mike56 said:
Amazing feat taking on count how big the map in this mod is
That's for sure! Just great!
Mod 12TH with the large-scale battles that I have seen in all M&B, perhaps even Bannerlord of this magnitude would not be.
The real war for survival! The most interesting events will unfold is already in the late stages of the game, and given the fact that the new version will add more military generals. Only in the game will be 296 historical figures of the time, who will lead their armies to the conquest, where the remaining 2-3 kingdoms, armies will be collected with a total of 70 000 - 90 00 soldiers.
Not everyone will be able to achieve this success, and to reach such an interesting development in the game.
To manage these forces, the development team is upgrading the entire system orders, that was not so tedious, boring, and the player does not expend a lot of real-time is wasted, as it was in Warband.
For more advanced and user-friendly management kingdom created a new redundant system of diplomacy, it is very friendly towards the player. Many innovations and improvements in the gameplay. One guide that I made, it will be necessary to supplement the descriptions and more improvements. For their large knives that were used in China changed the animation when a horse players will be with such weapons. For battlеsize 1000 will improve the AI.
Feeling that the Chinese comrades do not do mod 12TH, so many interesting things... and do
Bannerlord 2.
And the good news for those who can not play, the new version 0.4 will be released with full support for English language.
Also, I agreed, on the 12TH team that for the Russian-speaking community, were provided language files for translation in advance of release, so that we had also translate events into Russian, and ad release, we, too, all started playing in this delightful, an interesting historical mod!