Update notes — April 10

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Hi everyone,

Another smaller update today as we continue working on greater things.

1047_s1.jpg

Update notes 1.047:

Added:

- Two new locations for land battles: ‘Fort on the hill’ and ‘Canyon’.

- Opened gate doors model for one of the siege locations.

- Ambient occlusion for ship models in sea battles.

- Collision meshes optimization for ship ramming in sea battles.

Fixed:

- AI freezing on the ground level of towers during sieges.

- AI attempting to attack his enemy through walls during sieges.

- Incorrect spawn of the defensive troops on one of the locations during sieges.

- Inability to walk upstairs in the tower on one of the siege locations.

- Tactical map displayed incorrectly when firing a cannon.

- Script error caused by bartender talking about captains already hired by the player.

- ‘Traveling merchant’ unit missing his weapons.
 
Okay, savegame's sent off  :grin:

EDIT: Scratch that, didn't work. Here's a dropbox link - https://www.dropbox.com/s/r41y18wggdo2v6s/sg00.sav?dl=0
 
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