Gorvex said:It's tweak 18 d) you are looking for https://pop3.fandom.com/wiki/TweaksKhabal said:Count me on that wish too; the Morning star is my favourite weapon, but I'd love to see a runed one, and being able to improve it... all the three options (sapphire, emerald or ruby) would be awesome!Kentai said:I'd like to see a rune blunt weapon, preferably a 1 handed weapon. Rune Hammer or Mace. I know we have Doom Mace but I'm thinking like 10 more blunt damage with higher speed, but around the same reach as the Doom Mace.
Hell, even an unique 1h/2hblunt weapon would do it
I took the weapons (with permission and credits to the creators ofc) and adjusted the stats to what I felt balanced, plus made the entries themselves with instructions, so that they would be easy to implement for everyone. Enjoy
Hi Gorvex, sorry for the quote, but I have a question about the tweaks, and don't know really where to ask; it's regarding the tweak to reduce the training time for the CKO.
If I understood it properly, the tweak reduces the time companions use to train, so if for example, I halve the value, if I select 4 weeks, it will be only 2.
BUT, I think I've read about how the train system work somewhere around here, and it said that the training is checked every # days, so if #=3 (random number, don't remember the real one) and I select 4 weeks' training, the training will be checked every 3 days, so it will have like 9 "checks" along those 4 weeks.
Now, the question, if I use the tweak to reduce the training time, will it also reduce the checks' timing? I mean, if standard is every 3 days, and I reduce the time to 1/2, will the checks still happen every 3 days, or will they be every 1.5 days?
I'm not sure if I explained myself properly, apologies for my english.