landy77
Recruit
Mount and Blade: WarBand
DLC: Viking Conquest
Story mode Strategy Guide (New Players)
Prologue: First off I would like to thank everyone that has given their time to create this game we know as Mount and Blade. The game has provided hundreds of hours of entertainment to me and many others around the world. Few developers allow the fan base to add and customize their product however a player wants. For that I give thanks.
This guide will be edited on occasion to reflect current game strategies.
Creating your Character: Each decision you make for your background affects your base stats for your character. If you say you are a merchant you will get an increase to Charisma. If you say you are a squire you will get an increase to Strength. This is important because you cannot increase your base stats after character creation. Your level will multiply your base stat, but you can’t add any more points.
Starting Country: Regardless of where you start the story will be the same. The only difference where you go to recruit men. One country has Spearmen while another country has Vikings etc. Some are better than others so try each one out and see what you like.
Bandits and Thieves: Bandits and Thieves will be the first groups you hunt down. They walk very fast so chasing them usually they will get away. If you have a small group (8-10) members you will attract them to you. Starting out this is all you can do for loot and to raise your reputation.
Loot: You are expected to share your loot with your group. At the loot screen if you select distribute as common you can take what you want and give the rest to your group, or you can select claim all the loot for yourself, or leave the loot on the ground. If you claim all the loot for yourself you will get a -5 to the moral of your men. If you pick what you want and leave the rest for your group, depending on how much you take you can receive between +5 and -5 Moral.
Vassal: You will have the opportunity to become a vassal in the starting country. This will make your life a little more complicated further in the story line. Once you are made a Vassal your fief will be your primary location for recruiting men. You will have a high reputation that allows recruitment at a fraction of the cost anywhere else. So if you want a certain unit type select the country where they come from.
Making Money: The first thing that comes to mind when playing Viking Conquest is to raid and pillage right? You can do that but every lord you pillage will be after you and will cause negative reputation with everyone else. Trade, bandits and quests are money makers starting out.
Buying Equipment: The story mode you will be rewarded several items that will help you along. I would not buy anything big at first. You will get rewarded things like your first ship etc in the quest lines. So save your penning for a Happy Widow.
Trade: Travel around a bit and get a feel for the prices of goods. Soon you will know what is being sold cheap and what isn’t. At one town furs are 35 Penning and another 346 Penning. Just travel around a bit.
War Parties: If your faction goes to war and all you have is thirty men you can still participate. Just follow another lord around and when he goes into battle join him. You can collect some pretty nice pieces of loot for a new character.
Productive Enterprises: If you have good relation with a town you can buy land and start a business. A Bakery, Iron Works etc. In addition to your fief income you will get income from your business. In theory you could have a business at every port in the game and get coin from each every week.
Refuge: Don’t build a refuge at your starting country. Wait till you are further along in the story. If you have a single ship the capacity is lower than your group capacity. So if you know you will spend a lot of time in a country build your refuge there. Then recruit men from your fief and ferry them to your refuge. There is no limit on how many men you can have in your refuge.
Quests: The storyline quests do not have to be completed in a certain amount of time. So you can go off and do other things like trade etc with no penalty. If a quest is harder than you can handle either come back to it later, or reduce the difficulty setting in the game menu to push through. This is a game, meant for entertainment. If you are not having fun while playing what is the point. Don’t get frustrated because you are stuck on a quest.
Save: Save your game often. If you are going to complete a quest hit save before you go in. If you notice the quest is to hard go back to your save and do it later. Save! Save! Save!
Recap: We have covered basic strategy for starting out. I do not claim to be an expert and this is in my experience the easiest way to start the game. Below is a recap on what we have talked about.
1. Save
2. Keep your group size low to attract bandits. (Chasing Bandits Sucks)
3. Save
4. Start trade between towns.
5. Follow a lord around when your faction goes to war.
6. Save
7. Create a Productive Enterprise.
8. Don’t buy anything expensive.
9. Save
10. Recruit troops from your fief.
11. Use Refuge to collect troops in countries you are at war with or the story takes you.
12. Save!
DLC: Viking Conquest
Story mode Strategy Guide (New Players)
Prologue: First off I would like to thank everyone that has given their time to create this game we know as Mount and Blade. The game has provided hundreds of hours of entertainment to me and many others around the world. Few developers allow the fan base to add and customize their product however a player wants. For that I give thanks.
