Here's the second test version (24/03/16) for download:
http://www7.zippyshare.com/v/EmPYdRVl/file.html
Copy your VC 2.023beta module folder, rename it and overwrite with these files. If you're not using this version it might still work, I'm unsure.
Try:
Raid villages/caravans/monasteries to earn 'infamy' then spend it recruiting bandits from lairs.
Engaging the Pictish raiders (should be near Farmland special location).
Clearing then revisiting Odin's Cave.
Releasing a caravan master to reveal other nearby caravans (requires 2 infamy) using the dialog option.
Create bandit parties from owned lairs (bring you money and prisoners). Pay to upgrade their party size.
Have these parties follow you using infamy.
Ship-stealing mission.
Changelog
Ship-stealing mission implemented (no restrictions for now).
Created parties can be ordered to follow you.
Ship bandit parties now recruitable.
Opcode errors when your bandits fight fixed.
Created bandits now have ships icons when on water.
Lair bandit recruit cost halved
Bandit merchant money halved
No more relation loss from talking to your created bandit parties.
Bugs/notes
-Requires starting a new game.
-All lairs are visible from the start for testing purposes.
-Pay no wages for troops stored at lairs.
-Ship stealing can be done multiple times.