Mirathei said:Still working on it. M+b just doesn't want to have catapults. Don't worry, though. I'll have it working.
dHErblay said:Hi!
How can we move the boat in water battle?
Vanhamies said:when i start the game, its like native. Theres no my savegames , but its native. 3 classes to choose, and the other stuff. Cant see port cities anywhere, nor ships. Only the common native dudes.
Whats wrong?!?
carpet_ninja said:Vanhamies said:when i start the game, its like native. Theres no my savegames , but its native. 3 classes to choose, and the other stuff. Cant see port cities anywhere, nor ships. Only the common native dudes.
Whats wrong?!?
i have exactly the same problem, help please??
Ron Losey said:carpet_ninja said:Vanhamies said:when i start the game, its like native. Theres no my savegames , but its native. 3 classes to choose, and the other stuff. Cant see port cities anywhere, nor ships. Only the common native dudes.
Whats wrong?!?
i have exactly the same problem, help please??
kk
P. of C. only adds a few things. Catapults (and subsequent fire effects) in the siege scenes, boats (which you can pick up in a port city) and ship combat, and a few changes to gameplay (my RCM, Yogi's resized weapons).
The rest of the game IS Native. This is NOT a total conversion.
Mirathei said:If while playing you find any unfortunate problems, I'd like to know about them so that I can fix them.
Known bugs:
-Ships are sometimes caught near the shore.
-Catapults are often unreliable after their first shot.
-Some unnecessary files floating around the mod folder.
-Occasional river pirate ships on land.
-Lord party ai is messed up when ships are involved.
-Various issues with ship movement.
Fixed bugs:
-The catapult takes exponentially longer to reload with each click.
-After capturing a city, the player is brought to an inescapable menu with illogical options.
-In 3v3 ship battles the ai tend to jump out of their ships and drown.
-Some weapon balance problems.
-Camping works at sea as though the player were on land.
i am independentRon Losey said:I'll go ahead and ask the next question on that - do you actually have a lord, or are you completely independent? If you do have a lord, who?
(This data will no doubt be necessary in finding the bug.)