Largest Stable Companion parties chart please?

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gdwitt

Knight at Arms
Will an experienced player put together a list like down here: http://forums.taleworlds.com/index.php?topic=183844.0
I have a found a few threads as posted by Idbil here:
http://forums.taleworlds.com/index.php/topic,320214.msg7606390.html#msg7606390
http://forums.taleworlds.com/index.php/topic,323787.0.html

The comparison in the above link is with Native while Lohisoturi listed the Brytenwalda characaters.
What is the mapping of Brytenwalda NPC's to VC in terms of character types and likes/dislikes.

I could make a graphic, but I don't know how Lohi-soturi did his calculations
 
gdwitt said:
Will an experienced player put together a list like down here: http://forums.taleworlds.com/index.php?topic=183844.0
I have a found a few threads as posted by Idbil here:
http://forums.taleworlds.com/index.php/topic,320214.msg7606390.html#msg7606390
http://forums.taleworlds.com/index.php/topic,323787.0.html

The comparison in the above link is with Native while Lohisoturi listed the Brytenwalda characaters.
What is the mapping of Brytenwalda NPC's to VC in terms of character types and likes/dislikes.

I could make a graphic, but I don't know how Lohi-soturi did his calculations


Well for morale it seems to follow the Native system, with the companions renamed, chart is in one of the links.  We also have 'camp conversations' which affect companion relations. It seems pretty clear hat the affect of this is in the storyline, as the choices and actions change. Have not played enough in sandbox to figure out what relations means in the party. From what little I have seen it seems to have a barring on whether the companion stays or leaves once they bring it up to you. this is also affected by persuasion. It seems more complicated than native or any native mod. So far though with high persuasion, attempting to keep morale high and trying to balance the companion conflicts I have managed to keep them all in my party through day  200+. had three attempts to leave when morale sunk, but all three opted to stay.
 
If it is the same as native I have a spreadsheet full of party combinations, I will see what I can do with that :smile:.

Edit: It's not the same as Native like the other thread suggests :sad:.

Name Like Dislike
Agathinos Ailchu Asbjorn, Beda
Ailchu Agathinos Brunhild, Ceawlin
Asbjorn Bodo Agathinos, Reginhard
Beda Dwywei* Agathinos, Egil, Solvieg
Bodo Asbjorn Helgi, Solveig
Brunhild Clovis Ailchu, Reginhard
Caio Egil* Beda, Dwywei
Ceawlin Solvieg Ailchu, Donnchadh
Clovis Brunhild Egil, Helgi, Reginhard*
Donnchadh Morgant Ceawlin, Dwywei
Dwywei Beda Caio, Donnchadh, Reginhard*
Egil Caio* Clovis, Helgi*, Morgant
Helgi Reginhard Bodo*, Clovis, Egil
Morgant Donnchadh Egil, Solvieg
Reginhard Helgi Asbjorn, Brunhild, Clovis*, Dwywei*, Solvieg*
Solveig Brunhild Egil, Reginhard

Name_N Like_N Dislike_N
Agathinos Ailchu Asbjorn, Beda
Ailchu Agathinos Brundild, Ceawlin
Asbjorn Bodo Agathinos, Reginhard
Beda Dwywei Caio, Agathinos
Bodo Asbjorn Helgi, Solveig
Brunhild Clovis Ailchu, Reginhard
Caio Egil Beda, Dwywei
Ceawlin Solvieg Ailchu, Donnchadh
Clovis Brunhild Egil, Helgi
Donnchadh Morgant Ceawlin, Dwywei
Dwywei Beda Donnchadh, Caio
Egil Caio Clovis, Morgant
Helgi Reginhard Bodo, Clovis
Morgant Donnchadh Egil, Solvieg
Reginhard Helgi Asbjorn, Brunhild
Solveig Ceawlin Bodo, Morgant

Which are clearly not the same, especially Solveig.

*= unconfirmed...

The largest almost stable party I've made is...

Agathinos Dislike Party (11) (-1)
Name Like Dislike
Agathinos Ailchu Asbjorn, Beda
Ailchu Agathinos Brunhild
Asbjorn Bodo Agathinos
Bodo Asbjorn Solveig
Brunhild Clovis Ailchu
Clovis Brunhild
Donnchadh Morgant Dwywei
Dwywei Beda Donnchadh
Morgant Donnchadh Solveig
Solveig Brunhild
Beda Dwywei Solvieg

Only Agathinos has two dislikes so you only have to monitor his morale and use priests or whatever to keep him happy, or kill loads of bandits. If you don't like that drop Beda and Dwywei, and perhaps take Caio instead if you have managed to find him.

