One of the weakest parts of mount and blade are the animations. They look so weird and robotic. So I decided to make use of amf_use_cycle_period and give a little variety to some of the running animations.
//Warning: the following text discriminates against mods where most troops have shields//
This was designed mainly with large, pike/sword formations in mind, where seeing the same animation is the most jarring.
Pikemen no longer hold their pikes at a crazy, unsafe angle, but straight up. Swordsmen no longer run with their swords flapping around, but show a bit of caution.
I also changed the cavalry and idle musket animations, but they'll be optional.
Pikemen no longer hold their pikes at a crazy, unsafe angle, but straight up. Swordsmen no longer run with their swords flapping around, but show a bit of caution.
I also changed the cavalry and idle musket animations, but they'll be optional.
So without further ado, the videos:
I've still got some tidying-up work to do regarding the way these animations behave. I'll fully release it once that's done.