Native Completed Multi Clan Battle II [17.6.2012 - 17:00 UTC+0 (18:00 BST+0)]

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The event will be held on 17.6.2012 - 17:00 UTC+0. (18:00 BST+0)

Server by Scorp!
"EU_Massive_Battle"

512 slot Teamspeak 3 server by Einar!
Address:
91.198.137.110

Event Rules:
  • Each clan participating should sign up players participating from their clan (10 players per clan are guaranteed have a slot + reserve players can fill up empty places in case some clan doesn't have 10 players or there's still room for more players).
  • Reserve players may only play if there's room after every clan's 10 players are on the server. Priority 1 clan's reserves fill up empty places first, then priority 2.
  • Each clan leader should sign up their clan and the 10 chosen top priority players using the template.
  • More rules might be added later.

Match Rules:
  • Running away/hiding to delay round is not allowed, do a suicidal attack instead and let people play and have fun!
  • Reserve players may only play if there's players missing from a team (game crashes, etc.)
  • You should aim for max 3/10 archers and 2/10 cavalry from each clan.
  • Round length is 6min.
  • There will be a spawn switch after every 5 rounds, and factions will be changed every 10 rounds.
  • More rules might be added later.

Map: http://forums.taleworlds.com/index.php/topic,213484.msg5093653.html#msg5093653

Team 1.
  • Apis Europae 10 (+2)
  • Heroes 10
  • Herr der Ringe 8
  • Polish Eagles 10 (+5)
  • Black Banner 10 (+5)
  • Guard of Istiniar 10 (+:cool:
  • Deutschritter 10
  • Warsong Clan 10
  • Brethren Crusaders 9
  • Refeseseseseseseses 10
  • Sword of Valor 3 (+7)
Total: 100 (+27)
Team 2.
  • Renegades 10
  • Vikings of Niflheim 10 (+?)
  • Korpi 8
  • TnT 10 (+2)
  • Les Chevaliers d'Honneur 10 (+2)
  • The Kindom of Swadia 10
  • Einherjar 10
  • 22nd Battalion 5
  • Court of Reveran 10
  • Wolfpack 10
  • Royaume de Bourgogne 7 (+3)
Total: 100 (+7)
__________________________________________

Clans interested so far:
Priority 1 (those who were in the last event)
  • TnT
  • Vikings of Niflheim
  • Apis Europae
  • Korpi
  • Renegades
  • the Kindom of Swadia
  • Les Chevaliers d'Honneur
  • Heroes
  • Herr der Ringe
Priority 2 (first 10 clans of those new to the event)
  • 22nd Battalion
  • Sons of Emperor player amount not given yet!
  • Brethren Crusaders player amount not given yet!
  • Polish Eagles
  • Deutschritter
  • Einherjar
  • Wolfpack
  • Warsong Clan
  • Court of Reveran
  • Black Banner
  • Guard of Istiniar
Priority 3
  • Risen to Fight player amount not given yet!
  • Sword of Valor
  • Refesesesesesesesesesesseseseseses
  • Defenders of Wonwokie
  • Royaume de Bourgogne

Sign up template:

Code:
[b]Clan Name:[/b]
[b]Player Amount:[/b]

Screenshots of the event:
2012061700005.jpg

2012061700010.jpg

2012061700007.jpg

2012061700011.jpg

2012061700004.jpg

f7_yF.jpg

6DZDX.jpg

cTwSK.jpg

q0_JE.jpg

Anddd.. suddenly gay orgy.
bL1PV.jpg

Multi Clan Battle I (how it was last time): http://forums.taleworlds.com/index.php?topic=221266.0
 
Niflheim is interested. Just going to make sure how many can come and what not! :grin:

EDIT: As stated in a later post, we can bring 10 + Reserves
 
I will say the 22nd are interested, but as for how many we can field I have no idea. I shall be speaking with some people later to see how many are still interested for native.

Clan Name: 22nd Battalion
Player Amount: 5 (maybe a few more)
 
Korpi will most likely be willing to join, I'll make sure but put us in for now

You should aim for max 3/10 archers and 2/10 cavalry from each clan.

Nope, Korpi tends to play all or nothing. Or you say our archer volleys weren't impressive last time?
 
Sandorra said:
Korpi will most likely be willing to join, I'll make sure but put us in for now

You should aim for max 3/10 archers and 2/10 cavalry from each clan.

Nope, Korpi tends to play all or nothing. Or you say our archer volleys weren't impressive last time?

Same as last time, that's what you should aim for. That rule is not a limitation.
 
Why not apply limits and let the people with good proccessing speed get the classes they want?;D

wait that doesn't quite work, depends how you work the limitation>:s
 
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