Author Topic: Fire and Smoke: A Sound Modification for Muskets, Artillery and Explosions  (Read 94667 times)

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andeve3

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Re: Fire and Smoke: A Sound Modification for Muskets, Cannons and Explosions
« Reply #15 on: August 02, 2012, 06:23:51 AM »
OP updated yet again, this time with an entirely new set of sounds. These sounds are far rawer, recorded outdoors. I will probably mix the echo on them further in the future. Curious as to what people think of them.


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Hefie

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Re: Fire and Smoke: A Sound Modification for Muskets, Cannons and Explosions
« Reply #16 on: August 02, 2012, 11:37:57 AM »
Thanks brope.

bdd458

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Re: Fire and Smoke: A Sound Modification for Muskets, Cannons and Explosions
« Reply #17 on: August 04, 2012, 09:28:13 PM »
http://www.youtube.com/watch?v=mD3yBQxoyOg&feature=youtu.be

There is that review :D. It's not a professional review by any means, and is quite rough but was fun to make all the same :)
« Last Edit: August 04, 2012, 09:32:33 PM by bdd458 »
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IProAutoClips

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Re: Fire and Smoke: A Sound Modification for Muskets, Cannons and Explosions
« Reply #18 on: August 06, 2012, 08:29:03 AM »
I love the sounds! Thank You!

andeve3

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OP updated, both the fire and smoke pack and the the reenactor's musket sounds have received further mixing, as well as additional sounds. Both packs now contain new rocket sounds, artillery sounds and explosion sounds. I am happy with the improvements made, I have not had too much time to test them however.

Prince_Eugen

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Nice mod, using it, mostly like the re-enactor sound pack. Thank you for the mod!

NieksterNL

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I absolutely love these musket sounds, thank you for the mod!

andeve3

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After having observed the sounds in-game more I have made further adjustments: Mixed explosions to be louder,
rearranged the musket sounds to make flintlock pistols sound less loud than the musket sounds,
changed rifle sound to have less echo, in order to compensate for the one file limit, and resulting lack of variation (eliminates repeating layers of echo).
Added a cannon impact and wooden rubble sound, that I mistakenly thought I had added before.

Download links have been updated accordingly.

Nice mod, using it, mostly like the re-enactor sound pack. Thank you for the mod!

I appreciate the feedback comrade, good to hear the the reenactor sounds are satisfactory.
« Last Edit: August 18, 2012, 08:21:44 AM by andeve3 »

ThaNightmare48

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btw, are these sounds also working if i just drag-n-drop them into the WFAS-Folder? Or do i need the other mod for it? (The normal gunsounds suck flying pigs(srly.. it doesn't sound like guns))

andeve3

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btw, are these sounds also working if i just drag-n-drop them into the WFAS-Folder? Or do i need the other mod for it? (The normal gunsounds suck flying pigs(srly.. it doesn't sound like guns))
You will have to use Solecist's sound pack for that, link is in the OP. And I agree, the default musket sounds in WFAS are atrocious,
Solecist's sound pack improved the atmosphere of the battles significantly, made the game far more enjoyable.

BetaKnight

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Lolz i think i heard these sounds from ntw general andys sound pack but good to know theres one for warband! :D im loving it only thing needed
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andeve3

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Lolz i think i heard these sounds from ntw general andys sound pack but good to know theres one for warband! :D im loving it only thing needed
You are correct in your observation, those musket sounds are indeed from general andy's sound pack. Although mixed to work better in napoleonic wars.
In fact most of the sounds from both the sound packs are compiled from sound mods for empire and napoleon total war.

Btw, when will you be putting the greatcoat skins for the french line up for download?

BetaKnight

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Once me and beserkergang are done :D ps you should add him as credits
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Moogle

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Sorry for being such a noob D: but I can't seem to install it, afterthe download it goes to winrar, then I extract it to the NW sound folder but nothing happens :/ could someone please help me

BetaKnight

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Corrupted download id say redownload and extract again :)
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