Author Topic: [WB][S] Persistent Troop Identities  (Read 28109 times)

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MitchPTI

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[WB][S] Persistent Troop Identities
« on: January 18, 2016, 08:35:39 AM »
This is a mod in which every single troop in the player's army has a persistent identity. They have a name, face, equipment load-out and origin information that are generated on recruitment and will persist over time. They also have stats that are updated with each battle. While all troops are unique, they still remain together in stacks in the player's party (so if you have 50 Swadian Knights, this will still show up as one stack, but all 50 will have their own unique name and info).

The mod is in early stages at the moment and is prone to bugs, so if people are willing to play and report these, it's greatly appreciated. Please see the info under "Feedback" below.

EDIT: This mod has had a huge overhaul as of today (8th of December 2018), so a lot of the original information here has been changed or removed. I will soon put more info on the current status.



Known Issues
  • Hiring mercenaries doesn't work, you pay the money and then simply don't get them.
  • When selecting "talk" in the party screen, you end up on a blank version of the party screen where you then have to hit Esc to exit before the conversation actually starts.
  • Exchanging with garrisons is quite buggy in general.



Installation
WSE is no longer required! Just install as you would any other mod and dive right in. Download the mod here.



Credits
The mod is built on Diplomacy, for which credit goes to Waihti, zParsifal, Mjöllnir, Akmar, Nibelung, Malakay, ultracemre, Dravic, Mixailos, hessuu, fisheye, rubik and jrider.
I would also like to give credit to Windyplains for a few presentation scripts that I borrowed and modified from his Silverstag source code.



Source
I have a private GitHub repository with the source files in it that I will soon make public. I just want to make some updates so that it's compatible with modmerger and maybe clean up the code a little.




Feedback
The best place to provide feedback at the moment is the Discord server: https://discord.gg/q38ApWj
« Last Edit: December 08, 2018, 07:16:50 AM by MitchPTI »

Salizar

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Re: [WB][S] Persistent Troop Identities
« Reply #1 on: January 18, 2016, 09:32:36 AM »
It looks great ! I'm looking forward to see it merged with popular mods to give a bit of flavor. It will be harder to send our troops to their death when they have an actual name, it reminds me a bit of X-Com :)

NUQAR'S Kentucky "Nuqar" James XXL

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Re: [WB][S] Persistent Troop Identities
« Reply #2 on: January 18, 2016, 09:56:56 AM »
I'd say this came out of nowhere but I've been following its progress for a long while now. Great job. :party:

kraggrim

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Re: [WB][S] Persistent Troop Identities
« Reply #3 on: January 18, 2016, 10:30:50 AM »
Wow. I was just thinking about this last night, hoping wistfully that we'd get something like this in the far future of MB! What a lovely surprise :).

KhivalrousBear

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Re: [WB][S] Persistent Troop Identities
« Reply #4 on: January 18, 2016, 10:46:10 AM »
Looking forward to this, it would be a very nice addition to any already polished mod out there. Regardless this mod is a beast on it's own :D

RoboSenshi

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Re: [WB][S] Persistent Troop Identities
« Reply #5 on: January 18, 2016, 01:46:26 PM »
This is fantastic!

MitchPTI

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Re: [WB][S] Persistent Troop Identities
« Reply #6 on: January 18, 2016, 01:58:58 PM »
Thanks for the responses guys, didn't actually expect it to get such a warm welcome so quickly. I just got the email from moddb that it's authorised, so it's now live and can be downloaded at http://www.moddb.com/mods/persistent-troop-identities/downloads:D

Redleg

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Re: [WB][S] Persistent Troop Identities
« Reply #7 on: January 18, 2016, 03:28:08 PM »
This looks cool.  Have you found that it has any effect on computer performance?

cwr

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Re: [WB][S] Persistent Troop Identities
« Reply #8 on: January 18, 2016, 04:18:14 PM »
Looks very cool! Posting on this thread to follow.

AIDS

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Re: [WB][S] Persistent Troop Identities
« Reply #9 on: January 18, 2016, 06:31:07 PM »
Nice! I'm definitely going to use this when I return to Warband. I always like to keep track of my troops; once rescued a mercenary that lasted quite a bit :)
By the gods, they should use you as filling for a star fort. :lol:
As a side-note, you've been promoted to the mortar used in a star fort's battlements.

BNS Marko

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Re: [WB][S] Persistent Troop Identities
« Reply #10 on: January 18, 2016, 06:35:13 PM »
I always hoped for something like this, very cool!

MitchPTI

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Re: [WB][S] Persistent Troop Identities
« Reply #11 on: January 19, 2016, 06:19:46 AM »
This looks cool.  Have you found that it has any effect on computer performance?

I haven't noticed any yet, but that's not to say there won't be any. I haven't really tested in big battles or anything.

DoDoCat

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Re: [WB][S] Persistent Troop Identities
« Reply #12 on: January 19, 2016, 06:41:55 AM »
Nice work!!!

TheFlyingFishy

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Re: [WB][S] Persistent Troop Identities
« Reply #13 on: January 19, 2016, 08:08:16 AM »
As others have said, I've long fantasized about a mod like this, without actually thinking about how it would be implemented or anything. This is amazing, and I'll certainly be downloading it. Congrats and good luck!
"An object in possession seldom retains the same charm that it had in pursuit." ~ Pliny the Younger
From this gem of ancient knowledge, we can discern that it is invariably better to fall short of your goals and ambitions than to
achieve them.

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Dest45

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Re: [WB][S] Persistent Troop Identities
« Reply #14 on: January 19, 2016, 10:25:47 AM »
Love this idea. anything that makes the troops that kill and die for you more personal.