This guide will be edited on occasion to reflect current game strategies.
Creating your Character: Each decision you make for your background affects your base stats for your character. If you say you are a merchant you will get an increase to Charisma. If you say you are a squire you will get an increase to Strength. This is important because you cannot increase your base stats after character creation. Your level will multiply your base stat, but you can’t add any more points.
Starting Country: Regardless of where you start the story will be the same. The only difference where you go to recruit men. One country has Spearmen while another country has Vikings etc. Some are better than others so try each one out and see what you like.
Bandits and Thieves: Bandits and Thieves will be the first groups you hunt down. They walk very fast so chasing them usually they will get away. If you have a small group (8-10) members you will attract them to you. Starting out this is all you can do for loot and to raise your reputation.
Loot: You are expected to share your loot with your group. At the loot screen if you select distribute as common you can take what you want and give the rest to your group, or you can select claim all the loot for yourself, or leave the loot on the ground. If you claim all the loot for yourself you will get a -5 to the moral of your men. If you pick what you want and leave the rest for your group, depending on how much you take you can receive between +5 and -5 Moral.
Vassal: You will have the opportunity to become a vassal in the starting country. This will make your life a little more complicated further in the story line. Once you are made a Vassal your fief will be your primary location for recruiting men. You will have a high reputation that allows recruitment at a fraction of the cost anywhere else. So if you want a certain unit type select the country where they come from.
Making Money: The first thing that comes to mind when playing Viking Conquest is to raid and pillage right? You can do that but every lord you pillage will be after you and will cause negative reputation with everyone else. Trade, bandits and quests are money makers starting out.
Buying Equipment: The story mode you will be rewarded several items that will help you along. I would not buy anything big at first. You will get rewarded things like your first ship etc in the quest lines. So save your penning for a Happy Widow.
Trade: Travel around a bit and get a feel for the prices of goods. Soon you will know what is being sold cheap and what isn’t. At one town furs are 35 Penning and another 346 Penning. Just travel around a bit.
War Parties: If your faction goes to war and all you have is thirty men you can still participate. Just follow another lord around and when he goes into battle join him. You can collect some pretty nice pieces of loot for a new character.
Productive Enterprises: If you have good relation with a town you can buy land and start a business. A Bakery, Iron Works etc. In addition to your fief income you will get income from your business. In theory you could have a business at every port in the game and get coin from each every week.
Refuge: Don’t build a refuge at your starting country. Wait till you are further along in the story. If you have a single ship the capacity is lower than your group capacity. So if you know you will spend a lot of time in a country build your refuge there. Then recruit men from your fief and ferry them to your refuge. There is no limit on how many men you can have in your refuge.
Quests: The storyline quests do not have to be completed in a certain amount of time. So you can go off and do other things like trade etc with no penalty. If a quest is harder than you can handle either come back to it later, or reduce the difficulty setting in the game menu to push through. This is a game, meant for entertainment. If you are not having fun while playing what is the point. Don’t get frustrated because you are stuck on a quest.
Save: Save your game often. If you are going to complete a quest hit save before you go in. If you notice the quest is to hard go back to your save and do it later. Save! Save! Save!
Recap: We have covered basic strategy for starting out. I do not claim to be an expert and this is in my experience the easiest way to start the game. Below is a recap on what we have talked about.
1. Save
2. Keep your group size low to attract bandits. (Chasing Bandits Sucks)
3. Save
4. Start trade between towns.
5. Follow a lord around when your faction goes to war.
6. Save
7. Create a Productive Enterprise.
8. Don’t buy anything expensive.
9. Save
10. Recruit troops from your fief.
11. Use Refuge to collect troops in countries you are at war with or the story takes you.
12. Save!