xenoargh said:They don't, currently.
That one's been asked for a couple of times. I'll see if I can figure out a trigger for that behavior in 1.07 that won't prevent the usual behaviors- this has been done a few times, so I presume there's some utility code I can use. I won't be able to squeeze that into 1.06.
Ashmond said:The cheat activation from the menu is great! Thanks so much for that, now I can test the mod with simulated progress without spending weeks doing so. I can't bear so much time testing either the mods or my tactical theories, so cheating it is! Which leads me to another request...
In spending so much time with the "real" game, I've made a habit of carrying my hard work and accomplishments with me from game to game. Grinding is not for me and I see no fault because the option is there to import and export. Being maxed, there is no grinding, however, the companions are almost maxed as well which leads to a killing machine of an army. So, if you get a moment, could you please look into adding import/export NPCs as a feature? I really hate having to train them over and over simply because I'm testing theories. http://forums.taleworlds.com/index.php/topic,61239.0.html FYI.
At least I tried for myself before asking, eh?
Veraxus5 said:This whole "testing theories" business smells like an elaborate excuse to cover up the fact that you like to cheat and play with overpowered troops way too much.
Ashmond said:Veraxus5 said:This whole "testing theories" business smells like an elaborate excuse to cover up the fact that you like to cheat and play with overpowered troops way too much.
Hello. My name is Ashmond and I love cheating. It's just such great fun! I would like to thank our cheaters anonymous host for allowing this time to face our inner cheat demons. May the Higher Power help me.
wonderwyrm said:I acyually hate training up my companions all over again, I dont mind leveling my troops though:p
Good call on exporting/importing companions!
Damn said:http://forums.taleworlds.com/index.php/topic,109481.0.html
dunno if it can be used with B&S, though.
I wonder if you could make some features able to be turned off via camp menu? I'd disable semi-random plains, with pain in my hard, but still would.
Veraxus5 said:I hate having to constantly spam crtl + h in sticky situations just so I can continue the battle without starting over.
Ashmond said:Veraxus5 said:I hate having to constantly spam crtl + h in sticky situations just so I can continue the battle without starting over.
HEAR HEAR! Thou knowest not what thou doest. Even I, the great WB cheat doth not partake in +h spamming.