SP Fantasy [WB] War For Skyrim

Should I focus on?

  • The troop trees.

    Votes: 20 26.7%
  • Recruiting more team member.

    Votes: 32 42.7%
  • Editing the map.

    Votes: 23 30.7%
  • The factions.

    Votes: 32 42.7%
  • The quests.

    Votes: 19 25.3%

  • Total voters
    75

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Hiya I have started Working on a mod for the elder scrolls, which involves most of the world of Tamriel. I have Some experience in modding, but No skills in modeling, I hope to get a map soon. Hopefully have a map soon, I also Will have Completely customized troops and upgrade paths. I have already begun changing the factions and lords, And will have the troop trees changed soon. I will have plenty of time to work on this as well. I am looking for help from anyone who can help.


If anyone would like to submit some weapons i would be very gratefull 

Team​
Dcoold:leader
10thgaming:sig maker/helper​


I will have bandit+ armys that will attack everynow and then.

Troop tree is almost done for imperials, I will then work on lords,and other things.

I would appriciate it if I could get a modeler to help.

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Code:


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[IMG]http://img859.imageshack.us/img859/1122/withswordandspellbanner.jpg[/IMG][/url]
 
Ok I am gonna need help with npc companions. I would like some submissions from people who I hope will be playing the mod. Heres how you should submit them

Name:
Age:
Race:sad:any of the races from tamriel)
Background:just give me a general background on the character such as where they were born etc.
Weapons/armor:
Stats:streangth/weapon proficiencies/ skills.

Feel free to be creative.
 
I gave a look at the mod and I found some issues that need solving:
1-Storyline:
In all the Elder Scrolls games,The Empire holds captured all of Tamriel,so,you need to make an unique storyline to justify this separation.

2-Magics:
Judging by the magic system used in Skyrim and Oblivion,magics can be made equipable items,i.e equip a spellbook.So,check this:http://forums.taleworlds.com/index.php/topic,30512.msg784362.html
But the main problem in magic is the usage of the particle systems.I've watched carefully the particles of spells ingame Skyrim an I think the Particle System of Skyrim can be adapted in a similiar way for Warband,though I haven't checked the scripts.

3-Dual Wielding
There was a mod that solved Dual Wielding,but I can't remember which.Most likely it is dead now.

4-Races
Races in M&B are considered by dialogues like female gender,because they use a gender system.
 
ThaneWulfgharn said:
I gave a look at the mod and I found some issues that need solving:
1-Storyline:
In all the Elder Scrolls games,The Empire holds captured all of Tamriel,so,you need to make an unique storyline to justify this separation.

2-Magics:
Judging by the magic system used in Skyrim and Oblivion,magics can be made equipable items,i.e equip a spellbook.So,check this:http://forums.taleworlds.com/index.php/topic,30512.msg784362.html
But the main problem in magic is the usage of the particle systems.I've watched carefully the particles of spells ingame Skyrim an I think the Particle System of Skyrim can be adapted in a similiar way for Warband,though I haven't checked the scripts.

3-Dual Wielding
There was a mod that solved Dual Wielding,but I can't remember which.Most likely it is dead now.

4-Races
Races in M&B are considered by dialogues like female gender,because they use a gender system.
First,let him create map,nations and models and after that it is good to continue with creating storyline and other stuff.
You always build house from foundations,not roof.
 
stupar9876 said:
ThaneWulfgharn said:
I gave a look at the mod and I found some issues that need solving:
1-Storyline:
In all the Elder Scrolls games,The Empire holds captured all of Tamriel,so,you need to make an unique storyline to justify this separation.

2-Magics:
Judging by the magic system used in Skyrim and Oblivion,magics can be made equipable items,i.e equip a spellbook.So,check this:http://forums.taleworlds.com/index.php/topic,30512.msg784362.html
But the main problem in magic is the usage of the particle systems.I've watched carefully the particles of spells ingame Skyrim an I think the Particle System of Skyrim can be adapted in a similiar way for Warband,though I haven't checked the scripts.

3-Dual Wielding
There was a mod that solved Dual Wielding,but I can't remember which.Most likely it is dead now.

4-Races
Races in M&B are considered by dialogues like female gender,because they use a gender system.
First,let him create map,nations and models and after that it is good to continue with creating storyline and other stuff.
You always build house from foundations,not roof.
Thank you for replying for me there, I was away from my internet for a little while.

@Thanewulfgharn

Yes i do plan on adding that later, Theres even the possibility of dragons. Also the Empire no longer controls all of tamriel, Skyrim rebelled, and the empire lost a war(forgot which one). But first i need a modeler(even a person new to it.)
 
Best of luck with the mod it would be nice for some one to actually make a elserscrolls mod
 
Hecate said:
So how goes the progress???

I have the imperial troopline done and have(unsuccesfully) tried to work on the map. The next week and ahalf ill be busy moving into my new house. After that my attention will completely be on the mod.
 
dcoold said:
Ok I am gonna need help with npc companions. I would like some submissions from people who I hope will be playing the mod. Heres how you should submit them

Feel free to be creative.
Do you mean people should enter companions they would like to see from the game in the mod?
 
10thgaming said:
dcoold said:
Ok I am gonna need help with npc companions. I would like some submissions from people who I hope will be playing the mod. Heres how you should submit them

Feel free to be creative.
Do you mean people should enter companions they would like to see from the game in the mod?

Actually that and create your own. I plan to add more companions.
 
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