Berthout
Knight
I admit, I should just have named this thread "Help needed: lods". But then nobody would read it and I'm seriously doubting there will be much responce to this anyway. Let's give it a try though. Maybe there do is someone out there who has enjoyed AoB, has some free time and feels like contributing.
What are lods?
Copies of the model (mesh) with less details that is shown when the player is further away. The first lod will still look very similar to the original model. The last lod is no more then a rough shape which doesn't even look human anymore. But because the last one is only shown when the unit is on the other side of the map the player won't notice. Needless to say that this will help the performance of your computer a lot. With a better performance we can have bigger battles.
Anyway, I was just thinking that it is a shame that nobody made any lods yet for the OSP uniforms that we all are using. It could increase the size of battles for all AoB mods easily! All we need are lods for 8 models, (The four infantry models, and the four officer models). I guess you could also do it by only making 1 infantry and 1 officer model and then retexturing them with the other 3 uniforms that are in every .dds file (the texture). All in all not much work that will give a lot of results. I would do it myself if I wasn't desperately limited in time.
If someone wants to give it a try:
Probably the easiest and fastest method:
with 3dsMAX: http://forums.taleworlds.com/index.php/topic,55605.msg2468086.html#msg2468086
--> you can get a 30 days trial of 3dsMAX
Alternatively you could do it manually with 3D wings (which is free and with the help of some youtube tutorials easy to learn).
Here are the original uniforms: http://www.mbrepository.com/file.php?id=1076
if these get lods we can copy them for almost all other uniforms.
You will need Open BRF to export the meshes (models) into obj. format:
Also check the lods in native to get an idea how the lods for the OSP uniforms should be.
If you need help: Check the forum for guides on how to deal with Open BRF, 3dsMAX/3Dwings, etc. There is a lot of material out there.
Some more info on lods:
http://forums.taleworlds.com/index.php/topic,67344.0.html
http://forums.taleworlds.com/index.php/topic,73305.msg1906038.html#msg1906038
What are lods?
Copies of the model (mesh) with less details that is shown when the player is further away. The first lod will still look very similar to the original model. The last lod is no more then a rough shape which doesn't even look human anymore. But because the last one is only shown when the unit is on the other side of the map the player won't notice. Needless to say that this will help the performance of your computer a lot. With a better performance we can have bigger battles.
Anyway, I was just thinking that it is a shame that nobody made any lods yet for the OSP uniforms that we all are using. It could increase the size of battles for all AoB mods easily! All we need are lods for 8 models, (The four infantry models, and the four officer models). I guess you could also do it by only making 1 infantry and 1 officer model and then retexturing them with the other 3 uniforms that are in every .dds file (the texture). All in all not much work that will give a lot of results. I would do it myself if I wasn't desperately limited in time.
If someone wants to give it a try:
Probably the easiest and fastest method:
with 3dsMAX: http://forums.taleworlds.com/index.php/topic,55605.msg2468086.html#msg2468086
--> you can get a 30 days trial of 3dsMAX
Alternatively you could do it manually with 3D wings (which is free and with the help of some youtube tutorials easy to learn).
Here are the original uniforms: http://www.mbrepository.com/file.php?id=1076
if these get lods we can copy them for almost all other uniforms.
You will need Open BRF to export the meshes (models) into obj. format:
Also check the lods in native to get an idea how the lods for the OSP uniforms should be.
If you need help: Check the forum for guides on how to deal with Open BRF, 3dsMAX/3Dwings, etc. There is a lot of material out there.
Some more info on lods:
http://forums.taleworlds.com/index.php/topic,67344.0.html
http://forums.taleworlds.com/index.php/topic,73305.msg1906038.html#msg1906038