If this is not allowed, Please Tell Me.
I am not sure if anybody has done this before (I'd be really surprised if they hadn't), but I figured this would be worth mentioning at least as perhaps the last "Old M&B" module still alive. Especially one that has been considering Warband conversion for quite a while.
The mod has been the work of N0ught, and this method is cribbed wholesale from what Swyter. They are the ones who really deserve the credit. Please do not shoot, crucify, transmute, "alter", or otherwise do terrible things to the messenger.
http://forums.taleworlds.com/index.php/topic,199809.0.html
======================================================
Way back when in the era of ancients, when reality scarcely existed and horrible things from beyond the veil tore at it, N0ught responded to a request to port to Warband (By somebody *Other than Me*, mind) with this.
Well... sorry. But I managed to do it for myself, and can share a way that can help others do the same easily. Namely, the method described here, by Swyter (who is also not me). http://forums.taleworlds.com/index.php/topic,199809.0.html
I take absolutely no credit for this. At present I have virtually nil modding skill; that may change one day but for now I could not mod to save my life. But with this, I was able to port this and 1866 to my Steam Warband in a functional state, and do so fairly easily. I imagine it can be applied to other modules as well.
I do not know what things made the conversion, didn't, what got banged up, and the like. But here is my post on 1866 about it. This should give you some idea of what to expect. http://forums.taleworlds.com/index.php/topic,321417.0.html
But from what *relatively little* I have seen, Solid and Shade works *Far Better Than 1866 Did*, with near-equivalent performance compared to its' Native M&B. I noticed a few bugs here and there, but very few. That said, I also mostly hopped around the taverns and engaged in some looter smacking, which is definitely not where Solid and Shade's meat (pun intended) is. So I can only imagine what the hellspawn look or act like...
But that being said, i do think a workable Warband platform could ease a lot of the problems with conversion. Rather than recreating the module wholesale, it is finding what doesn't work as intended and flattening it out. So if N0ught does think of porting this I'd humbly suggest he look into it.
And even if he isn't, I think those who only have Warband and want to play Solid and Shade can enjoy it.
PS:
I can provide Steam screenshots on my profile to prove to people that I am not just jerking everybody's chain, and to show the status of it.
Here is one to sate the appetites of people. http://steamcommunity.com/sharedfiles/filedetails/?id=360964780 I might add in more as I can if there is enough interest.
I am not sure if anybody has done this before (I'd be really surprised if they hadn't), but I figured this would be worth mentioning at least as perhaps the last "Old M&B" module still alive. Especially one that has been considering Warband conversion for quite a while.
The mod has been the work of N0ught, and this method is cribbed wholesale from what Swyter. They are the ones who really deserve the credit. Please do not shoot, crucify, transmute, "alter", or otherwise do terrible things to the messenger.
http://forums.taleworlds.com/index.php/topic,199809.0.html
======================================================
Way back when in the era of ancients, when reality scarcely existed and horrible things from beyond the veil tore at it, N0ught responded to a request to port to Warband (By somebody *Other than Me*, mind) with this.
N0ught said:Nope, sorry. If a conversion ever does happen I will be the one to do it. I have strongly considered at least a multiplayer version for Warband, but right now I really don't have the time. May happen eventually.
Well... sorry. But I managed to do it for myself, and can share a way that can help others do the same easily. Namely, the method described here, by Swyter (who is also not me). http://forums.taleworlds.com/index.php/topic,199809.0.html
I take absolutely no credit for this. At present I have virtually nil modding skill; that may change one day but for now I could not mod to save my life. But with this, I was able to port this and 1866 to my Steam Warband in a functional state, and do so fairly easily. I imagine it can be applied to other modules as well.
I do not know what things made the conversion, didn't, what got banged up, and the like. But here is my post on 1866 about it. This should give you some idea of what to expect. http://forums.taleworlds.com/index.php/topic,321417.0.html
But from what *relatively little* I have seen, Solid and Shade works *Far Better Than 1866 Did*, with near-equivalent performance compared to its' Native M&B. I noticed a few bugs here and there, but very few. That said, I also mostly hopped around the taverns and engaged in some looter smacking, which is definitely not where Solid and Shade's meat (pun intended) is. So I can only imagine what the hellspawn look or act like...
But that being said, i do think a workable Warband platform could ease a lot of the problems with conversion. Rather than recreating the module wholesale, it is finding what doesn't work as intended and flattening it out. So if N0ught does think of porting this I'd humbly suggest he look into it.
And even if he isn't, I think those who only have Warband and want to play Solid and Shade can enjoy it.
PS:
I can provide Steam screenshots on my profile to prove to people that I am not just jerking everybody's chain, and to show the status of it.
Here is one to sate the appetites of people. http://steamcommunity.com/sharedfiles/filedetails/?id=360964780 I might add in more as I can if there is enough interest.