Author Topic: [OSP][Item] Heraldic knight armor  (Read 9472 times)

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bogmir

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[OSP][Item] Heraldic knight armor
« on: February 25, 2013, 01:18:31 PM »
Hello ,this my pack Heraldic Armors also contains some weapons and other.
1.heraldic mail surcoat
2.heraldic brigandine
3.heraldic tunic new
4.heraldic surcoat over mail short
5.heraldic mail tabard
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6.new in progress(3arms)

(click to show/hide)
(click to show/hide)
(click to show/hide)
heraldic pack: Download
No permission required, just give me credit.(I'm talking about cRPG mod)

Thanks;
me - for this Heraldic Pack
mtarini - for openBRF
Narf of Picklestink - some meshes and texture

P.S.
 sorry for my english.
« Last Edit: July 17, 2018, 12:07:35 PM by BNS Marko »

Somebody

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Re: Heraldic knight armor (osp)
« Reply #1 on: February 25, 2013, 04:10:22 PM »
Looks good, but the helmet's material is referencing the wrong textures (missing a 2 in the normal/specular reference).

Warrior.X

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Re: Heraldic knight armor (osp)
« Reply #2 on: March 07, 2013, 03:44:11 PM »
looks nice but the download does not work  :shock:

Somebody

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Re: Heraldic knight armor (osp)
« Reply #3 on: March 07, 2013, 05:32:13 PM »
PM him, I might re-upload in a week or so if bogmir doesn't respond.

bogmir

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Re: Heraldic knight armor (osp)
« Reply #4 on: March 07, 2013, 08:27:05 PM »
oy  , sorry , corrected

MisterMelo

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Re: Heraldic knight armor (osp)
« Reply #5 on: March 11, 2013, 01:44:59 PM »
Probably i am doing something wrong but when i try to install your OSP into my mod i obtain transparent textures where must be the heraldic textures. I copy the brf file to resources, the textures to texture folder, load the heraldic.brf file in module.ini, take the .py files and copy the text to the end of the correspondents files in the module sitem files finally i compile the mod and i obtain invisible heraldic textures. What i am doing wrong?

bogmir

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Re: Heraldic knight armor (osp)
« Reply #6 on: March 11, 2013, 02:33:48 PM »
module_meshes
(click to show/hide)
module_tableau_materials
(click to show/hide)
module_items
(click to show/hide)
AND
Looks good, but the helmet's material is referencing the wrong textures (missing a 2 in the normal/specular reference).

vuala
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« Last Edit: March 11, 2013, 02:54:48 PM by bogmir »

MisterMelo

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Re: Heraldic knight armor (osp)
« Reply #7 on: March 11, 2013, 02:49:21 PM »
Ok, thanks!

Cozur

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Re: Heraldic knight armor (osp)
« Reply #8 on: March 28, 2013, 02:36:16 PM »
Download is broken, anyone got alternative?

ccllnply

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Re: Heraldic knight armor (osp)
« Reply #9 on: March 28, 2013, 04:42:54 PM »
Yeah, I'd be fairly interested in this as well

Warrior.X

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Re: Heraldic knight armor (osp)
« Reply #10 on: March 30, 2013, 10:30:45 AM »
I still have this on my PC

Here a download link: https://dl.dropbox.com/u/54549854/heraldics.zip

Cozur

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Re: Heraldic knight armor (osp)
« Reply #11 on: March 30, 2013, 01:43:50 PM »
Much appreciated.

ccllnply

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Re: Heraldic knight armor (osp)
« Reply #12 on: March 30, 2013, 04:11:19 PM »
I still have this on my PC

Here a download link: https://dl.dropbox.com/u/54549854/heraldics.zip

Thank you very much!

bogmir

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Re: Heraldic knight armor (osp)
« Reply #13 on: September 12, 2013, 05:50:29 PM »
some update (some weapon used native textures)
screenshot inside

phlpp

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Re: Heraldic knight armor (osp)
« Reply #14 on: September 13, 2013, 05:55:00 AM »
You always do excellent work, bogmir, thank you for yet another contribution to the community