But I've left Caio out of it because I've never found him in sandbox mode.

Edit2: Should be 100% stable if I'm not missing anything, only Clovis & Solveig has a like surplus.
Caio Party (10) (0)
Name Like Dislike
Agathinos Ailchu Asbjorn
Ailchu Agathinos Brunhild
Asbjorn Bodo Agathinos
Bodo Asbjorn Solveig
Brunhild Clovis Ailchu
Caio
Clovis Brunhild
Donnchadh Morgant Dwywei
Morgant Donnchadh Solveig
Solveig Brunhild

 
edwardecl said:
If it is the same as native I have a spreadsheet full of party combinations, I will see what I can do with that :smile:.

Edit: It's not the same as Native like the other thread suggests :sad:.

Only Agathinos has two dislikes so you only have to monitor his morale and use priests or whatever to keep him happy, or kill loads of bandits. If you don't like that drop Beda and Dwywei, and perhaps take Caio instead if you have managed to find him.

But I've left Caio out of it because I've never found him in sandbox mode.


I have confirmed the following in sandbox mode. Can't get them to give me their second dislike yet. Definite different than the normal native chart, though most follow it.

1. Caio     L-Egil d-Beda d-Dwywei
2. Egil     L-Brunhild d-Clovis  d-Morgant
3. Brunhild   L-Clovis d-Reginhard d-Ailchu
4. Donnchadh     L-Morgant d-Dwywei d-Ceawlin
5. Morgant     L-Donnchadh d-Solveig d-Egil
6. Bodo     L-Asbjorn d-Helgi d-Solveig
7. Dwywei     L-Beda d-Donnchadh d-Caio
8. Reginhard    L-Helgi d-Brunhild    d-Asbjorn
9. Clovis 0     L-Brunhild d-Egil    d-Helgi
10. Ceawlin   L-Solvieg d-Ailchu    d-Donnchadh
11. Solveig   L-Brunhild d-Reginhard
12. Asbjorn   L-Bodo d-Agathinos
13. Helgi 0     L-Reginhard d-Egil
14. Ailchu L-Agathinos 2 d-Ceawlin
15. Agathinos L-Ailchu d-Asbjorn
16. Beda 0     L-Agathinos d-Solveig

Also have had no problem with morale so far.


EDIT: Updated a few of their second dislikes. Just in case you wanted to know they complain about their first dislike first from Beda to Caio. then they tell you their likes in same order. If you qualify then each day you will get one 'woman to woman' speech. Then, every day you get one more complaint from Caio to Beda.


EDIT2: A few more confirmed. No problems keeping them in party yet. though after second dislike they slowly lose morale down to about 20 below your party


Go to Hadrian's wall and talk to Old Roman, do his 8 bags of wheat quest and when you leave Caio will join you.
 
Yeah found him confirmed that he don't like beda and dwywei and dwywei don't like him.

Funny thing is I have never got a conversation from Beda to say he likes Dwywei, I have confirmed everything on my list apart from the ones with * which I have got from other sources that might be wrong, wrote down every time a conversation came up on paper but I did miss a few at the start that might have been mostly Reginhard, but I only failed to note down 2 or 3 of the conversations. I have double checked my list to make sure and updated my other post.

Also my game has messed up and none of my companions that leave ever go back to mead halls, and the traveler don't have any conversation apart from "Never mind".

Silly game :smile:.
 
Solveig... She turned up in a storyline conversation for me despite never having met her and not being in my party! Where's she actually at?
 
kraggrim said:
Solveig... She turned up in a storyline conversation for me despite never having met her and not being in my party! Where's she actually at?


She arrives in Danmark. She warns you of an ambush. Three guys come after her and you. If you survive and she does she joins your army. She is a hell of a fighter for a companion, but dies rather easily due to poor equipment.
 
