You most probably just added new animations to the list, while you should replace chosen "unused_human_anim_xx" with the new anims. That's how "adding" new stuff in module_animations.py works.
Oh, I found the issue. You have to put the anims higher up in the file. Simply replacing the unused anims doesn't work.Slawomir of Aaarrghh said:You most probably just added new animations to the list, while you should replace chosen "unused_human_anim_xx" with the new anims. That's how "adding" new stuff in module_animations.py works.
Jarvisimo said:Oh, I found the issue. You have to put the anims higher up in the file. Simply replacing the unused anims doesn't work.Slawomir of Aaarrghh said:You most probably just added new animations to the list, while you should replace chosen "unused_human_anim_xx" with the new anims. That's how "adding" new stuff in module_animations.py works.
Although, I am now finding that the 'cheer' animation for my troops is now the seated anim :/
how to installHeroes_Witch_King said:Wow, это действительно великолепно! Прекрасное дополнение к одиночной из Warband.
valer4ik said:how to install
valer4ik said:how to installHeroes_Witch_King said:Wow, это действительно великолепно! Прекрасное дополнение к одиночной из Warband.
Simply follow the instructions. You have to use a module system though. (I'm sure you knew that)Download OSP (instructions inside)
Somebody said:Attaching those props as gloves is really neat.
Just to keep it fair. Star Wars Conquest did all this in early 2009-2010
I select to edit "to module_game_menus.py" with IDLE but it doesn't open. What's wrong with that?
Slawomir of Aaarrghh said:Well... great to hear that. To keep it fair - those animations and models (apart from lute/lyre playing, which is quite new) were made for my Reign of Sword mod in 2009/2010. Damn, I even got some fancy "dual wielding daggers" I made as gloves at the end of 2008... but who the hell cares? To be honest, I don't really see the point of "WE WERE FIRST!!1" posts. Is this some kind of a contest, or what? Or are you suggesting that I just copied ideas from SW:C? If so, sorry to disappoint you, but I didn't.
Maybe you got inspired back then.
I don't care who came up with the idea.
Slawomir of Aaarrghh said:Maybe you got inspired back then.
Of course I got. Many times and in many ways. But for sure not by SW:C team, since I never played nor followed any SW mod. I'm not a great fan of SW universe, you see.
I don't care who came up with the idea.
Strange. You sounded just opposite a post ago.
I really don't give a damn what other mod teams have implemented and when. But coming to someones thread, just to write something as revealing as "oh, this is nothing. We did it some time ago. He probably saw this in our mod, it's not his idea" is kinda rude, don't you think? Especially when you know nothing about how and when this person did it.
Let's go further... I had some nice, innovative features implemented in my ol' dead mod. Now I see many mods implement similar things. Should I go to each mod's topic and write "nice try, but I had this working few years ago"? Wouldn't that be retarded and pathetic?
So really, cut the crap, nobody cares.