bloodpass
Veteran
Download link
http://www.mbrepository.com/file.php?id=3051
Finally, we can call this a true map editor.
I'm sure there are still some features that would be nice to have, but I think I've taken this editor far enough to be genuinely useful to those with a basic or better modding skill level.
Download link
http://www.mbrepository.com/file.php?id=3051
http://www.mbrepository.com/file.php?id=3051
Finally, we can call this a true map editor.
I'm sure there are still some features that would be nice to have, but I think I've taken this editor far enough to be genuinely useful to those with a basic or better modding skill level.
- Terrain painting, including water->land or land->water (see known issues below)
- Basic terrain morphing (raise/lower terrain, leveling)
- Movement/rotation of module_parties.py objects for settlement and bridge changes (requires module system know-how)
- Multiple rendering modes and a brand new native user interface
- Basic vertex editing (it'll be tedious for huge changes, but this will let you do things like smooth out a coastline or fix up land features to look nicer)
- Updated rendering engine libraries (so anyone who had issues running the previous version may have better luck this time)
- A config.ini file to customize a few things like window size/position, and the names of files used to load/save
- As of 1.1 - Basic, experimental Viking Conquest support. See the mbrepository post for more info on 1.1 changes.
Download link
http://www.mbrepository.com/file.php?id=3051