Author Topic: [OSP][Code] Custom Player Kingdom Vassal Titles (Open Source)  (Read 27536 times)

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Caba`drin

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #15 on: May 07, 2011, 03:14:10 PM »
Im sorry, When i add this to dialog and replace "member_fief_grant_3", it was getting error.
In the spoiler for dialogs "member_fief_grant_3" bit, you'd note there is only a single line being added. All of the rest is only to help positioning the one line that needs to be added.  I use those //... ...// marks simply as way to indicate there's a chunk of text missing. "yadda yadda" isn't particularly a helpful comment to have in the text, after all, so it should not appear in the code itself. Just drop that single line into the place I've indicated.



Ikaguia

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #16 on: May 14, 2011, 02:12:15 PM »
is it at FEMP?
i think it is, but just to make sure, because I don't want to have this in two diferent places in my mod...

Sorry for my poor English, I'm Brazilian.

Weston

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #17 on: March 27, 2013, 10:43:38 PM »
1. Wtf
2. Don't understand any of that
3. Would like help putting this in my files.
4. Where are these files that i need to find?
The truth of the matter is that you always know the right thing to do. The hard part is doing it.



Somebody

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #18 on: March 28, 2013, 01:46:05 AM »
1. Wtf
2. Don't understand any of that
3. Would like help putting this in my files.
4. Where are these files that i need to find?
An Introduction to Module System Syntax and Usage

Thane_of_Dhirim

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #19 on: April 03, 2013, 11:00:08 PM »
Great :D
Check it if you are interested, my AAR  Desmondes, life of an mercenary,

don't click this link, ...

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Kapten Nordström

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #20 on: January 16, 2014, 05:47:45 AM »
Sorry about the thread necromancy, but I have a suggestion for this code.

How about adding the ability to let lords revert to their prefered title, i.e. the one they had in their starting faction (e.g. Jarl, Count, Noyan, ect.)?

Also, I might be missing something, but I don't see the option to put the title after the name like Khergit does anywhere in the code.

Somebody

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #21 on: January 16, 2014, 05:55:17 AM »
To put the title after the name, simply swap the order of the string register s0 and s1 prior to finalization inside script_troop_set_title_according_to_faction. This can be done in another slot check on trp_heroes_end, which can be exposed to the user through the usage of a checkbox or some other presentation element.

peenerz

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #22 on: February 05, 2015, 02:11:16 AM »
What...can someone translate all of this so that the average person can read it? I hate how almost every modder here expects you to have a PhD in computer science

Trenrommel

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #23 on: January 04, 2016, 11:09:13 AM »
Is there a way to make this code work for Viking Conquest? I'm playing Frise and I'd like all my vassals to have the proper old frisian title of 'Drochten'

Namakan

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #24 on: January 06, 2016, 10:20:15 PM »
Is there a way to make this code work for Viking Conquest? I'm playing Frise and I'd like all my vassals to have the proper old frisian title of 'Drochten'
Since there is no sourcecode yet, not really. You could try taking a look around scripts/quick_strings.txt tho.
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greekmythguy

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #25 on: April 12, 2018, 09:30:34 PM »
I new to coding and the likes but I managed to follow along pretty well. I downloaded the module files and edited them in notepad. Now I have the files edited

How do I save/update so that the changes I made will appear ingame? Right now the files are still sitting in my downloads - what do you need to do so that it actually updates the game?

kalarhan

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greekmythguy

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Re: [WB, SP, Code] Custom Player Kingdom Vassal Titles (Open Source)
« Reply #27 on: April 13, 2018, 04:32:44 PM »
thanks, I appreciate it!   8-)