Czeremis
Sergeant at Arms
| Battle of Vienna AD 1683 In 1673 on the fields near Chocim Hetman Jan Sobieski stopped Turkish invasion on Polish-Lithuanian Commonwealth. Ottomans had to find a different way to conquer Christian Europe - Austria became a new target. In 1682 Hungarians started an anti-Habsburg uprising, as a result Turkish army reached Vienna on 14th June 1683 without any significant resistance. 300 thousand fanatic warriors commanded by Kara Mustafa began the siege of Austrian capital, defended by 18 thousand soldiers under Ernst Starhemberg. After 2 months of heroic defense, Turks breached the walls starting bloody streetfights, finally the help has come - army of Poland and German States, including Bavaria, Swabia, Franconia and Saxony, led by Polish King, Jan III Sobieski, crowned after Chocim victory and called by the Turks "The Lion of Lechistan". The battle took place on 12th September, the decisive charge of Polish and German cavalry was personally led by the King. "The same enemy which we defeated under Chocim, now stands in front of us. Although we are in foreign land, we do not fight for foreign interest. We fight for our own country and for Christianity, not for an Emperor, but for the God" ~Joannes III Sobieski to his soldiers before the battle. |
Three phases of event
Heathens' assault 1)Siege Vienna, the capital of Austria was besieged by the Turks. The Polish-German relief is already marching to help their Christian brothers, but the Ottomans are trying to conquer the city before new enemy comes. Time for this round will be 20 minutes. Both sides can make use of all the Deluge features, cannons, grenades, deployable trenches etc. Each regiment signing up for infantry with 8+ players in this round may take 1 engineer (except declared artillery regiments) HRE Austrian musketeer/pikemen - 100/90 (Pappenheimer 20, ChW 15, RW 20, Lucky Dogs 15, ChR 20, Landsknechte 10) Engineer - 0/10 Ottoman Empire Ottoman infantry - 102/90 (Hakkapeliter 20, CG 15, ChL 15, RML 10, Hitmen 7, Tercio 25, RFM 10) Engineer - 0/10 |
Help is coming! 2)Engagement Suddenly, like a bolt of lightning, missles from Polish cannons located on the Kahlenberg hill flew over the Turkish camp. The Ottomans were completely unaware of the possibility to be attacked from this side and they don't have any trenches there. They only barriers that do not allow Christian troops to charge straightly the Turkish camp are small villages and vineyards guarded by some janissaries. German and Polish infantry, supported by cannons from the top of the hill, must capture these points to clear the way for main assault. Meanwhile, the Tatar horde is flanking the Christian troops and probably will have to face Polish cavalry. This phase will be played as battle. The winner of cavalry combat will be able to help infantry in fight for strategic points. Commonwealth & HRE Hussars - 15/15 (ChW 15) Cossacks style cavalry - 20/20 (RW 20) Polish Engineers - 4/10 (ChR 4) Polish Hajduks - 15/15 (ChR 15) German Musketeers/Pikemen - 45/40 (Lucky Dogs 15, Pappenheimer 20, Landsknechte 10) Ottoman Empire & Tatars Rich Tatar Warrior - 15/15 (Hakkapeliter 15) Common Tatar - 17/20 (Hakkapeliter 10, Hitmen 7) Janissary - 45/30 (CG 15, ChL 15, Tercio 15) Azab - 10/10 (Tercio 10) Tufekci - 10/20 (RML 10, RFM 10) Engineer - 0/10 |
Winged death 3)Slaughter The fights and preperations have been going on for whole day. Real, main phase of battle has not event started, but in this moment, its result became obvious for all those who ever heard about Polish cavalry and may imagine what happens when a massive charge of 20 000 horsemen reaches unfortified military camp full of frightened infantry. This will be played as siege, Turkish flag will be placed in the centre of their camp and defenders will have 5 lives. Historically all was over after 30 minutes, so it is the maximum time for this round. Commonwealth & HRE Hussars - 30/30 (RW 20, ChW 10) Cossack style cavalry - 25/25 (ChW 5, ChR 20) German Cuirassiers - 20/25 (Pappenheimer 20) Polish dragoons - 25/20 (Lucky Dogs 15, Landsknechte 10) Ottoman Empire Silahdar - 10/10 (Hakkapeliter 10) Guard Sipahi - 15/10 (Hakkapeliter 15) Sipahi - 7/10 (Hitmen 7) Janissary - 65/50 (CG 15, ChL 15, Tercio 25, RFM 10) Azab -10/20 (RP 10) |
Singup forms: 1. Name of regiment:
2. Amount of players: 3. Preferred side (Ottoman / Polish-German): 4. Unit in first phase: 5. Unit in second phase: 6. Unit in third phase: 7. Contact to leader: 1. Nick in game:
2. Language group (English or Polish): 3. Listen your appointed commander. 4. Don't cry if an event admin puts your squad in different faction than planned. | Server: The_Deluge_Reloaded TeamSpeak: 91.239.66.41:1337 Date: 05.03.2016 and 13.03.2016 Time: 18:00 GMT |
There will be faction comanders, everyone who takes part in the event must be on its TS.
All regiments' leaders must come to commanders' meeting on TS at 17:00 GMT
We need to give them instructions about each event phase and set whispers within their factions.