Author Topic: [S] Struggle for Bermia  (Read 118343 times)

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Nikephoros

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[S] Struggle for Bermia
« on: November 11, 2011, 04:26:55 PM »


* REPOSITORY LINK*
* NESUX LINK*
(the Nexus will be updated regularly, savegame compatible patch to 1.496 available there)
* MODDB LINK*


This mod is based on the mod The Eagle and the Radiant Cross (wich has its own sub-board in the cartographers' guild), but is set on another continent, with new factions, troop, items, and basically a whole new feeling, which tries to be less cartoony and more plausible, if that's even a word that can be applied to a WB mod.

Essentially, it's now a mod of its own.

The factions in this mod are inspired to the Renaissance and late medieval states of Italy, during the so-called Italian Wars, which pitched the many small republics and states of Renaissance Italy against the Valois kings of France, the Hapbsburgs of Austria and Spain, and each other. The main difference is that, instead of France, i used the Swedish faction already present in tEatRC.

I hope you'll enjoy this mod.
I do.

Quote
It's year 1426.

No more than 14 years ago, the Laurian king, Luis Loher, seized the Duchy of Apulia, assuring for himself a bridge-head to the fertile Bermianese valleys.

On the North, fearing a Laurian conquest of the rich inland and the richer ports of Bermia, Haelmarian king Iohan IV does the same, preparing for a full-scale invasion of the Eastern Bank of river Eridanus.

In the middle, Bermianese petty duchies, republics and principalities look at this as one of the countless invasions of the past, knowing little about the refinment of Laurian administration and military.

For the Bermianese, it may be the last free spring.

Thanks to D'Sparil for the mod&the support.
Thanks to Somebody for the source AND the endless technical support.
Thanks to Captured Joe for his dialogues.
Thanks for the M&B modding community for being so wonderfully helpful.

OSP Credits:
(click to show/hide)



CURRENT FEATURES:

- 8 New factions, complete with appropriate Claimants.
- New map
- New items, merchandise and unique.
- New lords
- Lots of new troops
- Old companions with new backstory
- New mercenaries with backstory.
- Freelancer! You will be enlisted as different kinds of troops according to your renown.
- Diplomacy
- Entrenchment by Tempered
- Naval battles code by ruthven (although they are quite buggy - at least in my system)
- Formations (by Chel, edited by D'Sparil)
- Recruiter's kit
- Improved Morale by jacobhinds
- Villages now have their own defenses, so be careful!
- Several new scenes in cities, castles and villages.
- Some of the tweaks i liked most from The Eagle and the Radiant Cross.
- Lots of New Lore & Background stories
- Many hidden references to Movies and History!
- Live the experience of italian Reinassance and late middle-age without the unsubstainable weight of historical learning!
- Join the Alma Mater and fight to spread the light of knowledge in the world!


KNOWN BUGS:

(click to show/hide)


CHANGELOG:
(click to show/hide)

HOW TO USE FORMATIONS:

Press J to form ranks around the player.
Press K to form ranks around a standard bearer.
Press U to solve the ranks.

Only some (well, most of) the infantry units can form ranks.


NEW FACTIONS:

(click to show/hide)

Some screenies (more are coming soon) :
(click to show/hide)

Feedback, of course, is more than welcome.
« Last Edit: November 23, 2015, 09:24:05 AM by Nikephoros »
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King Ragnarok

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Re: [WB] [S] Struggle for Bermia
« Reply #1 on: November 11, 2011, 05:39:44 PM »
Ooooh, Shineh!  :shock:

Garic93

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Re: [WB] [S] Struggle for Bermia
« Reply #2 on: November 11, 2011, 05:42:26 PM »
Go on like this Nike!!
Hakkaa Päälle!!
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Thomas_Vexille

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Re: [WB] [S] Struggle for Bermia
« Reply #3 on: November 11, 2011, 06:23:00 PM »
Amazing! :D

I'm starting download...

Nikephoros

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Re: [WB] [S] Struggle for Bermia
« Reply #4 on: November 11, 2011, 10:03:43 PM »
Well thanks :D

If there's any bug don't hesitate and report it here!
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romicus

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Re: [WB] [S] Struggle for Bermia
« Reply #5 on: November 12, 2011, 02:00:06 PM »
Looks great :D

Remember playing this on the original Mount&Blade :)

gokiller

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Re: [WB] [S] Struggle for Bermia
« Reply #6 on: November 12, 2011, 02:56:15 PM »
Looks awesome! :)

Swagg3r

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Re: [WB] [S] Struggle for Bermia
« Reply #7 on: November 12, 2011, 07:30:18 PM »
Whoohoo!!

I was such a big **** fan of this mod on the original Mount and Blade. Thanks, Nikephoros!

Uhtred Ragnarson

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Re: [WB] [S] Struggle for Bermia
« Reply #8 on: November 12, 2011, 08:48:44 PM »
YESSSSSSSS. Been waiting for this for so long.
(click to show/hide)
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Ak2k

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Re: [WB] [S] Struggle for Bermia
« Reply #9 on: November 13, 2011, 11:58:17 PM »
Why the messages in the left corner of the screen does not appear?
(sorry my english, im brazilian)

Nikephoros

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Re: [WB] [S] Struggle for Bermia
« Reply #10 on: November 14, 2011, 10:22:08 AM »
There is a script bugging out that causes a flood of messages, and in the game when there are too many messages, it doesn't show any more. You'll get used to it soon, anyway i'm trying to solve the problem
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Ak2k

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Re: [WB] [S] Struggle for Bermia
« Reply #11 on: November 14, 2011, 07:12:14 PM »
ok. i will wait for the bug fix

hunter370

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Re: [WB] [S] Struggle for Bermia
« Reply #12 on: November 16, 2011, 04:38:05 AM »
Very cool mod, love the new items and the pikemen!

Mitchmon

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Re: [WB] [S] Struggle for Bermia
« Reply #13 on: November 16, 2011, 04:51:23 AM »
Map looks like skyrim.

Nikephoros

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Re: [WB] [S] Struggle for Bermia
« Reply #14 on: November 16, 2011, 03:54:56 PM »
Which is kinda unlikely o_O
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