outside the organisation had either died or left seeking better fortunes elsewhere. The winters were getting ever worse by the year, and his continued work against his old group was becoming ever more difficult. One crisp autumn morning he loaded what belongings he had onto his saddlebags and set off along the now largely dilapidated motorways for the continent to search for Aishah. There'd been years since any of the ferry lines were still operational, so he had to take the long route through Sweden, Finland Russia and the Baltics. On the way he supported himself by taking odd-jobs as a guard/bouncer for local establishments, protecting supply routes and various other "dirty" jobs. He was able to utilise some contacts he'd made in the biker community to get these. As well as one-off gigs as enforcer or the like. Due to the harsh winters and dangerous roads he ended up getting endlessly sidetracked and delayed. As well as with regular intervals losing hope in his mission and abandoning it for longer periods of time. He stayed for nearly three years in St. Petersburg working for an old associate, Dima Karazinsky who'd also turned his back on the neo-nazi community. There he got embroiled in what was only a marginally short of a small war, where paramilitary elements of Karazinsky's aid-organisation fought biterly to protect non-ethnics against an ultranationalist neo-fascist splinter faction of the Russian army who'd more-or-less taken over running the city under a brutally enforced "martial law". In the end he wound up having to flee the city after nearly all of his comrades were massacred. He started drifting from town to town, gradually gravitating towards the west. The next few years were largely uneventful. He drifted from town to town, city to city along the gradually crumbling highways. Some times searching for word of Aishah and her family, albeit with a little less hope each year. And some times simply trying to stay alive.

In his search for word of Aishah he gained a lot of experience getting in and out of red-zones. Since he knew she'd be trying to apply her medical knowledge for the betterment of the afflicted. And he eventually built something of a reputation for being able to smuggle uninfected people in and out of them. Which he began to see as a sort of calling, to repent for all the atrocities he helped commit in his youth. Then one day on one of these gigs helping a young couple with a child out of a red zone near Salzburg, they told him of a charming "Indian looking" woman who had saved the girl from bleeding out during childbirth. And her description was very much like how he remembered Aishah. They said she'd been forcibly evacuated with the rest of the medical staff once the zone went red. And that they'd heard from one of the doctors that they'd likely be relocated to France. Eirik wasted no time thundering off westwards. Eventually ending up in Couilly-Pont-aux-Dames, on the eastern outskirts of Paris.

Equipment:

Worn:
- Steel toed biker boots.
- Patchwork motorcycle armour.
- Dark brown utility-cargo trousers with lots of extra pockets.
- Old Lynrd Skynrd t-shirt.
- Practical leather jacket with even more pockets.
- *Woolen insulating underwear.
- *Thick knitted wool sweater.
- *Old Russian "bear ****" hat.
- Bandana.
- Home-made studded boar-neck leather vambraces.
- Belt attached water canteen.
- Thigh-strap bag. (If anyone wonders what this is either google it or ask me to show you)
*(For winter. Kept in backpack at other times).

Weapons:
- Mauser K-98 with a rusted old spring bayonet.
- Sig P229 and a ****ty "soda can suppressor".
- Remington M870 sawn off and mounted to holster on motorcycle.
- SOG survival tomahawk.
- Buck knife.
- Smaller utility/survival knife.

Miscellaneous:
- Vintage 2026 H-power Yamaha V-Max motorcycle.
- Small portable ammo-loading kit including various scavenged brass, powder, bullet molds etc.
- Various ammunition.
- Small toolkit for his bike.
- Military-grade gas/breathing mask with several disposable filters.
- Several extra canteens of water.
- Assortment of protein bars and other non-degradable food supplies.
- Bio-lite camp stove.
- Old mp3 player.
I'll ikely add more stuff as I think of it.
Kliponious-green-tick.png


Both are accepted.


IC will be up tonight.
 
If you are still accepting applications, I'd be interested as well - never played a forum RPG before, but they've always intrigued me.
 
Paramilitaries look cool.

We are always accepting applications, Moose. We just need a good way to introduce you to the narrative.
Teofish said:
Might update mine a wee bit later with some stuff I'd forgotten.
Cool. You update here and I'll update there.

Also, should I just green tick my own CS? I've got all the fields filled, just missing some recent additions.
 
Picture of Paris from the medieval ages and you are good to go.  :razz:



I'll see if I can rope Gamma into writing our combine bio in a bit, when hen actually wakes up or some **** like that.
 
GisforGamma and I have decided that Gotland has been taken over by the knightly order our characters belong to.



We've figured some basic things out and should have time to wrap things up tomorrow.  :razz:
 
Back
Top Bottom