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(try_end),
(try_begin),
(eq, "$group6_has_troops", 1),
(assign, "$g_formation_group6_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check6", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but6", 250, 0),
(try_end),
(try_begin),
(eq, "$group8_has_troops", 1),
(assign, "$g_formation_group8_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check8", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but8", 250, 0),
(try_end),
(else_try),
(eq, ":object", "$g_presentation_obj_battle_but8"),
(assign, ":update_listeners", 1),
(assign, "$g_formation_group8_selected", 1),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but8", 250, 0x44),
(overlay_set_val, "$g_presentation_obj_battle_check8", 1),
(try_begin),
(eq, "$group0_has_troops", 1),
(assign, "$g_formation_group0_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check0", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but0", 250, 0),
(try_end),
(try_begin),
(eq, "$group1_has_troops", 1),
(assign, "$g_formation_group1_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check1", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but1", 250, 0),
(try_end),
(try_begin),
(eq, "$group2_has_troops", 1),
(assign, "$g_formation_group2_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check2", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but2", 250, 0),
(try_end),
(try_begin),
(eq, "$group3_has_troops", 1),
(assign, "$g_formation_group3_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check3", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but3", 250, 0),
(try_end),
(try_begin),
(eq, "$group4_has_troops", 1),
(assign, "$g_formation_group4_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check4", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but4", 250, 0),
(try_end),
(try_begin),
(eq, "$group5_has_troops", 1),
(assign, "$g_formation_group5_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check5", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but5", 250, 0),
(try_end),
(try_begin),
(eq, "$group6_has_troops", 1),
(assign, "$g_formation_group6_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check6", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but6", 250, 0),
(try_end),
(try_begin),
(eq, "$group7_has_troops", 1),
(assign, "$g_formation_group7_selected", 0),
(overlay_set_val, "$g_presentation_obj_battle_check7", 0),
(overlay_animate_to_alpha, "$g_presentation_obj_battle_but7", 250, 0),
(try_end),
(else_try),
(eq, ":object", "$g_presentation_obj_battle_14"),
(call_script, "script_team_give_order_from_order_panel", ":player_agent", mordr_spread_out),
(else_try),
(eq, ":object", "$g_presentation_obj_battle_15"),
(call_script, "script_team_give_order_from_order_panel", ":player_agent", mordr_stand_closer),
(else_try),
(eq, ":object", "$g_presentation_obj_battle_16"),
(call_script, "script_team_give_order_from_order_panel", ":player_agent", mordr_fall_back),
(else_try),
(eq, ":object", "$g_presentation_obj_battle_17"),
(call_script, "script_team_give_order_from_order_panel", ":player_agent", mordr_advance),