Ivan Khan said:
She arrives in Danmark. She warns you of an ambush. Three guys come after her and you. If you survive and she does she joins your army. She is a hell of a fighter for a companion, but dies rather easily due to poor equipment.

no kidding. She needs better gear or a buff for that battle. She gets in front of you saying: dont worry, I will protect you! And die 2 sec later. Oh and after you save her she starts to say how you would have died if was not for her protecting you for weeks  :razz:

She is a fun companion with a nice and cool back-story. She just need a little help there  :mrgreen:
 
Ivan Khan said:
kraggrim said:
Solveig... She turned up in a storyline conversation for me despite never having met her and not being in my party! Where's she actually at?


She arrives in Danmark. She warns you of an ambush. Three guys come after her and you. If you survive and she does she joins your army. She is a hell of a fighter for a companion, but dies rather easily due to poor equipment.
She has an axe and spears, I wouldn't call it poor equipment
 
Ah, I remember now.
She died about 2  seconds after the dialog ended, I just kinda shrugged and got on with it. Should probably remove her from that conversation later though, the one where you choose who to give the letter to. Or put a check or whatever.
 
JuJu70 said:
Ivan Khan said:
kraggrim said:
Solveig... She turned up in a storyline conversation for me despite never having met her and not being in my party! Where's she actually at?


She arrives in Danmark. She warns you of an ambush. Three guys come after her and you. If you survive and she does she joins your army. She is a hell of a fighter for a companion, but dies rather easily due to poor equipment.
She has an axe and spears, I wouldn't call it poor equipment

It is not her weapons so much as lack of armor. Those guys are a tough combo. Melee guy in heavy armor, a guy throwing javelins, and a deadly archer. If she engages any one of them the other two will kill her. I have to ask her to hold where I start, hidden behind a tree, and move forward to engage. That way she is protected from the missiles. Maybe you should give her a shield to help protect herself?
 
Ivan Khan said:
It is not her weapons so much as lack of armor. Those guys are a tough combo. Melee guy in heavy armor, a guy throwing javelins, and a deadly archer. If she engages any one of them the other two will kill her. I have to ask her to hold where I start, hidden behind a tree, and move forward to engage. That way she is protected from the missiles. Maybe you should give her a shield to help protect herself?

or give her a temporary buff like 500 HP (make her immortal somehow) just for that one battle where she is suppose to be the tough valkyrie girl saving your life.

That would make that instance/part of the quest more enjoyable in my opinion.

Cheers
 
edwardecl said:
I've not even played the story mode because I know it was going to be bugged, but wow, play testers anyone?

?

jiFfM.jpg
 
Here is the final results of the likes/dislikes test in sandbox mode. Waited 30 days after second dislike and no more appeared.

1. Caio            L-Egil                d-Beda            d-Dwywei            0-Like, 1-Hate
2. Egil              L-Brunhild        d-Clovis            d-Morgant          1-Like, 5-Hate
3. Brunhild      L-Clovis            d-Reginhard  d-Ailchu              3-Like, 2-Hate
4. Donnchadh  L-Morgant          d-Dwywei          d-Ceawlin          1-Like, 2-Hate
5. Morgant      L-Donnchadh      d-Solveig          d-Egil                1-Like, 1-Hate
6. Bodo          L-Asbjorn          d-Helgi              d-Solveig          1-Like, 0-Hate
7. Dwywei      L-Beda              d-Donnchadh      d-Caio           0-Like, 2-Hate
8. Reginhard  L-Helgi                d-Brunhild          d-Asbjorn        1-Like, 3-Hate
9. Clovis        L-Brunhild          d-Egil                  d-Helgi            1-Like, 2-Hate
10. Ceawlin    L-Solvieg            d-Ailchu              d-Donnchadh    0-Like, 2-Hate
11. Solveig      L-Brunhild          d-Reginhard        d-Egil                0-Like, 3-Hate
12. Asbjorn    L-Bodo                d-Agathinos        d-Reginhard      1-Like, 2-Hate
13. Helgi        L-Reginhard        d-Egil                  d-Clovis            1-Like, 2-Hate
14. Ailchu        L-Agathinos        d-Ceawlin            d-Brunhild        1-Like, 2-Hate
15. Agathinos  L-Ailchu              d-Asbjorn            d-Beda              2-Like, 1-Hate
16. Beda          L-Agathinos        d-Solveig            d-Egil                1-Like, 2-Hate

It was no problem keeping all companions in my party so  long as I kept morale above 50. After they get have dislike one, like, and dislike with all in the party there is a slow decay in the companions morale towards about 30 points below party morale. (I always picked, the stop fighting response when they complained).

