Comparably, the FPS is quite better than Normandy, and far better than my other map. The scene suffered a lot of modifications, which included the removal of a load of other props which I considered unfit, like the huge arena (which was replaced by those circles and a simple shooting range). The green castle also got rid of all those rocks, and instead, it got just a modified terran + a farm. The snowy castle had an unnecessarily high amount of trees and bushes in that area, so I cut their number by half. The bushes on their behalf, got completly removed (not to mention the replacement of earth walls with snowy ones, which got less polys). The desert castle got rid of 2/3 buildings and now it's left with a tavern, a lord's house, two arabian huts, a house for eye candy, some tents and a plain arabian keep instead of that unfitting swadian keep. Next, the starting area was overhauled and got just a few pine trees and bushes. That castle at the spawn is now non-existent, because I cannot see a purpose for it anymore. The swadian castle is probably the one which suffered the most modifications. Due to its design (my guess) it was not really used by people an ultimately got closed by Laszlo. Well, at this moment it got rid of all those props inside the walls, and now has a box shape, containing a full keep and one shed for horses (looks much better and practical. I hope it'll be put in good use; also, there is a suspended bridge instead of that tower connect; hopefully this will attract faction members much easier). The oulaw camp and the mine got their haircut too, and are now left with less trees and stuff around. You might remember a tournament arena with those huge stables and spectator seats. In my opinion they consumed a lot of space and were quite out of place. I decided to set it in the neutral area (near the village) and give it a simple construction. The village itself was somewhat more spared. And the last detail: you might remember that farm near the spawn. Now it's smaller and got an inn. I hope that it will attract the whole peasantry, since it's right on the road.
And that's my wall of text. Tl;dr version: the map got a new hairstyle and a technical approachment to PW4.