Author Topic: [OSP][Item] Narf's Men-at-Arms Armour Pack - UPDATE RELEASED 2016-09-19  (Read 94152 times)

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Narf of Picklestink

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Narf's Men-at-Arms Pack v2.0 -released 2016-09-19

-> CLICK ON THESE WORDS TO GET IT <-

What it is:

OSP item pack containing some armours meant to be used on missile and infantry type units.   They would be most appropriate on Rhodok/Swadian crossbowmen and infantry, or for mods incorporating 14th/15th century Western European infantry.  The heavier versions of the armour in this pack could also fit on the poorer type of knights or their retainers.

This is an update of the original pack from 2012, but much of is is redone from scratch.  The models are fairly modular, so certain parts can be rearranged in openBRF to create the exact configuration you want for your armour.  I have not included every permutation and every colour version for every item, because it would just get overwhelming, but for those who are more enterprising, the option is there. 

Most items should fit with Native.


In this OSP:

BODY:
-14th or 15th century style brigandine (probably more like 15th, but I think it's generic enough to pass as 14th as well)
-an aketon/ padded jack
-hauberk (in an alpha/test version, I may some day do it properly, but if not then better than nothing I guess)   

ARMS:
-padded
-jack chains
-mail sleeve
-plate harness

LEGS:
-some hose.  Like, tights.
-same, but with archers knees to man em up a bit
-same, but with full cuisses
-leather boots (folded down)
-greaves with sabatons or half boot

HANDS:
-leather duelist's gauntlets
-demi-gaintlets
-finger gauntlets

HELMS:
-a klappvisier bascinet based on a well-known relic from Zitta (Switzerland)
-jawbone visor sallet, optional bevor, open and closed versions, painted and polished versions
-archer's sallet
-three kettlehats
-eyeslot kettlehat
-hood with liripipe, mail coif, and padded coif to go with the helms

Screenshots

(click to show/hide)

Installation instructions

(click to show/hide)

-> CLICK ON THESE WORDS TO GET IT <-

« Last Edit: June 09, 2018, 11:14:11 PM by Duh »
I have as much authority as the Pope, I just don't have as many people who believe it. –George Carlin

Naf's Rus Armour Pack
Narf's Plate Armour Pack
Narf's Transitional Armour Pack
Narf's Men at Arms

Beobart

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Re: [item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #1 on: May 23, 2012, 01:25:03 PM »
Awesome!
Früher war mehr substanzloser Krawall.

bisthebis25

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #2 on: May 23, 2012, 03:46:43 PM »
I like. Good work !

SacredStoneHead

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #3 on: May 23, 2012, 04:49:40 PM »
Aye, new Narf stuff!

Top notch stuff as always. Thanks for sharing  :D

GodHandApostole

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #4 on: May 23, 2012, 05:36:11 PM »
Wow  :shock:

Macvenner

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #5 on: May 23, 2012, 05:42:10 PM »
looks awesome, but can you give me the itemkinds ? or some way to get it easily ?
DeBlieux, Maitre de l'Ordre Hospitalier de Saint Jean.

Zimke Zlovoljni

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #6 on: May 23, 2012, 06:11:16 PM »
Magnificent! <3

JHaukewood

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #7 on: May 24, 2012, 05:12:44 AM »
The Rhodoks just got a metric F****load cooler.

EDIT: Here's itemkinds1 lines if anyone wants 'em. I think the number to add is 18. Don't make me count...
(click to show/hide)
« Last Edit: May 24, 2012, 06:46:50 PM by JHaukewood »

mskimizd

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #8 on: May 24, 2012, 11:08:20 AM »
Great work!! Narf's Armour Pack is always amazing~

Kazzan

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #9 on: May 24, 2012, 01:35:11 PM »
Nice work! Will come in handy...
And thanks for making it OSP.
 

Macvenner

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #10 on: May 24, 2012, 08:51:23 PM »
Thx a lot Jhaukewood !
DeBlieux, Maitre de l'Ordre Hospitalier de Saint Jean.

Somebody

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #11 on: May 25, 2012, 12:06:05 AM »
So the brigandines don't have legs, and as I understand it the hose is suppose to go with them.
They are, however, incompatible with Native boots (no thighs), and if we unset itp_covers_legs it looks ugly with the default trouser bulging at the knees over the hose, which also clip through the back of Native's armor. Is there a way to make them more usable to the player other than restricting item sets?

JHaukewood

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #12 on: May 25, 2012, 05:33:03 AM »
Thx a lot Jhaukewood !

No problem! Couldn't wait to get these in-game myself, so I figured I might as well be some help. Hope they work.

@Somebody: I don't think there's anything else you can do, although some skirt-ish pieces like hauberks (that are long and don't model legs) work with the hose. Makes me wish that all Warband pieces were like that, though. I hate the seams on the legs between the boot and the armor.

Narf of Picklestink

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #13 on: May 25, 2012, 06:40:54 AM »
So the brigandines don't have legs, and as I understand it the hose is suppose to go with them.
They are, however, incompatible with Native boots (no thighs), and if we unset itp_covers_legs it looks ugly with the default trouser bulging at the knees over the hose, which also clip through the back of Native's armor. Is there a way to make them more usable to the player other than restricting item sets?

You could do some editing, sure.  Assuming you have some ability with any 3d software.  You just divide the legs into two separate meshes, maybe shift them to line up with native's stuff.  But it'll look like crap with the native stuff anyway.  You could also try taking the native trousers and using those as a multimesh. 

Basically, I didn't want to be restricted by the way they chose to divide the mesh at the knee, plus the way the native bodies were originally made forces artists to make models that are very disproportionate and anatomically... strange.   So I decided to do it this way and just make some sets that work together.   Also, the native stuff doesn't all follow a universal template, so no matter what you do, there is no way to make items that fit all the native stuff.  So the bottom line is, I made a deliberate choice to make some models that work perfectly (mostly) with each other, instead of making a bunch of artistic compromises and coming up with stuff that kind of works with everything, but doesn't really work properly with anything


EDIT- here's an edited version of the hose.

https://rapidshare.com/files/758986395/hose_shortened.SMD

Rename it xxx.2, where xxx is the armour you want the shortened version of the hose to be attached to. 
« Last Edit: May 25, 2012, 08:19:57 AM by Narf of Picklestink »
I have as much authority as the Pope, I just don't have as many people who believe it. –George Carlin

Naf's Rus Armour Pack
Narf's Plate Armour Pack
Narf's Transitional Armour Pack
Narf's Men at Arms

ThaneWulfgharn

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Re: [Item] Narf's Men-at-Arms Armour Pack (wip)
« Reply #14 on: May 25, 2012, 01:49:42 PM »
Great as always.Have you thought of making armors from famous movies i.e. Lord of the Rings,Braveheart(some cool mail shirts here),The Gladiator(Maybe a Narf's Roman Armor Pack),A Knight's Tale(Good Plates),Game of Thrones and so on.