If you send away their like though they will quickly lose morale, so if you send a companion on a 'right to rule' or 'intelligence' mission it would be best to send any companion(s) that likes him/her too.

First dislike comes after each battle. Started with Beda and ended with Caio. Likes then went from Caio to Beda. Short interruption where each day one of the female companions did their 'Woman to Woman' speech. Then each day one companion would give you their second dislike going from Caio to Beda.


Also here is a chart of starting stats in 1.03b

Troop_No  Name            S  A  I  C      1h  2h  Pl  Bw  Xb  Th    Sl    S N I S T D M W A R L R K C P S I W S F E P L T
trp_npc1  Caio              12 18 16  9      90  40  70  60  20    95  90    0 0 2 0 6 2 0 2 5 1 0 0 8 0 4 6 1 0 0 0 0 0 0 0
trp_npc2  Egil              16  9 12 18    110  70 105  20    0    95  20    0 0 4 4 3 0 0 6 5 2 0 0 0 3 0 0 0 0 0 0 0 0 6 0
trp_npc3  Brunhild          9 16 18 12      70  35  35  40    0    55  50    0 0 0 0 2 1 0 0 4 0 0 0 1 0 0 2 6 4 3 9 0 0 0 4
trp_npc4  Donnchadh    16 19  9 12    100  75  95  45  50 105  70    0 0 4 3 5 2 0 4 5 2 0 0 0 2 0 0 1 0 0 0 0 0 4 0
trp_npc5  Morgant        14 14 14 13    100  75  75  45  50 110  90    0 0 6 2 4 0 2 6 5 4 4 0 0 0 0 0 0 0 0 0 0 0 4 0
trp_npc6  Bodo            16 15 12 12    100 100 100 100 100 100  100    0 0 2 6 6 0 0 3 5 0 0 8 0 0 0 0 0 0 0 0 0 0 4 0
trp_npc7  Dwywei          7 16 16 16      85  35  35  55  60  90  50    0 0 1 0 2 2 0 2 5 4 0 0 4 0 7 4 1 0 0 0 0 0 0 0
trp_npc8  Reginhard      18 16 10 11      90  35  65  45    0  80  40    0 0 8 2 4 4 0 2 4 0 0 0 2 0 2 2 0 0 0 0 0 2 0 4
trp_npc9  Clovis            19 18  9  9    115  75 115  40    0 110  90    0 0 4 4 2 0 0 4 4 4 0 5 0 5 0 0 0 0 0 0 0 0 5 0
trp_npc10  Ceawlin        16 15 12 12    110  75 110  40    0 110  50    0 0 8 3 2 0 5 7 4 0 0 2 0 0 0 0 0 0 0 0 0 0 3 0
trp_npc11  Solveig        16 15 12 12    110  85  100  40    0 100  50    0 0 7 4 2 0 0 5 5 2 0 0 0 0 0 0 0 0 0 0 0 7 0 0
trp_npc12  Asbjorn        10 10 19 16      60  25  35  35    0  60  50    0 0 2 0 0 0 0 1 4 1 0 0 0 0 0 0 6 8 8 8 0 0 2 0
trp_npc13  Helgi            14 12 15 13    100  75  75  45    0 100  50    4 7 4 2 2 0 0 4 5 0 0 3 0 0 0 0 0 0 0 0 0 0 4 0
trp_npc14  Ailchu          16 15 10 14    110  55    75  45    0  90  50    0 0 4 4 4 0 0 4 5 6 0 2 0 0 0 0 0 0 0 4 0 0 4 0
trp_npc15  Agathinos    10 14 19 12    60  25    35  35    0  60  70    0 0 0 0 2 0 4 0 4 0 0 0 0 9 0 0 0 0 0 0 9 6 0 8
trp_npc16  Beda            12 13 17 13    60  25    35  40    0  60  55    0 0 4 0 0 0 0 1 4 0 0 0 0 0 0 0 0 5 5 7 0 8 0 0
 
As to Camp Conversations have only had two so far in sandbox. Not enough to know what and how they come about. it seems though they affect your relations with the companion only. Not sure the affect positive or negative relations has either, but from the storyline I imagine it would have an affect on whether they stay or leave when their morale gets low? With the ability to 'buy; relations

My thoughts are it should be possible to keep all the companions by keeping morale above 50. And, if you have good relations with them and high persuasion even if they said they were leaving you could talk them into staying.

