Author Topic: [SL] General Discussion, Suggestions & Feedback  (Read 9108 times)

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ModusTollens

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #15 on: November 28, 2015, 06:18:05 PM »
Tournaments should prioritise good play not babysitting bad players so they get enough rounds.
I disagree. Opinionated one-liners are fun though. :shifty:

More fun than stating "I disagree" with no reasons and a passive aggressive comment I'm sure.
You only stated your opinion too, that was the whole point. I thought the irony was blatant, my bad.
I find protecting the less-played pretty patronising too - it's fine that it's there I guess (most captains will play people one set anyway) but forcing more playtime should be avoided.
I have no idea what you're talking about. Why should forcing more playtime be avoided, who is being forced and how and why can't it be avoided anyway - just tell people you don't want to play (more than one set) to **** off.
The issues are not the same, 10v10 would involve the entire roster of a team and having different numbers of people per set is just messy, pretty likely that differing player numbers will change tactics and benefit some teams more than others. The minimum 6v6 is an acknowledgement that in some teams people will be less active or not have the breadth of players other teams have, trying to aim for 10v10 just to get everyone to play is wishful thinking ignoring the logistical problems.
Noones trying to aim for 10 vs 10, it's just an option which could be used if you and the other captain agree to do so, for the highly unlikely case that both teams have their full roster at disposal. There's no logistical problem involved because there just isn't any kind of problem to begin with, there's only a problem if you don't have 6 players.
I personally never experienced any problems with changing player numbers per set.
That changing anything may benefit one team more than another is almost a tautology, and could be said about everything including the map pool, the seeding system, allowing Italians being captain, etc.

OurGloriousLeader

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #16 on: November 28, 2015, 06:53:43 PM »

You only stated your opinion too, that was the whole point. I thought the irony was blatant, my bad.

I stated my opinion not in response to anyone in particular but at the idea in general. You address someone specifically it's usually with a specific response, you might as well walk behind me and breathe heavily through your mouth if you're just gonna state you disagree, same kind of awkward "alright then..." Also there's no irony, it's just you being difficult.

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I find protecting the less-played pretty patronising too - it's fine that it's there I guess (most captains will play people one set anyway) but forcing more playtime should be avoided.
I have no idea what you're talking about. Why should forcing more playtime be avoided, who is being forced and how and why can't it be avoided anyway - just tell people you don't want to play (more than one set) to **** off.

You know what I'm talking about, I think what you're asking for is more explanation - just ask in future. The idea initially brought up was increasing the minimum numbers of sets for each player - that's it being forced on players and captains. It should be avoided because when you limit a team's capability to pick who they want you're limiting their potential. Telling someone to fck off isn't really relevant, although always enjoyable.

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I personally never experienced any problems with changing player numbers per set.

I have.

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That changing anything may benefit one team more than another is almost a tautology, and could be said about everything including the map pool, the seeding system, allowing Italians being captain, etc.

Indeed, which is why in a tournament every effort should be made to make non-play based variables the same, such as ensuring people play the same factions. The numbers of players per set changing depending on the whims of commanders is one such variable I'd rather see kept the same, feel free to disagree.

ModusTollens

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #17 on: November 28, 2015, 08:02:21 PM »
I stated my opinion not in response to anyone in particular but at the idea in general. You address someone specifically it's usually with a specific response, you might as well walk behind me and breathe heavily through your mouth if you're just gonna state you disagree, same kind of awkward "alright then..." Also there's no irony, it's just you being difficult.
I addressed you with a specific answer, namely that I disagree with your opinion. Since your post didn't have any other content whatsoever it's difficult to do anything else (you might as well run into a room full of people discussing something and yell: The Martians did it), except nothing at all, in hindsight that probably would have been better. Of course I could also have written a wall of text discussing arguments and possible counter-arguments why I think your opinion is false, hoping that one of those arguments is the one you had in mind when choosing to state your opinion to noone specific and nothing else, but noone wants to read that and I don't want to write it.

You know what I'm talking about, I think what you're asking for is more explanation - just ask in future. The idea initially brought up was increasing the minimum numbers of sets for each player - that's it being forced on players and captains. It should be avoided because when you limit a team's capability to pick who they want you're limiting their potential. Telling someone to fck off isn't really relevant, although always enjoyable.
No, I didn't know what you were talking about, I thought it was related to the 10 vs 10 thing and was therefore confused. I don't care about the potential of captains and don't know why anyone else should, except for the captains themselves - captains shouldn't be cuddled to the disadvantage of players willing to play. Telling someone to **** off is relevant because if he listens and leaves, you don't have to let him play a single round. That kinda makes you an **** of course but at least the teams capability isn't hampered.

Indeed, which is why in a tournament every effort should be made to make non-play based variables the same, such as ensuring people play the same factions. The numbers of players per set changing depending on the whims of commanders is one such variable I'd rather see kept the same, feel free to disagree.
If you're a commander you have it in your hands to only play 8vs8 (or 7vs7, or 6vs6 - for the last two see the above). So there actually isn't any variable. If both captains agree to play with more people I'm pretty sure they do so because they think that would unfold the full capacity of their team - not allowing this option could seriously harm the respective captain's potential.

Since there are no arguments whatsoever in this discussion, I don't want to clutter this thread anymore but I'm more than willing to answer to your next (potential and optional) respond in this thread through PM. I thoroughly enjoy discussion of such theoretical nature.

Roberta_Baratheon

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #18 on: November 29, 2015, 02:19:11 AM »
Since the tournament is for fun I think every person should play equally on the teams. My players will all at least play three sets, unless they themselves ask to be sat for someone else. But each captain should be able to make their own choice.

I did have one question though. What stops a captain from only telling six of his players about a match so that it is easier for them to win a 6v6? It seems like some of the teams would have a much easier time with a 6v6 than they would an 8v8.
« Last Edit: November 29, 2015, 02:23:30 AM by Roberta_Baratheon »


Efe Karacar

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #19 on: November 29, 2015, 07:56:37 AM »
Nothing. Just don't and play it like supposed 8v8 format. Besides, players have the right to complain about this in private. (E.g if captain is not calling certain players to a match)

Tardet

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #20 on: November 29, 2015, 10:33:12 AM »
Besides that, this tournament is not a major so I guess everyone can allow themselves a bit of relaxing, and just enjoy playing with people they don't know, which is I think, one of the main aim of the SL. ;)
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Efe Karacar

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #21 on: November 29, 2015, 11:25:31 AM »
Exactly. :)

RobinWar

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #22 on: November 29, 2015, 11:43:33 AM »
TEAM BENITOITE

Kamillo

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #23 on: December 07, 2015, 11:42:41 PM »
In group stage we`ll always play:
Team 1 vs Team 2 (number means position in table)
Team 3 vs Team 4
Team 5 vs Team 6
etc. etc. ?

Surkan

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #24 on: December 07, 2015, 11:44:02 PM »
Yeah, unless both teams played one another the week before.


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Kamillo

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #25 on: December 07, 2015, 11:45:01 PM »
Ok thanks for quick response :)

7evn

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #26 on: December 08, 2015, 10:18:08 AM »
Is there gonna be a break for Christmas?

Efe Karacar

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #27 on: December 08, 2015, 10:23:30 AM »
Is there gonna be a break for Christmas?

Well, is it needed? Not that I would mind if it is.

Faebio

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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #28 on: December 08, 2015, 01:25:55 PM »
Yeah that would be nice actually


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Re: [SL] General Discussion, Suggestions & Feedback
« Reply #29 on: December 08, 2015, 01:48:33 PM »
Don't make it too long tho,  don't want to have everyone leave for NC