[?Outdated?] [WB] Global Map Visualiser

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I'm not dead!

I'm optimizing the map loading speed.
I can check this part even if it was not one of my milestones.

I'm also working on the mod management system. It's nearly done but it's not realy something new so I won't release this version.

Once the objects modification done, I'll release a new version.

To stess a litle my app, i use the acok map.
 
The A.0.3 version is ready for stress test.

On my computer (Pheno 2 X6 1055, 8go)
Calradia map :
Loading time : 1.15 seconds
Vertice : 20791
Faces : 41387

ACOK map :
Loading time : 5.26 seconds.
Vertice : 65648
Faces : 130634

I'm quite proud of this.

I'm sorry but i had to undo the render part to achieve the optimisation of the mesh load.

Link : Version A.0.3
Note : use 7zip to unzip the file
 
I'd test this but I'm on holiday with the worst internet connection I've ever seen - I'll definitely give it a crack when I'm home and see if I can break it :razz:
 
On my work computer (I5-3470 4Go)

ACOK Map : 3.48s
Calradia : 0.82s
Bellum Imperii : 1.61s (48849 vertices and 96850 tri)
Prophecy of Pendor : 0.51s (19874 vertice and 39184 tri)
A Japan map found during my reserch for map : 2.65s (21114 vertices, 42054 tri)

A.0.3a => multi-map loading systeme.
- Add <map name>.map folder and copy the map.txt and parties.txt to create a new map project.
- Reactivation of the partie load + rading of the orientation of the centers.

Link : A.0.3a
 
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