Have not played enough in sandbox to know for sure. But, no one had left my sandbox games yet, and I have all the companions in them.
 
Thank you for the charts. Using them i managed to build stable party of 12 companions using simple logical elimination of the most unhappy party members. 200 in-game days - no one has left

Here's chart if someone is interested.

qwydk4.jpg

 
In the General Release of 1.04 there have been some major changes to the Attributes of Companions, here is what they are now:

Troop_No  Name          S    A    I    C      1h  2h  Pl  Bw  Xb  Th  Sl        S N I S T D M W A R L R K C P S I W S F E P L T
trp_npc1  Caio            10  16  12    7    90  40  70  60  20  95  90    0 0 2 0 6 2 0 2 5 1 0 0 8 0 4 6 1 0 0 0 0 0 0 0
trp_npc2  Egil              16  7    6  16    110  70 105  20    0  95  20    0 0 4 4 3 0 0 6 5 2 0 0 0 3 0 0 0 0 0 0 0 0 6 0
trp_npc3  Brunhild        6  9  18  12    70  35  35  40    0  55  50    0 0 0 0 2 1 0 0 4 0 0 0 1 0 0 2 6 4 3 9 0 0 0 4
trp_npc4  Donnchadh    8  19  8  10    100  75  95  45  50 105  70    0 0 4 3 5 2 0 4 5 2 0 0 0 2 0 0 1 0 0 0 0 0 4 0
trp_npc5  Morgant      14  14  10  8    100  75  75  45  50 110  90    0 0 6 2 4 0 2 6 5 4 4 0 0 0 0 0 0 0 0 0 0 0 4 0
trp_npc6  Bodo            12  10  12  11    100 100 100 100 100 100 100  0 0 2 6 6 0 0 3 5 0 0 8 0 0 0 0 0 0 0 0 0 0 4 0
trp_npc7  Dwywei        7  10  14  14    85  35  35  55  60  90  50    0 0 1 0 2 2 0 2 5 4 0 0 4 0 7 4 1 0 0 0 0 0 0 0
trp_npc8  Reginhard    18  15  6    6    90  35  65  45    0  80  40    0 0 8 2 4 4 0 2 4 0 0 0 2 0 2 2 0 0 0 0 0 2 0 4
trp_npc9  Clovis          19  10  9    9    115  75 115  40    0  110  90    0 0 4 4 2 0 0 4 4 4 0 5 0 5 0 0 0 0 0 0 0 0 5 0
trp_npc10  Ceawlin      11  17  10    7    110  75 110  40    0  110  50    0 0 8 3 2 0 5 7 4 0 0 2 0 0 0 0 0 0 0 0 0 0 3 0
trp_npc11  Solveig        9    9  11  16    110  85 100  40    0  100  50    0 0 7 4 2 0 0 5 5 2 0 0 0 0 0 0 0 0 0 0 0 7 0 0
trp_npc12  Asbjorn        8    8  19  10    60  25  35  35    0    60  50    0 0 2 0 0 0 0 1 4 1 0 0 0 0 0 0 6 8 8 8 0 0 2 0
trp_npc13  Helgi          11    6  14  14    100  75  75  45    0  100  50    4 7 4 2 2 0 0 4 5 0 0 3 0 0 0 0 0 0 0 0 0 0 4 0
trp_npc14  Ailchu        15  13  8    9      110  55  75  45    0    90  50    0 0 4 4 4 0 0 4 5 6 0 2 0 0 0 0 0 0 0 4 0 0 4 0
trp_npc15  Agathinos    6    6  19  14      60  25  35  35    0    60  70    0 0 0 0 2 0 4 0 4 0 0 0 0 9 0 0 0 0 0 0 9 6 0 8
trp_npc16  Beda          10  10  17    8      60  25  35  40    0    60  55    0 0 4 0 0 0 0 1 4 0 0 0 0 0 0 0 0 5 5 7 0 8 0 0


Weapon proficiencies and skill did not change.


Locks you in to developing in the line of their largest attribute, since you are only going to get an attribute point every 5 levels. Figure you are only going to get about '4' more attribute points to fill them out through level 25.
 
In case someone else looks at this thread:

Relation Matrix is inside the Presentations Pack for a ingame view (RED means dislike and in the party right now)

relation_matrix.jpg


Cheers

 
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