jmarques
Recruit
So i was watching a video clip of "Guardians of Asgaard" from the band Amon Amarth (swedish metal band). http://www.youtube.com/watch?v=7eooG_4T42c&a=80AIOqaCfqk&playnext_from=ML&playnext=1
And i noticed something. I know the armor and stuff used in the videoclip is probably less accurate than Taleworld's (since they did some research, i believe), there is still a feeling at you don't get from M&B Warband that you get from that clip, even without the music. It's... rawness, realism. It also made me think about facial expressions in Warband. Lol. The guy is either smiling all the time, or does a mean face even when standing around.
I think facial expressions should be dynamic. I'll ignore any technical issues or "technical pain in the ass"es when speaking of this. For example, when the character is idle, he could have a relaxed face. When running, (also running could be better done, why don't you try running around with 30kg on your back and see what you look like? (didn't mean this as an offence, just stating)) the character's face should be more "focused", more concentrated. When fighting, same thing, but a good addition would be roars. I hardly imagine someone getting their leg slashed in half not screaming. Same thing when swinging swords, hammers, blocking with shield, etc... And when wounded, the character should show terror.
Do you think this should go to suggestions? I didn't know how much i would write when started. Let's just discuss for now.
And i noticed something. I know the armor and stuff used in the videoclip is probably less accurate than Taleworld's (since they did some research, i believe), there is still a feeling at you don't get from M&B Warband that you get from that clip, even without the music. It's... rawness, realism. It also made me think about facial expressions in Warband. Lol. The guy is either smiling all the time, or does a mean face even when standing around.
I think facial expressions should be dynamic. I'll ignore any technical issues or "technical pain in the ass"es when speaking of this. For example, when the character is idle, he could have a relaxed face. When running, (also running could be better done, why don't you try running around with 30kg on your back and see what you look like? (didn't mean this as an offence, just stating)) the character's face should be more "focused", more concentrated. When fighting, same thing, but a good addition would be roars. I hardly imagine someone getting their leg slashed in half not screaming. Same thing when swinging swords, hammers, blocking with shield, etc... And when wounded, the character should show terror.
Do you think this should go to suggestions? I didn't know how much i would write when started. Let's just discuss for now.