Turning off that damned green arrow.

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Wraithcat

Sergeant
I'm just coming back to this mod after putting down M&B for about 12 months.

The green arrow really ruins it for me. It is distracting and pointless. How do I turn it off?
 
So, after a four year break, I've decided to revisit M&B and what was my favorite mod.

Sadly, the Green Arrow of Annoyance is still there and making the mod entirely unplayable.

Basically, whenever I move forward, using the "E" key, I get the "Everybody move over there" Green Arrow of doom.

Is this hard coded into the mod, or is there any way I can turn this off?
 
It's not hardcoded into 1.011, it's the command cursor mini-mod. Basically there's something that says if (key_is_down, key_e), the cursor pops up. Look in module_mission_templates for "70 1 18" and change the 18 to remap it (try 14 for backspace instead).
 
Thanks awesomely!

I assume that I was supposed to change every instance of it in the txt file?

Also, it looks like backspace is already used for a troop status report. Any idea if there would be another key that might work just as well, but not be currently used by the mod? If so, what number would I have to type into the txt file?

Once again, thanks for the help! :smile:
 
Sure, just pick any of these and convert them from hex to decimal. It should be in the mission templates text file, although I haven't seen the source code for the cursor in a while.
Code:
key_1 = 0x02
key_2 = 0x03
key_3 = 0x04
key_4 = 0x05
key_5 = 0x06
key_6 = 0x07
key_7 = 0x08
key_8 = 0x09
key_9 = 0x0a
key_0 = 0x0b
key_a = 0x1e
key_b = 0x30
key_c = 0x2e
key_d = 0x20
key_e = 0x12
key_f = 0x21
key_g = 0x22
key_h = 0x23
key_i = 0x17
key_j = 0x24
key_k = 0x25
key_l = 0x26
key_m = 0x32
key_n = 0x31
key_o = 0x18
key_p = 0x19
key_q = 0x10
key_r = 0x13
key_s = 0x1f
key_t = 0x14
key_u = 0x16
key_v = 0x2f
key_w = 0x11
key_x = 0x2d
key_y = 0x15
key_z = 0x2c
 
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