Author Topic: [LSP] Map Icons Pack  (Read 19577 times)

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NUQAR'S Kentucky "Nuqar" James XXL

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Re: [OSP] Map Icons Pack
« Reply #30 on: October 12, 2014, 02:00:14 AM »
No, that's right.
I assume you're working on brytenwalda, in which case there are probably scripts that change map icons, so you'll probably have to find them by searching through the entire fileset using something powerful like notepad++.

Fire_and_Blood

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Re: [OSP] Map Icons Pack
« Reply #31 on: October 12, 2014, 02:34:55 AM »
That might be a possible cause, because with the Native MS, the exact same procedure (even copy pasting the lines from Brytenwalda source code), result in the correct map icons.

So confusing. :shock:

DerGreif

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Re: [OSP] Map Icons Pack
« Reply #32 on: October 12, 2014, 01:50:10 PM »
Brytenwalda has already more than 256 map icons, which is the hardcoded maximum amount of possible map icons. Replace the banner map icons with Lav's FISH&CHIP heraldic icon pack, which reduces the map icon amount dramatically and should leave space for other map icons. In contrast to that Native has a far lower number of map icons. I hope that helps.
   

PoisonCourtesan

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Re: [OSP] Map Icons Pack
« Reply #33 on: October 19, 2014, 03:00:39 AM »
Brytenwalda has already more than 256 map icons, which is the hardcoded maximum amount of possible map icons.

Wait there's a map icon limit?
You can bypass it right?

DerGreif

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Re: [OSP] Map Icons Pack
« Reply #34 on: October 19, 2014, 07:14:13 AM »
Brytenwalda has already more than 256 map icons, which is the hardcoded maximum amount of possible map icons.

Wait there's a map icon limit?
You can bypass it right?
No. As I said, there is a hardcoded maximum amount of possible different map icons, for whatever reason. You can use the FISH&CHIPS OSP from Lav to reduce the amount of used map icons drastically by removing the flag icons from the list (except for three). That frees in native around 130 map icons, because in native each flag is its own map icon.
   

cwr

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Re: [OSP] Map Icons Pack
« Reply #35 on: November 10, 2014, 03:17:18 AM »
Map icon code for anyone who wants it:
(click to show/hide)

Chazzerberg

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Re: [OSP] Map Icons Pack
« Reply #36 on: November 11, 2014, 10:30:34 PM »
These are very good!
Thanks!  :lol: :o :!:



Prythax

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Re: [OSP] Map Icons Pack
« Reply #37 on: December 28, 2014, 09:23:04 PM »
How to script these in MB 1.011?

mauromagno

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Re: [OSP] Map Icons Pack
« Reply #38 on: August 09, 2015, 03:01:33 AM »
I did, only had to put in module_constant: slot_kingdom_party_leader =  :D
« Last Edit: August 13, 2015, 03:26:34 AM by mauromagno »
[/url]

blokmasta

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Re: [OSP] Map Icons Pack
« Reply #39 on: September 10, 2016, 09:43:36 PM »
How would I go about adding this to a module? I'm somewhat of a noob at this. I've done something like this with a mod that adds different faces, same thing with combat animations. I need instructions though, I don't know what to do but I really want to use these icons.

IrakliBeridze

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Re: [OSP] Map Icons Pack
« Reply #40 on: May 11, 2017, 03:16:16 PM »
How to install ????? help me please

mauromagno

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Re: [OSP] Map Icons Pack
« Reply #41 on: May 11, 2017, 07:30:09 PM »
Following the instructions
[/url]

IrakliBeridze

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Re: [OSP] Map Icons Pack
« Reply #42 on: May 13, 2017, 01:30:56 PM »
How to install i dont know !!!!!!! help me guys

Roxic

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Re: [OSP] Map Icons Pack
« Reply #43 on: September 09, 2017, 05:57:14 PM »
Very nice  :P :P

Habsburg

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Re: [OSP] Map Icons Pack
« Reply #44 on: September 16, 2017, 10:46:15 PM »
Following the instructions
Am I stupid or are there no instructions in this threat?
I mean, maybe ist obvious to most People, but I have no idea what to do.