2. Make around 5 invisible "arrows" that take a lot of damage, and then the round cannon ball in the middle which takes even more. The thing is that scripting this would be hard. Well. I think it would. I don't know a **** about scripting.
JHermes said:I will change that in 0.80, I just need to add a new entry point right ouside each door, and set it as the target entry point when leaving that building.