Thanks Caba for moving this thread to the Caravanserai
The next upload may take some days more, i somehow crashed the trade income from the villages and can't find the error. To compensate my anger i gave the player the ability to kill city council members, with the help of the shady persons in the taverns.
Then i killed my dungeon master^^ To bad, my assasins were caught and talked and i lost some relation to the people in my kingdom. They seamed to like him... but the new one i choose seams to be a nice guy.
Maybe a small information about the new tax system.
City's and villages have 3 sources of income.
Rent for the houses owned by the settlement and tarifs for the import and export of goods.
Rents atm are a set value and import and export tarifs, will be set by the city council.
Maybe rents will become a variable too and influence the happines of the inhabitants.
A 10% village/city tax atm brings a lord a income of 1.500 from villages, 3.500 for castles and 2.600 for towns.
Castles have no other income and villages don't work atm, but in Thegensteyn (former Sargoth) i get around 11k from import taxes and 4-8k from export.
From this income they pay the city- or village-tax to the lord of the settlement, everything else is deposited in the city treasury and will be taken for upgrades (community buildings) or can be plundered by conquerers.^^
The lords pay the lords-tax to the king, based on theyr income and with this money the king pays landless lords, patrols and costs "produced" by laws.
As king of the Kingdom of North, i got nearly 10k from lord-tax.
The rate of taxation also influences the relation between king and lord, city and village.
The former diplomacy tax system has been removed.
Thats it in a nutshell