Author Topic: 1866 - Fixed Bug List / Change Log  (Read 10751 times)

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yellowmosquito

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1866 - Fixed Bug List / Change Log
« on: March 29, 2011, 06:48:57 AM »
1866 - Next Release

Bugs fixed:
  • (none yet)

Moderators: Please keep this topic locked to prevent players from reporting bugs here.  All bug reports should go in the bug report thread.
« Last Edit: April 19, 2011, 05:38:07 AM by yellowmosquito »

yellowmosquito

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1866 - Fixed Bug List / Change Log
« Reply #1 on: April 19, 2011, 05:33:19 AM »
1866 Change log

version 0.9.1

Bugs fixed:
  • Rangers riding horses that look like speeder bikes will no longer occur.
  • The shader used on stucco materials was changed so that the stucco props will no longer glow.
  • Asking a villager about the latest rumor in a hostile town ("I don't know anything that would be of interest to you.") no longer causes the player get stuck in dialog.
  • After successfully fighting off an ambush, the player's troops will no longer be lost.
  • Small spanish fix in Peyote Pete dialog- " Me llamo es ..." -> " Mi nombre es ...".
  • Entry Points Fixed at Vista Del Sol when Laying Siege to Hotel Vista Del Sol
  • Hardcoded guns removed from player inventory at start of game
  • Imperial Cazadore misspelling fixed
  • Graile the Comanchero now pays more money for higher level prisoners
  • The wanted sign should no longer participate in town battles
  • Display errors with $X.XX money format resolved
  • Added missing player chest to Hotel del Rio
  • Player should no longer be able to become an enemy of the neutral faction
  • The Sabino Paint horse now uses the correct textures when viewed from far away
  • Guaranteed that the following troops spawn with ranged weapons: Vigilante, Camp Defender, Camp Rider, Sharpshooter Sister, Caravan Master
  • The U.S. Major General Uniform now uses the correct texture (and does not reuse the U.S. Major Uniform texture)
  • Shovels can now be used to attack and block (rather than just be held)
  • Certificates of deposit no longer disappear from player owned chests in towns and forts.

Adjustments:
  • Minor factions can be recruited from starting at relation level 10 (was 25)
  • Adjustment to minor faction troop recruitment algorithm
     -  Level  5 troop recruitable at faction relation level 6 (was 12)
     -  Level 10 troop recruitable at faction relation level 13 (was 25)
     -  Level 15 troop recruitable at faction relation level 20 (was 37)
     -  Level 20 troop recruitable at faction relation level 26 (was 50)
     -  Level 25 troop recruitable at faction relation level 33 (was 62)
     -  Level 30 troop recruitable at faction relation level 40 (was 75)
  • Helping a faction's party in battle will earn the player +3 faction relation that faction (instead of +1)
  • Faction cool down occurs every two weeks (instead of every week)

Moderators: Please keep this topic locked to prevent players from reporting bugs here.  All bug reports should go in the bug report thread.
« Last Edit: April 19, 2011, 05:37:40 AM by yellowmosquito »