Author Topic: [B] TEatRC Warband 1.134  (Read 594119 times)

0 Members and 1 Guest are viewing this topic.

Articulo34

  • Baron
  • *
  • Shadenfreude
    • View Profile
  • Faction: Swadian
  • MP nick: Articulo34
  • WBVC
Re: Semi-Ported to Warband
« Reply #15 on: April 13, 2010, 09:35:15 PM »
The only thing i can think is some incompatibility with shaders. But right now i cant look into it. My computer is almost broken, tomorrow ill go to get a new one, but i dont know when ill have it. Hopefully now with the Module System things will be easier and a perfect port should be possible.
"Hitler ist ein Trottel, Mussolini auch!" - Homer J. Simpson

paulgrrr

  • Squire
  • *
    • View Profile
  • Faction: Bandit
  • WBWF&S
Re: Semi-Ported to Warband
« Reply #16 on: May 03, 2010, 01:18:51 PM »
I am no modder, but I can test. It only works on DX7, not on DX9.
Pro ludo publico

Somebody

  • Code Pope
  • Baron
  • *
    • View Profile
  • Faction: Bandit
  • WBWF&S
Re: Ported to Warband
« Reply #17 on: May 14, 2010, 05:41:18 AM »
Newer version is out

Fixed town troop availability
Fixed some lord banners
Added Autoloot (with firearms compatibility)
Added secondary melee function to muskets

http://www.sendspace.com/file/8j8z72

Corvid

  • Knight
  • *
  • I have a fucken sweet plate.
    • View Profile
  • Faction: Khergit
  • M&BWB
Re: Ported to Warband
« Reply #18 on: May 14, 2010, 11:30:03 AM »
Impressive.

Having an angsty moment thanks to your productivity...  :)

Sniffels

  • Regular
  • *
    • View Profile
  • Faction: Nord
Re: Ported to Warband
« Reply #19 on: May 14, 2010, 12:16:32 PM »
Somebody god may bless you. You included Autoloot :D

And btw good job.

toonknight

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Neutral
Re: Ported to Warband
« Reply #20 on: May 14, 2010, 02:24:33 PM »
But kingdoms are not at war with each others.
and velvets is missing. I cant find it in market and I can't move my court to newly captured city.

TEATRC has ceased production. For now? TDM will try to finish Chapter III if he has a coder in his team! Help finish TEATRC!

Sniffels

  • Regular
  • *
    • View Profile
  • Faction: Nord
Re: Ported to Warband
« Reply #21 on: May 14, 2010, 02:49:42 PM »
I get an error when the game is loading textures. "unable to open texture file Modules\teatrc\Textures\weapons_024.dds"

Ok nvm.... I solved it with your solution ^^.

Somebody

  • Code Pope
  • Baron
  • *
    • View Profile
  • Faction: Bandit
  • WBWF&S
Re: Ported to Warband
« Reply #22 on: May 14, 2010, 09:33:31 PM »
But kingdoms are not at war with each others.
and velvets is missing. I cant find it in market and I can't move my court to newly captured city.
Factions eventually do start war.
They don't start at war because I've removed the territorial disputes from Native Warband
If you have any reasonable suggestions as to which faction should claim which center, make a list and post it here
Preferrably in module code, something like
Code: [Select]
  #Swadians, being in the middle, will have additional claims on two of their neighhbors
  (party_set_slot, "p_castle_15", slot_center_ex_faction, "fac_kingdom_1"), #swadians claim vaegir-held tilbault
  (party_set_slot, "p_castle_22", slot_center_ex_faction, "fac_kingdom_1"), #swadians claim khergit-held unuzdaq
so I don't have to look it up myself

I haven't seen any velvet in Warband either, not that I've actually looked.
However, since I've used the trade route setup for the old map, the prerequisite goods for velvet may not have been attained by the cities which normally produce it, that is if the economic system does work.

Venitius

  • Moderator
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Ported to Warband
« Reply #23 on: May 14, 2010, 09:41:36 PM »
Swadia should claim Ellis and Nibelheim, possibly L'Renouille.

Lion Throne should be at war with the Swadians at almost all times.

Haelmar should probably want Wercheg (The Eastern Laurian Port) and Volga.

IS should probably want Tihr (The Western Port) and possibly one of the Swadian or Lion Throne border forts.

Ormelis are probably at war with the Duchy, which is probably at war with the Vaegirs also.

Somebody

  • Code Pope
  • Baron
  • *
    • View Profile
  • Faction: Bandit
  • WBWF&S
Re: Ported to Warband
« Reply #24 on: May 14, 2010, 10:00:54 PM »
I'll try to get those claims working.
Venitius, if you have upload access to mbrepository, that'd be a more stable host than the site I've been using.

Venitius

  • Moderator
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Ported to Warband
« Reply #25 on: May 14, 2010, 10:30:31 PM »
I don't have upload access, but Nikephoros has.
« Last Edit: May 14, 2010, 10:37:03 PM by Venitius »

Somebody

  • Code Pope
  • Baron
  • *
    • View Profile
  • Faction: Bandit
  • WBWF&S
Re: Ported to Warband
« Reply #26 on: May 15, 2010, 01:22:12 AM »
Swadia should claim Ellis and Nibelheim, possibly L'Renouille.

Lion Throne should be at war with the Swadians at almost all times.

Haelmar should probably want Wercheg (The Eastern Laurian Port) and Volga.

IS should probably want Tihr (The Western Port) and possibly one of the Swadian or Lion Throne border forts.

Ormelis are probably at war with the Duchy, which is probably at war with the Vaegirs also.
I've added those claims, and the factions will declare war on game start and intermittently thereafter.
here's a quick patch consisting of menus.txt and scripts.txt.

Lion Throne will start off at war with Swadians. Whether they'll remain so is up to the player and pure chance (claims too).
At game start, Ormeli has 45% chance to declare war on Duchy, and so do the Vaegirs. There's a 10% chance they'll both do so.

Corvid

  • Knight
  • *
  • I have a fucken sweet plate.
    • View Profile
  • Faction: Khergit
  • M&BWB
Re: Ported to Warband
« Reply #27 on: May 15, 2010, 01:33:51 AM »
(click to show/hide)
Seriously Somebody, you are awesome...

Venitius

  • Moderator
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Ported to Warband
« Reply #28 on: May 15, 2010, 02:18:20 AM »
I concur.

Trajano

  • Regular
  • *
    • View Profile
  • Faction: Neutral
  • WF&S
Re: Ported to Warband
« Reply #29 on: May 15, 2010, 08:07:24 AM »
Is there any way to get working on DX9?