Mount&Blade II: Bannerlord Developer Blog 8 - Engine Power [VIDEO]

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The idea of an "engine" being this abstract, unchangeable thing separate from the actual game is kind of silly. Bannerlord's engine has already been updated to a modern standard since an engine is just a bunch of code, and new graphical techniques are often just public domain code snippets. For instance the differences between the Unity engine and Unreal engine are tiny, and they are both at the cutting edge of graphics, despite both being over a decade old. Unreal Engine dates back to 1998.

So long as it is being updated, an engine can't really go "out of date". What can go out of date however is the assets, and a lot of stuff made for bannerlord is still in the warband mindset and looks terrible even alongside other stuff in the game.
 
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