CONQUEST Preview and DL links Beta 2.3 RELEASED!

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sirwho

Knight
 
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About the Mod:
CONQUEST is loosely based on the 7 years war. The mod is being built around the Conquest game mode which has been slightly altered so that players no longer spawn at their teams owned flags but at their teams initial spawn point throughout the game. The mod aspires to create a fun simulation of combat during the 7 years war time period and offers a large number of customization options for each troop type to allow players to create their own unique regiments. The combat system has been created to reward skilled players and offer fun options for different interests.


A Word from the Mod Maker:
The main interest I have in creating this mod is in trying to create a realistic (as much as possible) 7 years war combat simulation. I didn't live back then and experience the combat myself, but I'll do the best I can to paint a picture that is as accurate as possible in this mod. I also always thought it would be interesting for people to be able to create their own regiments and make their own uniforms, which is why I've gone out of my way to create a large number of customization options for each troop type, so that players can pick their own uniforms and have a unique look that differs from other player made regiments. I've also tried to balance the troop classes correctly, giving each a slight advantage over their "nemesis" class but not to the point that skill won't determine the winner. Most importantly I want combat to actually reward the good players instead of the spazzers. I've played many mods and they all seem to end in spazzing or players having too many choices of things to fling at one another. That being said, I'm happy with what I've been able to put together so far and plan to continue expanding upon it.


Currently the mod features:

Factions:
Yellow
Blue
Red
Green
Purple
Black

Troop Types:
Riflemen
Infantry
Light Cavalry
Heavy Cavalry

Ranks:
Private
Sergeant
Lieutenant
Captain

Overhauled combat sounds
Melee blocking and hitting sounds  ---  Video:  http://www.youtube.com/watch?v=WBdHa13B4lY&feature=youtu.be
Ranged gunfire and bullet impact sounds  ---  Video:  http://www.youtube.com/watch?v=wWcVoMvyKmU&feature=youtu.be
Several other smaller things

Efficient models/textures ready for large scale battles!
400 bots in a moshpit = 0 lag for my sub-par computer with M&B graphics at about medium quality (everything on except AntiAlialising and shadows)

New Animations
Running  ---  Video  http://www.youtube.com/watch?v=8TnxkgNtV68&feature=plcp
Reloading  ---  Video  http://www.youtube.com/watch?v=xL1mfrMreow&feature=plcp
standing

Several new Conquest Maps


Future Objectives:

-Better objective visibility
-More noticeable victory for the winning team (ex: depressing music if you lost, and nice music if you win)
-Objective point names
-More animation improvements
-Musicians
-Training faction and a useful training map for easy regimental training
-More custom sounds
-More maps
-More custom placeables
-More officer ranks (colonel - general)
-Single player (nothing groundbreaking, but a simple and functional one)
-Better balance for multiplayer bots
-Better NPC formations system


Pictures!

Uniform Examples:
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Battles
scaled.php
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Maps
scaled.php
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Credits
TaleWorlds - for creating a truely great and mod friendly game
Janus - for creating his awesome Warband mod installer script http://forums.taleworlds.com/index.php?topic=109919.0
mr.master - for his "Adding a new multiplayer faction Tutorial" http://forums.taleworlds.com/index.php/topic,116286.0.html
Hermodr - for his "Adding custom made items to multiplayer Tutorial" http://forums.taleworlds.com/index.php/topic,112126.0.html
Archer - for his overview of MP entry points http://forums.taleworlds.com/index.php/topic,89831.0.html
Yoshiboy - for his MP weather effects information
Shredzorz - for his gun smoke scripts taken from his AOFI OSP http://forums.taleworlds.com/index.php/topic,152698.0.html
Sirdur13/Andreas - for his MP maps
Nordous - Sceners Guild http://forums.taleworlds.com/index.php/topic,163368.0.html
Wambo - for allowing me to use his extended MP troop selection scripts from "Fire and Sword Battalion"
mtarini - for creating Open BRF, without which things would be MUCH more difficult http://forums.taleworlds.com/index.php/topic,72279.0.html
DARKFIREGAMING - for his sword sheathe and unsheathe sounds which can be found in his awesome Skyrim mod here: http://skyrim.nexusmods.com/mods/11465/
Andreas, Kraut, Rook, Merkur, Augustus, Gotomtom, MrLyle, Darkwolf and the rest of the Bane Battalion guys for beta testing things with me
Vornne - modding assistance/advice
Somebody - modding assistance/advice
Slawomir of Aaarrghh - modding assistance/advice
Lucke189 - Realistic colors: http://forums.taleworlds.com/index.php/topic,120098.0.html
George Frideric Handel - for creating the beautiful main menu music: "Sarabande"
The many modders who came before me - for asking and answering questions on the TaleWorlds forums. Without their hoarded knowledge things would have been MUCH more difficult and at times impossible!
sirwho - everything else.


Download Links
And turn the music on! :wink:
Game Front
M&B Nexus


Disclaimer
None of my work is available for use in other games/mods without my express permission!


Version History
Beta 2.3 changelog:
-2 new smaller multiplayer maps for better gameplay at low server pop.
-new conquest capture point flags for better visibility
-new gunshot sounds
-muskets and rifles now have leveled reloads (you don't have to start from the beginning if your interrupted)
-muskets and rifles have been made less accurate
-rifles have been made less "clumsy" to fire
-some smaller things that nobody will probably ever see or care about...but hey! Perfectionists are awesome! :roll:

 
Bloodbeag said:
Bloodbeag said:
Looks good, it would be nice if it wasnt just colours for faction(unless its RISK). But im sure you will change that.
forget that i didnt know it actually was RISK.
Yes the original name of the mod was RISK but I've recently changed it and removed any comparison to it from the description, the latter of which, I've been informed, wasn't necessary. So I can see how you wouldn't have known that till you saw the mod folder! :lol: I'll probably mention the general theme to come from Risk in the description again to clear that up.

SnRolls said:
It doesn't work with 1.54, it just crashes after Processing ini file.
I'm sorry to hear that. I have v1.54 of Warband and it works correctly for me. The only thing I can think of is that a resource file is not present which the ini file is trying to load, or that the ini file has been edited? I can only suggest to re-install the mod again and see what happens. Make sure its being installed to the correct game folder. Has anyone else had a similar problem?
 
If this ever becomes a single player, i shall cry with happiness enough said :grin: :grin: looks amazing great job :smile:
 
Well my 7th Black Regiment is growing, we will await the call of a glorious server to fight apon!  :cool:
 
Alright Beta 2.3 is out! See changelog at the end of the OP for details.

EU server is up! check it out folks! :wink:
 
I'm gone for the weekend, and if I find a video of a 200 person linebattle in conquest when I get back monday morning, I'll bottle my tears and send them to Sirwho...
 
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