Same opinion here, battle continuation is a must in any mod - though especially in one where you've got bullets and grenades flying around; it's essential for the mod to be playable. I'm loving the messed up pseudo-WW2 elements and combat of this mod, and it'd be perfect if only I didn't get shot by the last freakin' dude still standing on the enemy side and then consequently losing the battle because my troops can't function as soldiers without me.
I've fiddled with TweakMB and most functions are tweakable but battle continuation isn't, so missions_template.txt must have been messed with beforehand. I don't have the coding to tweak battle continuation into the mod using Notepad, so if anyone could find a way, that'd be awesome as flying space walruses on surfboards.